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Added discovery parser

This commit is contained in:
Mordred 2018-03-22 23:01:55 +01:00
parent 5e64a59374
commit 0afb688374
11 changed files with 1998 additions and 0 deletions

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@ -51,5 +51,6 @@ add_subdirectory( "src/tools/exd_common_gen" )
add_subdirectory( "src/tools/exd_struct_gen" )
add_subdirectory( "src/tools/exd_struct_test" )
add_subdirectory( "src/tools/quest_parser" )
add_subdirectory( "src/tools/discovery_parser" )
#add_subdirectory("src/tools/pcb_reader")
#add_subdirectory("src/tools/event_object_parser")

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@ -0,0 +1,39 @@
cmake_minimum_required(VERSION 2.6)
cmake_policy(SET CMP0015 NEW)
project(Tool_discovery_parser)
set(SAPPHIRE_BOOST_VER 1.63.0)
set(SAPPHIRE_BOOST_FOLDER_NAME boost_1_63_0)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/../bin/")
file(GLOB SERVER_PUBLIC_INCLUDE_FILES
"${CMAKE_CURRENT_SOURCE_DIR}/*"
"${CMAKE_CURRENT_SOURCE_DIR}/BMP-DDS_Converter/*"
)
file(GLOB SERVER_SOURCE_FILES
"${CMAKE_CURRENT_SOURCE_DIR}*.c*"
"${CMAKE_CURRENT_SOURCE_DIR}/BMP-DDS_Converter/*.c*"
)
#set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "../bin/")
add_executable(discovery_parser ${SERVER_PUBLIC_INCLUDE_FILES} ${SERVER_SOURCE_FILES})
set_target_properties(discovery_parser PROPERTIES
CXX_STANDARD 14
CXX_STANDARD_REQUIRED ON
CXX_EXTENSIONS ON
RUNTIME_OUTPUT_DIRECTORY_DEBUG "${CMAKE_CURRENT_SOURCE_DIR}/../bin/"
RUNTIME_OUTPUT_DIRECTORY_RELEASE "${CMAKE_CURRENT_SOURCE_DIR}/../bin/"
RUNTIME_OUTPUT_DIRECTORY_RELWITHDEBINFO "${CMAKE_CURRENT_SOURCE_DIR}/../bin/"
RUNTIME_OUTPUT_DIRECTORY_MINSIZEREL "${CMAKE_CURRENT_SOURCE_DIR}/../bin/"
)
if (UNIX)
target_link_libraries (discovery_parser common xivdat pthread mysqlclient dl z)
else()
target_link_libraries (discovery_parser common xivdat libmysql zlib1)
endif()
target_link_libraries(discovery_parser ${Boost_LIBRARIES} ${Boost_LIBRARIES})

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@ -0,0 +1,26 @@
collision data exporter for sapphire
compile with STANDALONE defined to compile without boost and sapphire dependencies
usage:
- regular
- compile with root sapphire dir cmakelists
- sapphire/src/tools/bin/pcb_reader2 <territory> "<path/to/game/sqpack/ffxiv>"
- standalone
- compile main.cpp with STANDALONE defined in build arg
- download ffxivexplorer <http://ffxivexplorer.fragmenterworks.com/>
- ffxivexplorer > path/to/ffxiv's/game/sqpack/ffxiv/0a0000.dat
- exd/territorytype.exh > `File > Export` and copy `territorytype.exh.csv` from exproted directory to `pcb_reader.exe` directory
- ffxivexplorer > path/to/ffxiv's/game/sqpack/ffxiv/020000.dat
- ctrl click the following:
- `bg/ffxiv/[REGION]/common/collision`
- `bg/ffxiv/[REGION]/[dun|fld|twn|etc..]/common/collision/`
- `bg/ffxiv/[REGION]/[dun|fld|twn|etc..]/collision/`
- `bg/ffxiv/region/shared/[for_bg|for_hou]/`
- `bg/ffxiv/[REGION]/[dun|fld|twn|etc..]/ZONE/level/`
- `bg/ffxiv/[REGION]/[dun|fld|twn|etc..]/ZONE/collision/`
- `bgcommon/world/sys/shared/for_bg/`
and `File > Export Raw` to pcb_reader exe dir (common and shared files are optional but you will be missing a lot of objects if you skip them)
- note: at this time ffxivexplorer is still missing some hashes, though any tool which can export the exds should work fine
- main "" <territory>

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@ -0,0 +1,363 @@
#ifndef _LGB_H
#define _LGB_H
#include <cstring>
#include <memory>
#include <cstdint>
#include <iostream>
#include <vector>
#include <map>
#include <string>
#include "matrix4.h"
#include "vec3.h"
#include "sgb.h"
// garbage to skip model loading
extern bool ignoreModels;
// all credit to
// https://github.com/ufx/SaintCoinach/blob/master/SaintCoinach/Graphics/Lgb/
// this is simply their work ported to c++ since we dont c#
struct LGB_FILE;
struct LGB_FILE_HEADER;
struct LGB_GROUP;
struct LGB_GROUP_HEADER;
enum class LgbEntryType : uint32_t
{
BgParts = 1,
Light = 3,
Vfx = 4,
PositionMarker = 5,
Gimmick = 6,
SharedGroup6 = 6,// secondary variable is set to 2
Sound = 7,
EventNpc = 8,
BattleNpc = 9,
Aetheryte = 12,
EnvSpace = 13,
Gathering = 14,
SharedGroup15 = 15,// secondary variable is set to 13
Treasure = 16,
Weapon = 39,
PopRange = 40,
ExitRange = 41,
MapRange = 43,
NaviMeshRange = 44,
EventObject = 45,
EnvLocation = 47,
EventRange = 49,
QuestMarker = 51,
CollisionBox = 57,
DoorRange = 58,
LineVfx = 59,
ClientPath = 65,
ServerPath = 66,
GimmickRange = 67,
TargetMarker = 68,
ChairMarker = 69,
ClickableRange = 70,
PrefetchRange = 71,
FateRange = 72,
SphereCastRange = 75,
};
struct LGB_ENTRY_HEADER
{
LgbEntryType type;
uint32_t unknown;
uint32_t nameOffset;
vec3 translation;
vec3 rotation;
vec3 scale;
};
class LGB_ENTRY
{
public:
char* m_buf;
uint32_t m_offset;
LGB_ENTRY_HEADER header;
LGB_ENTRY()
{
m_buf = nullptr;
m_offset = 0;
memset( &header, 0, sizeof( header ) );
};
LGB_ENTRY( char* buf, uint32_t offset )
{
m_buf = buf;
m_offset = offset;
header = *reinterpret_cast< LGB_ENTRY_HEADER* >( buf + offset );
};
const LgbEntryType getType() const
{
return header.type;
};
virtual ~LGB_ENTRY() {};
};
struct LGB_BGPARTS_HEADER : public LGB_ENTRY_HEADER
{
uint32_t modelFileOffset;
uint32_t collisionFileOffset;
uint32_t unknown4;
uint32_t unknown5;
uint32_t unknown6;
uint32_t unknown7;
uint32_t unknown8;
uint32_t unknown9;
};
class LGB_BGPARTS_ENTRY : public LGB_ENTRY
{
public:
LGB_BGPARTS_HEADER header;
std::string name;
std::string modelFileName;
std::string collisionFileName;
LGB_BGPARTS_ENTRY() {};
LGB_BGPARTS_ENTRY( char* buf, uint32_t offset ) : LGB_ENTRY( buf, offset )
{
header = *reinterpret_cast<LGB_BGPARTS_HEADER*>( buf + offset );
