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revert slot incr;
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@ -544,7 +544,7 @@ void Sapphire::Entity::Chara::addStatusEffect( StatusEffect::StatusEffectPtr pEf
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status.Source = pEffect->getSrcActorId();
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status.Time = static_cast< float >( pEffect->getDuration() ) / 1000;
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status.Id = static_cast< uint16_t >( pEffect->getId() );
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status.Slot = static_cast< uint8_t >( nextSlot + 1 );
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status.Slot = static_cast< uint8_t >( nextSlot );
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status.SystemParam = static_cast< int16_t >( pEffect->getParam() );
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sendToInRangeSet( statusEffectAdd, isPlayer() );
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