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missed a ! during refactoring, oops

This commit is contained in:
NotAdam 2018-08-12 23:04:23 +10:00
parent 4ec63805d7
commit 05585ac24b

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@ -449,7 +449,7 @@ void Core::Entity::Player::writeInventory( InventoryType type )
auto storage = m_storageMap[type]; auto storage = m_storageMap[type];
if( storage->isPersistentStorage() ) if( !storage->isPersistentStorage() )
return; return;
std::string query = "UPDATE " + storage->getTableName() + " SET "; std::string query = "UPDATE " + storage->getTableName() + " SET ";