name = std::string( buf + offset + header.nameOffset );
modelFileName = std::string( buf + offset + header.modelFileOffset );
collisionFileName = std::string( buf + offset + header.collisionFileOffset );
};
};
struct LGB_GIMMICK_HEADER : public LGB_ENTRY_HEADER
{
uint32_t gimmickFileOffset;
char unknownBytes[100];
};
class LGB_GIMMICK_ENTRY : public LGB_ENTRY
{
public:
LGB_GIMMICK_HEADER header;
std::string name;
std::string gimmickFileName;
LGB_GIMMICK_ENTRY( char* buf, uint32_t offset ) : LGB_ENTRY( buf, offset )
{
header = *reinterpret_cast<LGB_GIMMICK_HEADER*>( buf + offset );
name = std::string( buf + offset + header.nameOffset );
gimmickFileName = std::string( buf + offset + header.gimmickFileOffset );
//std::cout << "\t " << gimmickFileName << " unknown: " << header.unknown << "\n";
};
};
struct LGB_ENPC_HEADER : public LGB_ENTRY_HEADER
{
uint32_t enpcId;
uint8_t unknown1[0x24];
};
class LGB_ENPC_ENTRY : public LGB_ENTRY
{
public:
LGB_ENPC_HEADER header;
std::string name;
LGB_ENPC_ENTRY( char* buf, uint32_t offset ) : LGB_ENTRY( buf, offset )
{
header = *reinterpret_cast< LGB_ENPC_HEADER* >( buf + offset );
name = std::string( buf + offset + header.nameOffset );
//std::cout << "\t ENpc " << header.enpcId << " " << name << "\n";
};
};
struct LGB_EOBJ_HEADER : public LGB_ENTRY_HEADER
{
uint32_t eobjId;
uint32_t levelHierachyId;
uint8_t unknown1[0xC];
};
class LGB_EOBJ_ENTRY : public LGB_ENTRY
{
public:
LGB_EOBJ_HEADER header;
std::string name;
LGB_EOBJ_ENTRY( char* buf, uint32_t offset ) : LGB_ENTRY( buf, offset )
{
header = *reinterpret_cast< LGB_EOBJ_HEADER* >( buf + offset );
//std::cout << "\t " << header.eobjId << " " << name << " unknown: " << header.unknown << "\n";
name = std::string( buf + offset + header.nameOffset );
};
};
struct LGB_MAPRANGE_HEADER : public LGB_ENTRY_HEADER
{
uint32_t type;
uint16_t unknown2;
uint16_t unknown3;
uint8_t unknown4[0x10];
};
struct LGB_MAPRANGE_ENTRY : public LGB_ENTRY
{
public:
LGB_MAPRANGE_HEADER header;
std::string name;
LGB_MAPRANGE_ENTRY( char* buf, uint32_t offset ) : LGB_ENTRY( buf, offset )
{
header = *reinterpret_cast< LGB_MAPRANGE_HEADER* >( buf + offset );
name = std::string( buf + offset + header.nameOffset );
};
};
struct LGB_GROUP_HEADER
{
uint32_t unknown;
int32_t groupNameOffset;
int32_t entriesOffset;
int32_t entryCount;
uint32_t unknown2;
uint32_t unknown3;
uint32_t unknown4;
uint32_t unknown5;
uint32_t unknown6;
uint32_t unknown7;
uint32_t unknown8;
uint32_t unknown9;
uint32_t unknown10;
};
struct LGB_GROUP
{
LGB_FILE* parent;
LGB_GROUP_HEADER header;
std::string name;
std::vector< std::shared_ptr< LGB_ENTRY > > entries;
LGB_GROUP( char* buf, LGB_FILE* parentStruct, uint32_t offset )
{
parent = parentStruct;
header = *reinterpret_cast< LGB_GROUP_HEADER* >( buf + offset );
name = std::string( buf + offset + header.groupNameOffset );
//entries.resize( header.entryCount );
//std::cout << name << "\n\t unknown: " << header.unknown << "\n";
const auto entriesOffset = offset + header.entriesOffset;
for( auto i = 0; i < header.entryCount; ++i )
{
const auto entryOffset = entriesOffset + *reinterpret_cast< int32_t* >( buf + ( entriesOffset + i * 4 ) );
try
{
const auto type = *reinterpret_cast<LgbEntryType*>( buf + entryOffset );
// garbage to skip model loading
if( !ignoreModels && type == LgbEntryType::BgParts )
{
entries.push_back( std::make_shared< LGB_BGPARTS_ENTRY >( buf, entryOffset ) );
}
else if( !ignoreModels && type == LgbEntryType::Gimmick )
{
entries.push_back( std::make_shared< LGB_GIMMICK_ENTRY >( buf, entryOffset ) );
}
else if( type == LgbEntryType::EventNpc )
{
entries.push_back( std::make_shared< LGB_ENPC_ENTRY >( buf, entryOffset ) );
}
else if( type == LgbEntryType::EventObject )
{
entries.push_back( std::make_shared< LGB_EOBJ_ENTRY >( buf, entryOffset ) );
}
else if( type == LgbEntryType::MapRange )
{
entries.push_back( std::make_shared< LGB_MAPRANGE_ENTRY >( buf, entryOffset ) );
}
/*
else
{
entries[i] = nullptr;
}
*/
}
catch( std::exception& e )
{
std::cout << name << " " << e.what() << std::endl;
}
}
};
};
struct LGB_FILE_HEADER
{
char magic[4]; // LGB 1
uint32_t fileSize;
uint32_t unknown;
char magic2[4]; // LGP1
uint32_t unknown2;
uint32_t unknown3;
uint32_t unknown4;
uint32_t unknown5;
int32_t groupCount;
};
struct LGB_FILE
{
LGB_FILE_HEADER header;
std::vector< LGB_GROUP > groups;
std::string name;
LGB_FILE( char* buf, const std::string& name )
{
header = *reinterpret_cast< LGB_FILE_HEADER* >( buf );
if( strncmp( &header.magic[0], "LGB1", 4 ) != 0 || strncmp( &header.magic2[0], "LGP1", 4 ) != 0 )
throw std::runtime_error( "Invalid LGB file!" );
//groups.resize(header.groupCount);
constexpr auto baseOffset = sizeof( header );
for( auto i = 0; i < header.groupCount; ++i )
{
const auto groupOffset = baseOffset + *reinterpret_cast< int32_t* >( buf + ( baseOffset + i * 4 ) );
const auto group = LGB_GROUP( buf, this, groupOffset );
groups.push_back( group );
}
};
};
/*
#if __cplusplus >= 201703L
#include <experimental/filesystem>
std::map<std::string, LGB_FILE> getLgbFiles( const std::string& dir )
{
namespace fs = std::experimental::filesystem;
std::map<std::string, LGB_FILE> fileMap;
for( const auto& path : fs::recursive_directory_iterator( dir ) )
{
if( path.path().extension() == ".lgb" )
{
const auto& strPath = path.path().string();
auto f = fopen( strPath.c_str(), "rb" );
fseek( f, 0, SEEK_END );
const auto size = ftell( f );
std::vector<char> bytes( size );
rewind( f );
fread( bytes.data(), 1, size, f );
fclose( f );
try
{
LGB_FILE lgbFile( bytes.data() );
fileMap.insert( std::make_pair( strPath, lgbFile ) );
}
catch( std::exception& e )
{
std::cout << "Unable to load " << strPath << std::endl;
}
}
}
return fileMap;
}
#endif
