mirror of
https://github.com/SapphireServer/Sapphire.git
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Cleanup cleanup cleanup
This commit is contained in:
parent
f6375f326e
commit
04671e2e24
8 changed files with 82 additions and 118 deletions
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@ -1,6 +1,3 @@
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/**
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* Structural definitions common to all FFXIV:ARR packets.
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*/
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#ifndef _CORE_NETWORK_PACKETS_COMMON_H
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#ifndef _CORE_NETWORK_PACKETS_COMMON_H
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#define _CORE_NETWORK_PACKETS_COMMON_H
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#define _CORE_NETWORK_PACKETS_COMMON_H
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@ -46,6 +43,8 @@ namespace Packets {
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*
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*
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* 0 4 8 12 14 16
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* 0 4 8 12 14 16
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* +-------------------------------+---------------+-------+-------+
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* +-------------------------------+---------------+-------+-------+
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* | unknown_0 | unknown_8 |
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* +-------------------------------+---------------+-------+-------+
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* | timestamp | size | cType | count |
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* | timestamp | size | cType | count |
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* +---+---+-------+---------------+---------------+-------+-------+
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* +---+---+-------+---------------+---------------+-------+-------+
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* | ? |CMP| ? | ? |
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* | ? |CMP| ? | ? |
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@ -54,13 +53,10 @@ namespace Packets {
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*/
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*/
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struct FFXIVARR_PACKET_HEADER
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struct FFXIVARR_PACKET_HEADER
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{
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{
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/** Unknown data, no actual use has been determined */
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uint64_t unknown_0;
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uint64_t unknown_0;
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uint64_t unknown_8;
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uint64_t unknown_8;
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/**
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/** Represents the number of milliseconds since epoch that the packet was sent. */
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* Represents the number of milliseconds since epoch that the packet was
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* sent.
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*/
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uint64_t timestamp;
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uint64_t timestamp;
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/** The size of the packet header and its payload */
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/** The size of the packet header and its payload */
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uint32_t size;
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uint32_t size;
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@ -92,7 +88,7 @@ inline istream& operator>>(istream& is, FFXIVARR_PACKET_HEADER& hdr)
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*
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*
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* 0 4 8 12 16
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* 0 4 8 12 16
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* +---------------+---------------+---------------+-------+-------+
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* +---------------+---------------+---------------+-------+-------+
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* | size | source_actor | target_actor | type | ? |
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* | size | source_actor | target_actor | type | pad |
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* +---------------+---------------+---------------+-------+-------+
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* +---------------+---------------+---------------+-------+-------+
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* | |
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* | |
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* : type-specific data of length, size, follows :
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* : type-specific data of length, size, follows :
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@ -109,7 +105,7 @@ struct FFXIVARR_PACKET_SEGMENT_HEADER
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uint32_t target_actor;
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uint32_t target_actor;
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/** The segment type. (1, 2, 3, 7, 8, 9, 10) */
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/** The segment type. (1, 2, 3, 7, 8, 9, 10) */
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uint16_t type;
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uint16_t type;
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uint16_t _reserved_E;
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uint16_t padding;
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};
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};
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inline ostream& operator << ( ostream& os, const FFXIVARR_PACKET_SEGMENT_HEADER& hdr )
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inline ostream& operator << ( ostream& os, const FFXIVARR_PACKET_SEGMENT_HEADER& hdr )
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@ -122,8 +118,6 @@ inline istream& operator>>(istream& is, FFXIVARR_PACKET_SEGMENT_HEADER& hdr)
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return is.read( reinterpret_cast< char* >( &hdr ), sizeof hdr );
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return is.read( reinterpret_cast< char* >( &hdr ), sizeof hdr );
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}
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}
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// TODO: Include structures for the individual packet segment types
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template < int T > struct FFXIVIpcBasePacket
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template < int T > struct FFXIVIpcBasePacket
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{
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{
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/** Creates a constant representing the IPC type */
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/** Creates a constant representing the IPC type */
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@ -142,7 +136,7 @@ struct FFXIVARR_PACKET_RAW
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*
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*
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* 0 4 6 8 12 16
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* 0 4 6 8 12 16
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* +-------+-------+------+----------+---------------+---------------+
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* +-------+-------+------+----------+---------------+---------------+
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* | 14 00 | type | ?? | serverId | timestamp | ??? |
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* | 14 00 | type | pad | serverId | timestamp | pad1 |
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* +-------+-------+------+----------+---------------+---------------+
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* +-------+-------+------+----------+---------------+---------------+
