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Fixing Actor ID in Cast packet
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parent
84cc2fc73f
commit
0887bbec92
2 changed files with 2 additions and 2 deletions
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@ -50,7 +50,7 @@ void Core::Action::ActionCast::onStart()
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m_pSource->getAsPlayer()->sendDebug( "onStart()" );
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m_pSource->getAsPlayer()->sendDebug( "onStart()" );
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m_startTime = Util::getTimeMs();
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m_startTime = Util::getTimeMs();
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GamePacketNew< FFXIVIpcActorCast, ServerZoneIpcType > castPacket( getId() );
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GamePacketNew< FFXIVIpcActorCast, ServerZoneIpcType > castPacket( m_pSource->getId() );
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castPacket.data().action_id = m_id;
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castPacket.data().action_id = m_id;
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castPacket.data().unknown = 1;
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castPacket.data().unknown = 1;
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@ -45,7 +45,7 @@ void Core::Action::ActionTeleport::onStart()
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m_startTime = Util::getTimeMs();
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m_startTime = Util::getTimeMs();
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GamePacketNew< FFXIVIpcActorCast, ServerZoneIpcType > castPacket( getId() );
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GamePacketNew< FFXIVIpcActorCast, ServerZoneIpcType > castPacket( m_pSource->getId() );
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castPacket.data().action_id = 5;
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castPacket.data().action_id = 5;
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castPacket.data().unknown = 1;
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castPacket.data().unknown = 1;
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