*/
#endif

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@ -0,0 +1,818 @@
#include <cstdio>
#include <cstdint>
#include <string>
#include <iostream>
#include <chrono>
#include <fstream>
#include <regex>
#include <map>
#include <vector>
#include <set>
#include <memory>
#include "pcb.h"
#include "lgb.h"
#include "sgb.h"
#include "tex.h"
#include "tex_decode.h"
//#include "s3tc/s3tc.h"
#ifndef STANDALONE
#include <GameData.h>
#include <File.h>
#include <DatCat.h>
#include <ExdData.h>
#include <ExdCat.h>
#include <Exd.h>
#include <boost/algorithm/string.hpp>
#endif
// garbage to ignore models
bool ignoreModels = false;
// parsing shit
std::string gamePath( "C:\\SquareEnix\\FINAL FANTASY XIV - A Realm Reborn\\game\\sqpack" );
std::unordered_map< uint32_t, std::string > eobjNameMap;
std::unordered_map< uint16_t, std::string > zoneNameMap;
std::unordered_map< uint16_t, std::vector< std::pair< uint16_t, std::string > > > zoneInstanceMap;
uint32_t zoneId;
std::set< std::string > zoneDumpList;
xiv::dat::GameData* data1 = nullptr;
xiv::exd::ExdData* eData = nullptr;
void readFileToBuffer( const std::string& path, std::vector< char >& buf );
// discovery shit
struct vec2
{
float x, y;
};
struct DiscoveryMap
{
std::string path;
Image img;
uint16_t mapScale;
int16_t mapOffsetX, mapOffsetY;
int mapId;
constexpr static int discoveryMapRows = 3;
constexpr static int discoveryMapCols = 4;
constexpr static int tileWidth = 128;
constexpr static int tiles = discoveryMapCols * discoveryMapRows;
uint32_t getColour( uint8_t mapIndex, float x, float y )
{
auto ogX = x, ogY = y;
int col = mapIndex % (img.width / tileWidth);
int row = mapIndex / (img.width / tileWidth);
x = ( x / 2048.0f ) * (float)tileWidth;
y = ( y / 2048.0f ) * (float)tileWidth;
int tileX = (col * tileWidth) + x;
int tileY = ( row * tileWidth ) + y;
if (tileX < 0 || tileY < 0)
{
std::cout << "Unable to find tile coord for " << x << " " << y << " mapIndex " << mapIndex << "\n";
return 0;
}
if( tileY > img.data.size() )
return 0;
if( tileX > img.data[0].size() )
return 0;
//std::cout << "getColour col " << col << " row " << row << " tileX " << tileX << " tileY " << tileY << " tile index " << std::to_string( mapIndex ) << "\n";
auto colour = img.data[tileY][tileX];
return colour;
}
vec3 get3dPosFrom2d( float x, float y )
{
vec3 ret;
float scale2 = mapScale / 100;
ret.x = ( x * scale2 ) + ( img.height * 2 ); //( x / scale2 ) - mapOffsetX;
ret.z = ( y * scale2 ) + ( img.height * 2 ); //( y / scale2 ) - mapOffsetY;
return ret;
}
vec2 get2dPosFrom3d( float x, float y )
{
//int a = (mapPictureBox.Height / 2) + (x / (System.Convert.ToInt32(myMap.sizeFactor) / 100));
//int b = (mapPictureBox.Height / 2) + (y / (System.Convert.ToInt32(myMap.sizeFactor) / 100));
vec2 ret;
float scale2 = mapScale / 100;
ret.x = ( x * scale2 ) + (2048.f /2);
ret.y = ( y * scale2 ) + (2048.f /2);
//ret.x = ( x * scale2 ) + mapOffsetX;
//ret.y = ( y * scale2 ) + mapOffsetY;
return ret;
}
};
std::map< uint16_t, DiscoveryMap > discoveryMaps;
enum class TerritoryTypeExdIndexes : size_t
{
TerritoryType = 0,
Path = 1
};
using namespace std::chrono_literals;
struct face
{
int32_t f1, f2, f3;
};
// init
void initExd( const std::string& gamePath )
{
data1 = data1 ? data1 : new xiv::dat::GameData( gamePath );
eData = eData ? eData : new xiv::exd::ExdData( *data1 );
}
int parseBlockEntry( char* data, std::vector<PCB_BLOCK_ENTRY>& entries, int gOff )
{
int offset = 0;
bool isgroup = true;
while( isgroup )
{
PCB_BLOCK_ENTRY block_entry;
memcpy( &block_entry.header, data + offset, sizeof( block_entry.header ) );
isgroup = block_entry.header.type == 0x30;
//printf( " BLOCKHEADER_%X: type: %i, group_size: %i\n", gOff + offset, block_entry.header.type, block_entry.header.group_size );
if( isgroup )
{
parseBlockEntry( data + offset + 0x30, entries, gOff + offset );
offset += block_entry.header.group_size;
}
else
{
/* printf( "\tnum_v16: %i, num_indices: %i, num_vertices: %i\n\n",
block_entry.header.num_v16, block_entry.header.num_indices, block_entry.header.num_vertices );*/
int doffset = sizeof( block_entry.header ) + offset;
uint16_t block_size = sizeof( block_entry.header ) +
block_entry.header.num_vertices * 3 * 4 +
block_entry.header.num_v16 * 6 +
block_entry.header.num_indices * 6;
if( block_entry.header.num_vertices != 0 )
{
block_entry.data.vertices.resize( block_entry.header.num_vertices );
int32_t size_vertexbuffer = block_entry.header.num_vertices * 3;
memcpy( &block_entry.data.vertices[0], data + doffset, size_vertexbuffer * 4 );
doffset += size_vertexbuffer * 4;
}
if( block_entry.header.num_v16 != 0 )
{
block_entry.data.vertices_i16.resize( block_entry.header.num_v16 );
int32_t size_unknownbuffer = block_entry.header.num_v16 * 6;
memcpy( &block_entry.data.vertices_i16[0], data + doffset, size_unknownbuffer );
doffset += block_entry.header.num_v16 * 6;
}
if( block_entry.header.num_indices != 0 )
{
block_entry.data.indices.resize( block_entry.header.num_indices );
int32_t size_indexbuffer = block_entry.header.num_indices * 12;
memcpy( &block_entry.data.indices[0], data + doffset, size_indexbuffer );
doffset += size_indexbuffer;
}
entries.push_back( block_entry );
}
}
return 0;
}
std::string getMapExdEntries( uint32_t mapId )
{
static auto& cat = eData->get_category( "Map" );
static auto& exd = static_cast< xiv::exd::Exd >( cat.get_data_ln( xiv::exd::Language::none ) );
//static std::unique_ptr< Converter > pConverter = std::make_unique< Converter >();
static auto& rows = exd.get_rows();
for( auto& row : rows )
{
// fields from SaintCoinach https://github.com/ufx/SaintCoinach/blob/master/SaintCoinach/ex.json#L6358
auto id = row.first;
if( id != mapId )
continue;
auto& fields = row.second;
/* TYPES !!