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* | |
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* | |
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* : data :
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* : data :
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@ -153,10 +147,10 @@ struct FFXIVARR_IPC_HEADER
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{
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{
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uint16_t reserved;
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uint16_t reserved;
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uint16_t type;
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uint16_t type;
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uint16_t unknown_2;
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uint16_t padding;
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uint16_t serverId;
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uint16_t serverId;
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uint32_t timestamp;
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uint32_t timestamp;
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uint32_t unknown_C;
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uint32_t padding1;
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};
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};
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inline ostream& operator << ( ostream& os, const FFXIVARR_IPC_HEADER& hdr )
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inline ostream& operator << ( ostream& os, const FFXIVARR_IPC_HEADER& hdr )
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@ -169,8 +163,6 @@ inline istream& operator>>(istream& is, FFXIVARR_IPC_HEADER& hdr)
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return is.read( reinterpret_cast< char* >( &hdr ), sizeof hdr );
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return is.read( reinterpret_cast< char* >( &hdr ), sizeof hdr );
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}
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}
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} /* Packets */
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} /* Packets */
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} /* Network */
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} /* Network */
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} /* Core */
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} /* Core */
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@ -88,7 +88,7 @@ Core::Network::Packets::GamePacket::~GamePacket()
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void Core::Network::Packets::GamePacket::savePacket()
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void Core::Network::Packets::GamePacket::savePacket()
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{
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{
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char filename[20];
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char filename[20];
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sprintf( filename, "dump_0x%x.dat", m_subType );
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sprintf( filename, "dump_0x%x_%i.dat", m_subType, Util::getTimeMs() );
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FILE * fp = nullptr;
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FILE * fp = nullptr;
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fp = fopen( filename, "wb" );
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fp = fopen( filename, "wb" );
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fwrite( &m_dataBuf[0], 1, m_segHdr.size, fp );
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fwrite( &m_dataBuf[0], 1, m_segHdr.size, fp );
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@ -32,10 +32,10 @@ using ChatChannelPacket = GamePacketNew< T, ServerChatIpcType >;
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* The base implementation of a game packet. Needed for parsing packets.
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* The base implementation of a game packet. Needed for parsing packets.
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*/
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*/
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template < typename T1 >
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template < typename T1 >
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class GamePacketNewBase
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class FFXIVPacketBase
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{
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{
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public:
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public:
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virtual ~GamePacketNewBase() = default;
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virtual ~FFXIVPacketBase() = default;
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/**
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/**
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* @brief Gets the IPC type of this packet. (Useful for determining the
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* @brief Gets the IPC type of this packet. (Useful for determining the
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* type of a parsed packet.)
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* type of a parsed packet.)
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@ -50,7 +50,7 @@ public:
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* 32 byte header information.)
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* 32 byte header information.)
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*/
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*/
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template < typename T, typename T1 >
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template < typename T, typename T1 >
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class GamePacketNew : public GamePacketNewBase<T1>
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class GamePacketNew : public FFXIVPacketBase< T1 >
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{
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{
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public:
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public:
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/**
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/**
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@ -11,8 +11,7 @@ namespace Core
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{
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{
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namespace Packets
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namespace Packets
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{
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{
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PacketParseResult getHeader(
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PacketParseResult getHeader( const std::vector< uint8_t > &buffer,
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const std::vector< uint8_t > &buffer,
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const uint32_t offset,
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const uint32_t offset,
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FFXIVARR_PACKET_HEADER &header )
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FFXIVARR_PACKET_HEADER &header )
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{
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{
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// Check if we have enough bytes in the buffer.
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// Check if we have enough bytes in the buffer.
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auto remainingBytes = buffer.size() - offset;
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auto remainingBytes = buffer.size() - offset;
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if( remainingBytes < headerSize )
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if( remainingBytes < headerSize )
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{
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return Incomplete;
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return Incomplete;
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}
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// Copy packet header.