case DataType::boolean: 1
case DataType::int8: 2
case DataType::uint8: 3
case DataType::int16: 4
case DataType::uint16: 5
case DataType::int32: 6
case DataType::uint32: 7
case DataType::float32: 8
case DataType::uint64: 9
*/
auto mapZoneIndex = *boost::get< int8_t >( &fields.at( 2 ) );
auto hierarchy = *boost::get< uint8_t >( &fields.at( 3 ) );
auto pathStr = *boost::get< std::string >( &fields.at( 5 ) );
auto sizeFactor = *boost::get< uint16_t >( &fields.at( 6 ) );
auto mapOffsetX = *boost::get< int16_t >( &fields.at( 7 ) );
auto mapOffsetY = *boost::get< int16_t >( &fields.at( 8 ) );
auto discoveryIdx = *boost::get< int16_t >( &fields.at( 12 ) );
auto discoveryCompleteBitmask = *boost::get< uint32_t >( &fields.at( 13 ) );
auto territory = *boost::get< uint16_t >( &fields.at( 14 ) );
char texStr[255];
auto teriStr = pathStr.substr( 0, pathStr.find_first_of( '/' ) );
sprintf( &texStr[0], "ui/map/%s/%s%02Xd.tex", pathStr.c_str(), teriStr.c_str(), mapZoneIndex );
if( discoveryMaps.find( territory ) == discoveryMaps.end() )
{
auto texFile = data1->getFile( &texStr[0] );
std::string rawTexFile( teriStr + "0" + std::to_string( mapZoneIndex ) );
texFile->exportToFile( rawTexFile + "d.tex" );
auto tex = TEX_FILE( rawTexFile + "d.tex" );
int mipMapDivide = 1;
int h = tex.header.uncompressedHeight;
int w = tex.header.uncompressedWidth;
DiscoveryMap discoveryMap;
discoveryMap.img = DecodeTexDXT1( tex, tex.header.mipMaps[0], h / mipMapDivide, w / mipMapDivide,
( h / mipMapDivide ) / 4, ( w / mipMapDivide ) / 4
);
discoveryMap.img.toFile( rawTexFile + ".img" );
discoveryMap.mapId = id;
discoveryMap.path = &texStr[0];
discoveryMap.mapOffsetX = mapOffsetX;
discoveryMap.mapOffsetY = mapOffsetY;
discoveryMap.mapScale = sizeFactor;
std::cout << "Image Height: " << discoveryMap.img.height << " Width: " << discoveryMap.img.width << "\n";
discoveryMaps.emplace( territory, discoveryMap );
}
return std::string( std::to_string( mapZoneIndex ) + ", " + std::to_string( hierarchy ) + ", " + "\"" + std::string( &texStr[0] ) + "\", " +
std::to_string( discoveryIdx ) + ", " + std::to_string( discoveryCompleteBitmask ) );
}
return "";
}
void dumpLevelExdEntries( uint32_t zoneId, const std::string& name = std::string() )
{
static auto& cat = eData->get_category( "Level" );
static auto& exd = static_cast< xiv::exd::Exd >( cat.get_data_ln( xiv::exd::Language::none ) );
std::string fileName( name + "_" + std::to_string( zoneId ) + "_Level" + ".csv" );
std::ofstream outfile( fileName, std::ios::trunc );
std::cout << "[Info] Writing level.exd entries to " << fileName << "\n";
if( outfile.good() )
{
outfile.close();
outfile.open( fileName, std::ios::app );
static std::string levelHeader( "id, objectid, mapid, x, y, z, yaw, radius, type, zone, " );
static std::string header( levelHeader + "mapZoneIdx, hierarchy, path, size, discoveryIdx, discoveryCompleteBitmask \n" );
outfile.write( header.c_str(), header.size() );
static auto& rows = exd.get_rows();
for( auto& row : rows )
{
auto id = row.first;
auto& fields = row.second;
auto x = *boost::get< float >( &fields.at( 0 ) );
auto y = *boost::get< float >( &fields.at( 1 ) );
auto z = *boost::get< float >( &fields.at( 2 ) );
auto yaw = *boost::get< float >( &fields.at( 3 ) );
auto radius = *boost::get< float >( &fields.at( 4 ) );
auto type = *boost::get< uint8_t >( &fields.at( 5 ) );
auto objectid = *boost::get< uint32_t >( &fields.at( 6 ) );
auto mapid = *boost::get< uint16_t >( &fields.at( 7 ) );
auto zone = *boost::get< uint16_t >( &fields.at( 9 ) );
if( zone == zoneId )
{
std::string outStr(
std::to_string( id ) + ", " + std::to_string( objectid ) + ", " + std::to_string( mapid ) + ", " +
std::to_string( x ) + ", " + std::to_string( y ) + ", " + std::to_string( z ) + ", " +
std::to_string( yaw ) + ", " + std::to_string( radius ) + ", " + std::to_string( type ) + ", " + std::to_string( zone ) + ", " +
getMapExdEntries( mapid ) + "\n"
);
outfile.write( outStr.c_str(), outStr.size() );
}
}
}
}
std::string zoneNameToPath( const std::string& name )
{
std::string path;
bool found = false;
#ifdef STANDALONE
auto inFile = std::ifstream( "territorytype.exh.csv" );
if( inFile.good() )
{
std::string line;
std::regex re( "(\\d+),\"(.*)\",\"(.*)\",.*" );
while( std::getline( inFile, line ) )
{
std::smatch match;
if( std::regex_match( line, match, re )
{
auto tmpId = std::stoul( match[1].str() );
if( !found && name == match[2].str() )
{
zoneId = tmpId;
path = match[3].str();
found = true;
}
zoneNameMap[tmpId] = match[2].str();
}
}
inFile.close();
}
#else
static auto& cat = eData->get_category( "TerritoryType" );
static auto& exd = static_cast< xiv::exd::Exd >( cat.get_data_ln( xiv::exd::Language::none ) );
static auto& rows = exd.get_rows();
for( auto& row : rows )
{
auto& fields = row.second;
auto teriName = *boost::get< std::string >( &fields.at( static_cast< size_t >( TerritoryTypeExdIndexes::TerritoryType ) ) );
if( teriName.empty() )
continue;
auto teriPath = *boost::get< std::string >( &fields.at( static_cast< size_t >( TerritoryTypeExdIndexes::Path ) ) );
if( !found && boost::iequals( name, teriName ) )
{
path = teriPath;
found = true;
zoneId = row.first;
}
zoneNameMap[row.first] = teriName;
}
#endif
if( found )
{
//path = path.substr( path.find_first_of( "/" ) + 1, path.size() - path.find_first_of( "/" ));
//path = std::string( "ffxiv/" ) + path;
path = std::string( "bg/" ) + path.substr( 0, path.find( "/level/" ) );
std::cout << "[Info] " << "Found path for " << name << ": " << path << std::endl;
}
else
{
throw std::runtime_error( "Unable to find path for " + name +
".\n\tPlease double check spelling or open 0a0000.win32.index with FFXIV Explorer and extract territorytype.exh as CSV\n\tand copy territorytype.exh.csv into pcb_reader.exe directory if using standalone" );
}
return path;
}
void loadEobjNames()
{
auto& cat = eData->get_category( "EObjName" );
auto& exd = static_cast< xiv::exd::Exd >( cat.get_data_ln( xiv::exd::Language::en ) );
for( auto& row : exd.get_rows() )
{
auto id = row.first;
auto& fields = row.second;
auto name = *boost::get< std::string >( &fields.at( 0 ) );
eobjNameMap[id] = name;
}
}
void writeEobjEntry( std::ofstream& out, LGB_ENTRY* pObj )
{
static std::string mapRangeStr( "\"MapRange\", " );
static std::ofstream discoverySql( "discovery.sql" , std::ios::app );
uint32_t id;
uint32_t unknown = 0, unknown2 = 0;
std::string name;