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// Copy packet header.
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memcpy( &header, buffer.data() + offset, headerSize );
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memcpy( &header, buffer.data() + offset, headerSize );
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if( !checkHeader(header) )
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if( !checkHeader(header) )
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{
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return Malformed;
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return Malformed;
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}
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return Success;
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return Success;
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}
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}
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PacketParseResult getSegmentHeader(
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PacketParseResult getSegmentHeader( const std::vector< uint8_t > &buffer,
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const std::vector< uint8_t > &buffer,
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const uint32_t offset,
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const uint32_t offset,
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FFXIVARR_PACKET_SEGMENT_HEADER &header )
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FFXIVARR_PACKET_SEGMENT_HEADER &header )
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{
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{
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// Check if we have enough bytes in the buffer.
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// Check if we have enough bytes in the buffer.
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auto remainingBytes = buffer.size() - offset;
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auto remainingBytes = buffer.size() - offset;
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if( remainingBytes < headerSize )
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if( remainingBytes < headerSize )
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{
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return Incomplete;
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return Incomplete;
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}
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// Copy segment header
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// Copy segment header
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memcpy( &header, buffer.data() + offset, headerSize );
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memcpy( &header, buffer.data() + offset, headerSize );
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return Success;
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return Success;
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}
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}
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PacketParseResult getPackets(
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PacketParseResult getPackets( const std::vector< uint8_t > &buffer,
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const std::vector< uint8_t > &buffer,
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const uint32_t offset,
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const uint32_t offset,
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const FFXIVARR_PACKET_HEADER &packetHeader,
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const FFXIVARR_PACKET_HEADER &packetHeader,
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std::vector< FFXIVARR_PACKET_RAW > &packets )
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std::vector< FFXIVARR_PACKET_RAW > &packets )
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// sanity check: check there's enough bytes in the buffer
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// sanity check: check there's enough bytes in the buffer
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const auto bytesExpected = packetHeader.size - sizeof( struct FFXIVARR_PACKET_HEADER );
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const auto bytesExpected = packetHeader.size - sizeof( struct FFXIVARR_PACKET_HEADER );
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if( buffer.size() - offset < bytesExpected )
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if( buffer.size() - offset < bytesExpected )
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{
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return Incomplete;
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return Incomplete;
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}
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// Loop each message
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// Loop each message
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uint32_t count = 0;
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uint32_t count = 0;
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@ -79,9 +68,7 @@ namespace Core
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// Copy ipc packet message
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// Copy ipc packet message
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const auto packetResult = getPacket( buffer, offset + bytesProcessed, rawPacket );
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const auto packetResult = getPacket( buffer, offset + bytesProcessed, rawPacket );
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if( packetResult != Success )
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if( packetResult != Success )
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{
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return packetResult;
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return packetResult;
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}
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// NOTE: isn't rawPacket is allocated on stack?
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// NOTE: isn't rawPacket is allocated on stack?
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// why is okay to do this?
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// why is okay to do this?
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// sanity check: check if we processed all bytes.
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// sanity check: check if we processed all bytes.
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// this check can fail if size of messages don't add up to size reported from packet header.
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// this check can fail if size of messages don't add up to size reported from packet header.
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if( bytesExpected != bytesProcessed )
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if( bytesExpected != bytesProcessed )
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{
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return Malformed;
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return Malformed;
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}
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return Success;
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return Success;
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}
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}
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PacketParseResult getPacket(
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PacketParseResult getPacket( const std::vector< uint8_t > &buffer, const uint32_t offset,
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const std::vector< uint8_t > &buffer,
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FFXIVARR_PACKET_RAW &packet )
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const uint32_t offset,
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FFXIVARR_PACKET_RAW &packet
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)
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{
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{
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// Copy segment header
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// Copy segment header
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const auto headerResult = getSegmentHeader( buffer, offset, packet.segHdr );
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const auto headerResult = getSegmentHeader( buffer, offset, packet.segHdr );
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if( headerResult != Success )
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if( headerResult != Success )
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{
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return headerResult;
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return headerResult;
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}
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// Check header sanity and it's size
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// Check header sanity and it's size
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if( !checkSegmentHeader( packet.segHdr ) )
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if( !checkSegmentHeader( packet.segHdr ) )
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{
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return Malformed;
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return Malformed;
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}
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const auto dataOffset = offset + sizeof( struct FFXIVARR_PACKET_SEGMENT_HEADER );
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const auto dataOffset = offset + sizeof( struct FFXIVARR_PACKET_SEGMENT_HEADER );
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const auto dataSize = packet.segHdr.size;
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const auto dataSize = packet.segHdr.size;
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{
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{
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// Max size of the packet is capped at 1MB for now.
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// Max size of the packet is capped at 1MB for now.
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if( header.size > 1 * 1024 * 1024 )
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if( header.size > 1 * 1024 * 1024 )
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{
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return false;
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return false;
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}
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// Max number of message is capped at 255 for now.
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// Max number of message is capped at 255 for now.
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if( header.count > 255 )
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if( header.count > 255 )
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{
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return false;
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return false;
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}
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return true;
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return true;
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}
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}
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@ -152,9 +126,7 @@ namespace Core
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{
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{
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// Max size of individual message is capped at 256KB for now.
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// Max size of individual message is capped at 256KB for now.
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if( header.size > 256 * 1024 )
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if( header.size > 256 * 1024 )
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{
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return false;
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return false;
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}
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return true;
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return true;
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}
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}
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@ -7,14 +7,14 @@
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#include <chrono>
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#include <chrono>
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Core::Network::Packets::PacketContainer::PacketContainer( void )
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Core::Network::Packets::PacketContainer::PacketContainer()
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{
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{
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memset( &m_ipcHdr, 0, sizeof( FFXIVARR_PACKET_HEADER ) );
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memset( &m_ipcHdr, 0, sizeof( FFXIVARR_PACKET_HEADER ) );
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m_ipcHdr.size = sizeof( FFXIVARR_PACKET_HEADER );
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m_ipcHdr.size = sizeof( FFXIVARR_PACKET_HEADER );
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m_ipcHdr.count = 0;
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m_ipcHdr.count = 0;
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}
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}
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Core::Network::Packets::PacketContainer::~PacketContainer( void )
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Core::Network::Packets::PacketContainer::~PacketContainer()
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{
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{
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m_entryList.clear();
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m_entryList.clear();
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}
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}
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@ -16,8 +16,8 @@ class GamePacket;
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class PacketContainer
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class PacketContainer
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{
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{
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public:
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public:
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PacketContainer( void );
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PacketContainer();
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~PacketContainer( void );
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~PacketContainer();
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void addPacket( GamePacket pEntry );
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void addPacket( GamePacket pEntry );
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@ -7,7 +7,6 @@
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#include <Network/GamePacket.h>
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#include <Network/GamePacket.h>
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#include <Network/GamePacketNew.h>
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#include <Network/GamePacketNew.h>
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#include <Network/PacketDef/Zone/ServerZoneDef.h>
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#include <Network/PacketDef/Zone/ServerZoneDef.h>
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#include <Network/PacketContainer.h>
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#include <Util/UtilMath.h>
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#include <Util/UtilMath.h>
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using namespace Core::Common;
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using namespace Core::Common;
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@ -48,9 +48,10 @@ using namespace Core::Network::Packets::Server;
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void Core::Network::GameConnection::fcInfoReqHandler( const Packets::GamePacket& inPacket,
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void Core::Network::GameConnection::fcInfoReqHandler( const Packets::GamePacket& inPacket,
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Entity::Player& player )
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Entity::Player& player )
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{
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{
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GamePacketPtr pPe( new GamePacket( 0xDD, 0x78, player.getId(), player.getId() ) );
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// TODO: use new packet struct for this
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pPe->setValAt< uint8_t >( 0x48, 0x01 );
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//GamePacketPtr pPe( new GamePacket( 0xDD, 0x78, player.getId(), player.getId() ) );
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queueOutPacket( pPe );
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//pPe->setValAt< uint8_t >( 0x48, 0x01 );
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//queueOutPacket( pPe );
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}
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}
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void Core::Network::GameConnection::setSearchInfoHandler( const Packets::GamePacket& inPacket,
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void Core::Network::GameConnection::setSearchInfoHandler( const Packets::GamePacket& inPacket,
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