std::string typeStr;
uint32_t eobjlevelHierachyId = 0;
auto pMapRange = reinterpret_cast< LGB_MAPRANGE_ENTRY* >( pObj );
id = pMapRange->header.unknown;
unknown = pMapRange->header.unknown2;
unknown2 = pMapRange->header.unknown3;
typeStr = mapRangeStr;
// discovery shit
vec2 pos;
auto subArea = -1;
auto mapId = -1;
bool found = false;
auto it = discoveryMaps.find( zoneId );
if( it != discoveryMaps.end() )
{
auto map = it->second;
pos = map.get2dPosFrom3d( pObj->header.translation.x, pObj->header.translation.z );
mapId = map.mapId;
//std::cout << "3d coords " << pObj->header.translation.x << " " << pObj->header.translation.z << "\n";
//std::cout << "2d coords " << pos.x << " " << pos.y << "\n";
for( auto i = 0; i < map.tiles; ++i )
{
auto colour = map.getColour( i, pos.x, pos.y );
auto r = ( colour >> 16 ) & 0xFF;
auto g = ( colour >> 8 ) & 0xFF;
auto b = ( colour >> 0 ) & 0xFF;
//std::cout << "R " << r << " G " << g << " B " << b << "\n";
if( ( found = ( r != 0 || g != 0 || b != 0 ) ) )
{
if( r != 0 )
{
// out of bounds
if( i == 0 )
break;
subArea = i * 3 + 1;
}
else if( g != 0 )
{
subArea = i * 3 + 2;
}
else if( b != 0 )
{
subArea = i * 3 + 3;
}
break;
}
}
}
subArea--;
if( subArea == -2 || mapId == -1 )
{
if( it != discoveryMaps.end() )
{
auto map = it->second;
pos = map.get2dPosFrom3d( pObj->header.translation.x, pObj->header.translation.z );
mapId = map.mapId;
//std::cout << "3d coords " << pObj->header.translation.x << " " << pObj->header.translation.z << "\n";
//std::cout << "2d coords " << pos.x << " " << pos.y << "\n";
for( auto i = 0; i < map.tiles; ++i )
{
auto colour = map.getColour( i, pos.x, pos.y );
auto r = ( colour >> 16 ) & 0xFF;
auto g = ( colour >> 8 ) & 0xFF;
auto b = ( colour >> 0 ) & 0xFF;
//std::cout << "R " << r << " G " << g << " B " << b << "\n";
if( ( found = ( r != 0 || g != 0 || b != 0 ) ) )
{
if( r != 0 )
{
// out of bounds
if( i == 0 )
break;
//subArea = i * 3 + 1;
}
else if( g != 0 )
{
// subArea = i * 3 + 2;
}
else if( b != 0 )
{
// subArea = i * 3 + 3;
}
break;
}
}
}
std::cout << "\tUnable to find subarea for maprange " << std::to_string( id ) << "\n";
return;
}
std::string outStr( "INSERT INTO discoveryinfo VALUES (" +
std::to_string( id ) + ", " + std::to_string( mapId ) + ", " + std::to_string( subArea ) + ");\n"
//std::to_string( pObj->header.translation.x ) + ", " + std::to_string( pObj->header.translation.y ) + ", " + std::to_string( pObj->header.translation.z ) +
//", " + std::to_string( subArea ) + "" + "\n"
);
discoverySql.write( outStr.c_str(), outStr.size() );
//out.write( outStr.c_str(), outStr.size() );
}
void readFileToBuffer( const std::string& path, std::vector< char >& buf )
{
auto inFile = std::ifstream( path, std::ios::binary );
if( inFile.good() )
{
inFile.seekg( 0, inFile.end );
int32_t fileSize = (int32_t)inFile.tellg();
buf.resize( fileSize );
inFile.seekg( 0, inFile.beg );
inFile.read( &buf[0], fileSize );
inFile.close();
}
else
{
throw std::runtime_error( "Unable to open " + path );
}
}
int main( int argc, char* argv[] )
{
auto startTime = std::chrono::system_clock::now();
auto entryStartTime = std::chrono::system_clock::now();
std::vector< std::string > argVec( argv + 1, argv + argc );
// todo: support expansions
std::string zoneName = "f1f1";
bool dumpAll = ignoreModels = std::remove_if( argVec.begin(), argVec.end(), []( auto arg ){ return arg == "--dump-all"; } ) != argVec.end();
dumpAll = true;
ignoreModels = false;
if( argc > 1 )
{
zoneName = argv[1];
if( argc > 2 )
{
std::string tmpPath( argv[2] );
if( !tmpPath.empty() )
gamePath = argv[2];
}
}
initExd( gamePath );
std::ofstream discoverySql( "discovery.sql", std::ios::trunc );
discoverySql.close();
if( dumpAll )
{
zoneNameToPath( "f1t1" );
for( const auto& zone : zoneNameMap )
zoneDumpList.emplace( zone.second );
}
else
{
zoneDumpList.emplace( zoneName );
}
LABEL_DUMP:
entryStartTime = std::chrono::system_clock::now();
zoneName = *zoneDumpList.begin();
try
{
const auto& zonePath = zoneNameToPath( zoneName );
std::string listPcbPath( zonePath + "/collision/list.pcb" );
std::string bgLgbPath( zonePath + "/level/bg.lgb" );
std::string planmapLgbPath( zonePath + "/level/planmap.lgb" );
std::string collisionFilePath( zonePath + "/collision/" );
std::vector< char > section;
std::vector< char > section1;
std::vector< char > section2;
#ifndef STANDALONE
const xiv::dat::Cat& test = data1->getCategory( "bg" );
auto test_file = data1->getFile( bgLgbPath );
section = test_file->access_data_sections().at( 0 );
auto planmap_file = data1->getFile( planmapLgbPath );
section2 = planmap_file->access_data_sections().at( 0 );
auto test_file1 = data1->getFile( listPcbPath );
section1 = test_file1->access_data_sections().at( 0 );
#else
{
readFileToBuffer( bgLgbPath, section );
readFileToBuffer( listPcbPath, section1 );
}
#endif
std::vector< std::string > stringList;
uint32_t offset1 = 0x20;
loadEobjNames();
dumpLevelExdEntries( zoneId, zoneName );
std::string eobjFileName( zoneName + "_eobj.csv" );
std::ofstream eobjOut( eobjFileName, std::ios::trunc );
if( !eobjOut.good() )
throw std::string( "Unable to create " + zoneName + "_eobj.csv for eobj entries. Run as admin or check there isnt already a handle on the file." ).c_str();
eobjOut.close();
eobjOut.open( eobjFileName, std::ios::app );
if( !eobjOut.good() )
throw std::string( "Unable to create " + zoneName + "_eobj.csv for eobj entries. Run as admin or check there isnt already a handle on the file." ).c_str();
if( 0 )
{
for( ; ; )
{
uint16_t trId = *(uint16_t*)&section1[offset1];
char someString[200];
sprintf( someString, "%str%04d.pcb", collisionFilePath.c_str(), trId );
stringList.push_back( std::string( someString ) );
//std::cout << someString << "\n";
offset1 += 0x20;
if( offset1 >= section1.size() )
{
break;
}
}
}
LGB_FILE bgLgb( &section[0], "bg" );
LGB_FILE planmapLgb( &section2[0], "planmap" );
std::vector< LGB_FILE > lgbList { bgLgb, planmapLgb };
uint32_t max_index = 0;
// dont bother if we cant write to a file
FILE* fp_out = nullptr;
//auto fp_out = ignoreModels ? ( FILE* )nullptr : fopen( ( zoneName + ".obj" ).c_str(), "w" );
if( fp_out )
{
fprintf( fp_out, "\n" );
fclose( fp_out );
}
else if( /*!ignoreModels*/ false )
{
std::string errorMessage( "Cannot create " + zoneName + ".obj\n" +
" Check no programs have a handle to file and run as admin.\n" );
std::cout << errorMessage;
throw std::runtime_error( errorMessage.c_str() );
return 0;
}
{
std::map< std::string, PCB_FILE > pcbFiles;
std::map< std::string, SGB_FILE > sgbFiles;
std::map< std::string, uint32_t > objCount;
auto loadPcbFile = [&]( const std::string& fileName ) -> bool
{
if( ignoreModels )
return false;
try
{
if( fileName.find( '.' ) == std::string::npos )
return false;
else if( fileName.substr( fileName.find_last_of( '.' ) ) != ".pcb" )
throw std::runtime_error( "Not a PCB file." );
char* dataSection = nullptr;
//std::cout << fileName << " ";
#ifndef STANDALONE
auto file = data1->getFile( fileName );
auto sections = file->get_data_sections();
dataSection = &sections.at( 0 )[0];
#else
std::vector< char > buf;
readFileToBuffer( fileName, buf );
dataSection = &buf[0];
#endif
//std::cout << sections.size() << "\n";
uint32_t offset = 0;
PCB_FILE pcb_file;
memcpy( &pcb_file.header, &dataSection[0], sizeof( pcb_file.header ) );
offset += sizeof( pcb_file.header );
pcb_file.entries.resize( pcb_file.header.num_entries );
bool isgroup = true;
while( isgroup )
{
PCB_BLOCK_ENTRY block_entry;
memcpy( &block_entry.header, &dataSection[0] + offset, sizeof( block_entry.header ) );
isgroup = block_entry.header.type == 0x30;
//printf( "BLOCKHEADER_%X: type: %i, group_size: %i\n", offset, block_entry.header.type, block_entry.header.group_size );
//
if( isgroup )
{
parseBlockEntry( &dataSection[0] + offset + 0x30, pcb_file.entries, offset );
offset += block_entry.header.group_size;
}
else
{
parseBlockEntry( &dataSection[0] + offset, pcb_file.entries, offset );
}
}
pcbFiles.insert( std::make_pair( fileName, pcb_file ) );
return true;
}
catch( std::exception& e )
{
std::cout << "[Error] " << "Unable to load collision mesh " << fileName << "\n\tError:\n\t" << e.what() << "\n";
return false;
}
};
auto loadSgbFile = [&]( const std::string& fileName ) -> bool
{
SGB_FILE sgbFile;
try
{
char* dataSection = nullptr;
//std::cout << fileName << " ";
#ifndef STANDALONE
auto file = data1->getFile( fileName );
auto sections = file->get_data_sections();
dataSection = &sections.at( 0 )[0];
#else
std::vector< char > buf;
readFileToBuffer( fileName, buf );
dataSection = &buf[0];
#endif
sgbFile = SGB_FILE( &dataSection[0] );
sgbFiles.insert( std::make_pair( fileName, sgbFile ) );
return true;
}
catch( std::exception& e )
{
std::cout << "[Error] " << "Unable to load SGB " << fileName << "\n\tError:\n\t" << e.what() << "\n";
sgbFiles.insert( std::make_pair( fileName, sgbFile ) );
}
return false;
};
{
for( const auto& fileName : stringList )
{
loadPcbFile( fileName );
}
}
std::cout << "[Info] " << ( ignoreModels ? "Dumping MapRange and EObj" : "Writing obj file " ) << "\n";
uint32_t totalGroups = 0;
uint32_t totalGroupEntries = 0;
for( const auto& lgb : lgbList )
{
for( const auto& group : lgb.groups )
{
//std::cout << "\t" << group.name << " Size " << group.header.entryCount << "\n";
totalGroups++;
for( const auto& pEntry : group.entries )
{
auto pGimmick = dynamic_cast< LGB_GIMMICK_ENTRY* >( pEntry.get() );
auto pBgParts = dynamic_cast< LGB_BGPARTS_ENTRY* >( pEntry.get() );
std::string fileName( "" );
fileName.resize( 256 );
totalGroupEntries++;
if( pEntry->getType() == LgbEntryType::MapRange )
{
writeEobjEntry( eobjOut, pEntry.get() );
}
}
}
}
std::cout << "[Info] " << "Loaded " << pcbFiles.size() << " PCB Files \n";
std::cout << "[Info] " << "Total Groups " << totalGroups << " Total entries " << totalGroupEntries << "\n";
}
std::cout << "[Success] " << "Exported " << zoneName << " in " <<
std::chrono::duration_cast< std::chrono::seconds >( std::chrono::system_clock::now() - entryStartTime ).count() << " seconds\n";
}
catch( std::exception& e )
{
std::cout << "[Error] " << e.what() << std::endl;
std::cout << "[Error] " << "Unable to extract collision data.\n\tIf using standalone ensure your working directory folder layout is \n\tbg/[ffxiv|ex1|ex2]/teri/type/zone/[level|collision]" << std::endl;
std::cout << std::endl;
std::cout << "[Info] " << "Usage: pcb_reader2 territory \"path/to/game/sqpack/ffxiv\" " << std::endl;
}
std::cout << "\n\n\n";
LABEL_NEXT_ZONE_ENTRY:
zoneDumpList.erase( zoneName );
if( !zoneDumpList.empty() )
goto LABEL_DUMP;
std::cout << "\n\n\n[Success] Finished all tasks in " <<
std::chrono::duration_cast< std::chrono::seconds >( std::chrono::system_clock::now() - startTime ).count() << " seconds\n";
getchar();
if( eData )
delete eData;
if( data1 )
delete data1;
return 0;
}

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@ -0,0 +1,100 @@
#ifndef _MATRIX4_H
#define _MATRIX4_H
#include <cstdint>
#include <cmath>
// https://github.com/jpd002/Play--Framework/tree/master/include/math
struct matrix4
{
// 4x4
float grid[16];
matrix4()
{
memset( &grid[0], 0, sizeof( grid ) );
}
float operator()( int row, int col ) const
{
return grid[(row * 4) + col];
}
float& operator()( int row, int col )
{
return grid[(row * 4) + col];
}
static matrix4 rotateX( float angle )
{
matrix4 ret = matrix4();
ret(0, 0) = 1.000000000f;
ret(1, 1) = cos(angle);
ret(1, 2) = -sin(angle);
ret(2, 1) = sin(angle);
ret(2, 2) = cos(angle);
ret(3, 3) = 1.000000000f;
return ret;
}
static matrix4 rotateY( float angle )
{
matrix4 ret = matrix4();
ret(0, 0) = cos(angle);
ret(0, 2) = sin(angle);
ret(1, 1) = 1.000000000f;
ret(2, 0) = -sin(angle);
ret(2, 2) = cos(angle);
ret(3, 3) = 1.000000000f;
return ret;
}
static matrix4 rotateZ( float angle )
{
matrix4 ret = matrix4();
ret(0, 0) = cos(angle);
ret(0, 1) = -sin(angle);
ret(1, 0) = sin(angle);
ret(1, 1) = cos(angle);
ret(2, 2) = 1.000000000f;
ret(3, 3) = 1.000000000f;
return ret;
}
static matrix4 scale( float x, float y, float z )
{
matrix4 ret = matrix4();
ret(0, 0) = x;
ret(1, 1) = y;
ret(2, 2) = z;
ret(3, 3) = 1;
return ret;
}
static matrix4 translate( float x, float y, float z )
{
matrix4 ret = matrix4();
ret(0, 0) = 1;
ret(1, 1) = 1;
ret(2, 2) = 1;
ret(3, 3) = 1;
ret(3, 0) = x;
ret(3, 1) = y;
ret(3, 2) = z;
return ret;
}
matrix4 operator *( const matrix4& rhs ) const
{
matrix4 ret;
for( unsigned int i = 0; i < 4; i++ )
{
ret( i, 0 ) = (*this)(i, 0) * rhs( 0, 0 ) + (*this)(i, 1) * rhs( 1, 0 ) + (*this)(i, 2) * rhs( 2, 0 ) + (*this)(i, 3) * rhs( 3, 0 );
ret( i, 1 ) = (*this)(i, 0) * rhs( 0, 1 ) + (*this)(i, 1) * rhs( 1, 1 ) + (*this)(i, 2) * rhs( 2, 1 ) + (*this)(i, 3) * rhs( 3, 1 );
ret( i, 2 ) = (*this)(i, 0) * rhs( 0, 2 ) + (*this)(i, 1) * rhs( 1, 2 ) + (*this)(i, 2) * rhs( 2, 2 ) + (*this)(i, 3) * rhs( 3, 2 );
ret( i, 3 ) = (*this)(i, 0) * rhs( 0, 3 ) + (*this)(i, 1) * rhs( 1, 3 ) + (*this)(i, 2) * rhs( 2, 3 ) + (*this)(i, 3) * rhs( 3, 3 );
}
return ret;
}
};
#endif

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#ifndef _PCB_H
#define _PCB_H
#include <stdint.h>
#include <vector>
struct PCB_HEADER
{
uint32_t unknown_1;
uint32_t unknown_2;
uint32_t num_entries; // count starts at 0
uint32_t total_indices;
uint64_t padding;
};
struct PCB_BLOCK_HEADER
{
uint32_t type; // 0 for entry, 0x30 for group
uint32_t group_size; // when group size in bytes for the group block
// bounding box
float x;
float y;
float z;
float x1;
float y1;
float z1;
// number of vertices packed into 16 bit
uint16_t num_v16;
// number of indices
uint16_t num_indices;
// number of normal floar vertices
uint32_t num_vertices;
};
struct PCB_VERTEXDATA
{
float x;
float y;
float z;
};
struct PCB_INDEXDATA
{
uint8_t index[3];
uint8_t unknown[3];
uint8_t unknown1[6];
};
struct PCB_VERTEXDATAI16
{
uint16_t x;
uint16_t y;
uint16_t z;
};
struct PCB_BLOCK_DATA
{
std::vector< PCB_VERTEXDATA > vertices;
std::vector< PCB_VERTEXDATAI16 > vertices_i16;
std::vector< PCB_INDEXDATA > indices;
};
struct PCB_BLOCK_ENTRY
{
PCB_BLOCK_HEADER header;
PCB_BLOCK_DATA data;
};
struct PCB_FILE
{
PCB_HEADER header;
std::vector< PCB_BLOCK_ENTRY > entries;
};
struct PCB_LIST_ENTRY
{
uint32_t id;
float x, y, z, x2, y2, z2, rot;
};
struct PCB_LIST_BASE_ENTRY
{
float x, y, z, x2, y2, z2, rot;
};
struct PCB_LIST_FILE
{
uint32_t count;
PCB_LIST_BASE_ENTRY entry;
std::vector<PCB_LIST_ENTRY> entries;
};
#endif

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@ -0,0 +1,213 @@
#ifndef _SGB_H
#define _SGB_H
#include <cstring>
#include <memory>
#include <cstdint>
#include <iostream>
#include <vector>
#include <map>
#include <string>
#include "vec3.h"
// garbage to skip model loading
extern bool ignoreModels;
//
// ported from https://github.com/ufx/SaintCoinach/blob/master/SaintCoinach/Graphics/Sgb/SgbDataType.cs
struct SGB_FILE;
struct SGB_HEADER;
struct SGB_MODEL_ENTRY;
struct SGB_MODEL_HEADER;
struct SGB_GROUP;
struct SGB_GROUP_HEADER;
enum SgbDataType : uint32_t
{
Unknown0008 = 0x0008,
Group = 0x0100,
};
enum SgbGroupEntryType : uint32_t
{
Model = 0x01,
};
struct SGB_GROUP_HEADER
{
SgbDataType type;
int32_t nameOffset;
uint32_t unknown08;
uint32_t unknown0C;
uint32_t unknown10;
uint32_t unknown14;
uint32_t unknown18;
uint32_t unknown1C;
int32_t entryCount;
uint32_t unknown24;
uint32_t unknown28;
uint32_t unknown2C;
uint32_t unknown30;
uint32_t unknown34;
uint32_t unknown38;
uint32_t unknown3C;
uint32_t unknown40;
uint32_t unknown44;
};
struct SGB_GROUP_ENTRY
{
public:
char* m_buf;
uint32_t m_offset;
SGB_GROUP_ENTRY()
{
m_buf = nullptr;
m_offset = 0;
};
SGB_GROUP_ENTRY( char* buf, uint32_t offset )
{
m_buf = buf;
m_offset = offset;
};
virtual ~SGB_GROUP_ENTRY() {};
};
struct SGB_ENTRY_HEADER
{
SgbGroupEntryType type;
uint32_t unknown2;
int32_t nameOffset;
vec3 translation;
vec3 rotation;
vec3 scale;
};
struct SGB_MODEL_HEADER : public SGB_ENTRY_HEADER
{
int32_t modelFileOffset;
int32_t collisionFileOffset;
};
struct SGB_MODEL_ENTRY : public SGB_GROUP_ENTRY
{
SGB_MODEL_HEADER header;
SgbGroupEntryType type;
std::string name;
std::string modelFileName;
std::string collisionFileName;
SGB_MODEL_ENTRY( char* buf, uint32_t offset )
{
header = *reinterpret_cast< SGB_MODEL_HEADER* >( buf + offset );
name = std::string( buf + offset + header.nameOffset );
modelFileName = std::string( buf + offset + header.modelFileOffset );
collisionFileName = std::string( buf + offset + header.collisionFileOffset );
}
};
struct SGB_GROUP
{
SGB_GROUP_HEADER header;
std::string name;
SGB_FILE* parent;
std::vector< std::shared_ptr< SGB_GROUP_ENTRY > > entries;
SGB_GROUP( char* buf, SGB_FILE* file, uint32_t fileSize, uint32_t offset )
{
parent = file;
header = *reinterpret_cast< SGB_GROUP_HEADER* >( buf + offset );
name = std::string( buf + offset + header.nameOffset );
auto entriesOffset = offset + sizeof( header );
for( auto i = 0; i < header.entryCount; ++i )
{
auto entryOffset = entriesOffset + *reinterpret_cast< uint32_t* >( buf + ( entriesOffset + ( i * 4 ) ) );
if( entryOffset > fileSize )
throw std::runtime_error( "SGB_GROUP entry offset was larger than SGB file size!" );
auto type = *reinterpret_cast< uint32_t* >( buf + entryOffset );
if( type == SgbGroupEntryType::Model && !ignoreModels )
{
entries.push_back( std::make_shared< SGB_MODEL_ENTRY >( buf, entryOffset ) );
}
else
{
// std::cout << "\t\tUnknown SGB entry! Group: " << name << " type: " << type << " index: " << i << " entryOffset: " << entryOffset << "\n";
}
}
}
};
struct SGB_HEADER
{
char magic[4]; // SGB1
uint32_t fileSize;
uint32_t unknown1;
char magic2[4]; // SCN1
uint32_t unknown10;
int32_t sharedOffset;
uint32_t unknown18;
int32_t offset1C;
uint32_t unknown20;
uint32_t unknown24;
uint32_t unknown28;
uint32_t unknown2C;
uint32_t unknown30;
uint32_t unknown34;
uint32_t unknown38;
uint32_t unknown3C;
uint32_t unknown40;
uint32_t unknown44;
uint32_t unknown48;
uint32_t unknown4C;
uint32_t unknown50;
uint32_t unknown54;
};
struct SGB_FILE
{
SGB_HEADER header;
std::vector<SGB_GROUP> entries;
SGB_FILE()
{
memset( &header, 0, sizeof( header ) );
}
SGB_FILE( char* buf )
{
constexpr int baseOffset = 0x14;
header = *reinterpret_cast< SGB_HEADER* >( buf );
if( strncmp( &header.magic[0], "SGB1", 4 ) != 0 || strncmp( &header.magic2[0], "SCN1", 4 ) != 0 )
throw std::runtime_error( "Unable to load SGB File!" );
try
{
auto group = SGB_GROUP( buf, this, header.fileSize, baseOffset + header.sharedOffset );
entries.push_back( group );
auto group2 = SGB_GROUP( buf, this, header.fileSize, baseOffset + header.offset1C );
entries.push_back( group2 );
}
catch( std::exception& e )
{
std::cout << e.what() << "\n";
}
};
};
#endif // !_SGB_H

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#ifndef _TEX_H
#define _TEX_H
#include <cstdint>
#include <iostream>
#include <fstream>
#include <string>
#include <vector>
#include <map>
// ported Ioncannon's tex file parsing
// https://bitbucket.org/Ioncannon/ffxiv-explorer/src/9330429c1540cf35f947fe7321739d857f4f31a7/src/com/fragmenterworks/ffxivextract/models/Texture_File.java
struct TEX_HEADER
{
uint32_t unknown; // 00
uint16_t compressionType; // 04
uint16_t unknown2; // 06
uint16_t uncompressedWidth; // 08
uint16_t uncompressedHeight; // 0A
uint16_t unknown5; // 0C
uint16_t numMipMaps; // 0F
uint16_t unknown4[0x0B]; // 11 - 0x1C
std::vector< uint32_t > mipMaps;
};
struct TEX_FILE
{
std::string name;
TEX_HEADER header;
std::vector< char > data;
TEX_FILE( const std::string& path )
{
name = path;
std::ifstream in( path, std::ios::binary );
if ( in.good() )
{
std::size_t size = 0;
in.seekg( 0, in.end );
size = in.tellg();
in.seekg( 0, in.beg );
data.resize( size );
in.read( &data[0], size );
header = *reinterpret_cast< TEX_HEADER* >( &data[0] );
header.mipMaps.clear();
for( auto i = 0; i < header.numMipMaps; ++i)
header.mipMaps.push_back( *reinterpret_cast< uint32_t* >( &data[0x1C + ( i * 4 )] ) );
std::cout << path << "\n\tcompressionType " << header.compressionType << " uncompressedWidth " <<
header.uncompressedWidth << " uncompressedHeight " << header.uncompressedHeight << " numMipMaps " <<
header.numMipMaps << " mipMaps " << header.mipMaps.size() << "\n";
}
else
{
std::string errorStr( "Unable to open " + path );
throw std::runtime_error( errorStr.c_str() );
}
}
};
#endif

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#ifndef _TEX_DECODE_H
#define _TEX_DECODE_H
#include <cstdint>
#include <vector>
#include "tex.h"
// all credit to Ioncannon
// copied/pasted from https://bitbucket.org/Ioncannon/ffxiv-explorer/src/9330429c1540cf35f947fe7321739d857f4f31a7/src/com/fragmenterworks/ffxivextract/helpers/ImageDecoding.java
struct Colour
{
uint8_t r, g, b, a;
Colour( int r, int g, int b, int a )
{
this->r = r;
this->g = g;
this->b = b;
this->a = a;
}
uint32_t getRGB()
{
return ( a << 24 ) | ( r << 16 ) | ( g << 8 ) | ( b << 0 );
}
};
struct ImageHeader
{
uint32_t height;
uint32_t width;
};
struct Image
{
uint32_t height, width;
std::vector< std::vector< uint32_t > > data;
Image()
{
}
Image( int height, int width )
{
this->height = height;
this->width = width;
}
Image( char* buf )
{
height = *reinterpret_cast< uint32_t* >( buf + 0 );
width = *reinterpret_cast< uint32_t* >( buf + 4 );
data.resize( *reinterpret_cast< uint32_t* >( buf + 8 ) );
auto offset = 12;
for( auto y = 0; y < data.size(); ++y )
{
auto row = *reinterpret_cast< uint32_t* >( buf + offset );
auto entries = *reinterpret_cast< uint32_t* >( buf + offset + 4 );
data[y].resize( entries );
offset += 8;
for( auto x = 0; x < entries; ++x )
data[y][x] = *reinterpret_cast< uint32_t* >( buf + offset + ( x * 4 ) );
offset += entries * 4;
}
}
void toFile( const std::string& path )
{
std::ofstream out( path.c_str(), std::ios::trunc );
out.close();
out.open( path, std::ios::binary | std::ios::app );
out.write( reinterpret_cast< char* >( &height ), 4 ); // 0
out.write( reinterpret_cast< char* >( &width ), 4 ); // 4
auto size = data.size();
out.write( reinterpret_cast< char* >( &size ), 4 ); // 8
for( auto y = 0; y < data.size(); ++y )
{
out.write( reinterpret_cast< char* >( &y ), 4 );
auto entries = data[y].size();
out.write( reinterpret_cast< char* >( &entries ), 4);
for( auto x = 0; x < data[y].size(); ++x )
{
out.write( reinterpret_cast< char* >( &data[y][x] ), 4 );
}
}
out.close();
}
void setRGB( unsigned int x, unsigned int y, uint32_t colour )
{
if( data.size() <= y )
data.resize( y + 1 );
if( data[y].size() <= x )
data[y].resize( x + 1 );
data[y][x] = colour;
}
};
void DecompressBlockDTX1( int x, const int y, const int width, const int color0, const int color1, const int txl1, const int txl2, Image& img )
{
float temp = ((color0 >> 11) * 255.0f) + 16.0f;
const float r0 = (((temp / 32.0f) + temp) / 32.0f);
temp = (((color0 & 0x07E0) >> 5) * 255.0f) + 32.0f;
const float g0 = (((temp / 64.0f) + temp) / 64.0f);
temp = ((color0 & 0x001F) * 255.0f) + 16.0f;
const float b0 = (((temp / 32.0f) + temp) / 32.0f);
temp = ((color1 >> 11) * 255.0f) + 16.0f;
const float r1 = (((temp / 32.0f) + temp) / 32.0f);
temp = (((color1 & 0x07E0) >> 5) * 255.0f) + 32.0f;
const float g1 = (((temp / 64.0f) + temp) / 64.0f);
temp = ((color1 & 0x001F) * 255.0f) + 16.0f;
const float b1 = (((temp / 32.0f) + temp) / 32.0f);
for (int j = 0; j < 4; j++) {
for (int i = 0; i < 4; i++) {
// Color FinalColor;
const int d = (4 * j) + i;
int positionCode;
if ((d * 2) >= 16) {
positionCode = (txl2 >> ((d * 2) % 16)) & 0x03;
} else {
positionCode = (txl1 >> (d * 2)) & 0x03;
}
float fr, fg, fb, fa;
if (color0 > color1) {
switch (positionCode) {
case 0: {
fr = r0;
fg = g0;
fb = b0;
fa = 0;
break;
}
case 1: {
fr = r1;
fg = g1;
fb = b1;
fa = 0;
break;
}
case 2: {
fr = ((2.0f * (float) r0) + (float) r1) / 3.0f;
fg = ((2.0f * (float) g0) + (float) g1) / 3.0f;
fb = ((2.0f * (float) b0) + (float) b1) / 3.0f;
fa = 0;
break;
}
case 3: {
fr = ((float) r0 + (2.0f * (float) r1)) / 3.0f;
fg = ((float) g0 + (2.0f * (float) g1)) / 3.0f;
fb = ((float) b0 + (2.0f * (float) b1)) / 3.0f;
fa = 0;
break;
}
default: {
fr = 0;
fg = 0;
fb = 0;
fa = 0;
}
}
} else {
switch (positionCode) {
case 0: {
fr = r0;
fg = g0;
fb = b0;
fa = 0xff;
break;
}
case 1: {
fr = r1;
fg = g1;
fb = b1;
fa = 0xff;
break;
}
case 2: {
fr = ((float) r0 + (float) r1) / 2.0f;
fg = ((float) g0 + (float) g1) / 2.0f;
fb = ((float) b0 + (float) b1) / 2.0f;
fa = 0xff;
break;
}
case 3: {
fr = 0;
fg = 0;
fb = 0;
fa = 0xff;
break;
}
default: {
fr = 0;
fg = 0;
fb = 0;
fa = 0;
}
}
}
if ((x + i) < width) {
int alpha = 0;
if ((fr == fg) && (fr == fb) && (fr == 0)) {
alpha = 0xff;
}
img.setRGB(x + i, y + j, Colour((int) fr, (int) fg, (int) fb, 255 - alpha).getRGB());
}
}
}
}
Image DecodeTexDXT1( const TEX_FILE& tex, uint32_t offset, uint32_t targetHeight, uint32_t targetWidth,
uint32_t compressedHeight, uint32_t compressedWidth )
{
if( offset > tex.data.size() )
throw std::runtime_error( "Unable to decode TEX file " + tex.name + ": offset too large" );
else if( tex.data.size() < ( ( targetHeight * targetWidth ) / 2 ) )
throw std::runtime_error( "Unable to decode TEX file " + tex.name + ": data too small" );
std::vector< char > ret;
auto data = tex.data.data() + offset;
int pos = 0;
Image img( targetHeight, targetWidth );
for( int y = 0; y < compressedHeight; y++ )
{
for( int x = 0; x < compressedWidth; x++ )
{
const int t0 = *reinterpret_cast< const uint16_t* >( data + pos + 0 ) & 0xffff;
const int t1 = *reinterpret_cast< const uint16_t* >( data + pos + 2 ) & 0xffff;
const int t2 = *reinterpret_cast< const uint16_t* >( data + pos + 4 ) & 0xffff;
const int t3 = *reinterpret_cast< const uint16_t* >( data + pos + 6 ) & 0xffff;
pos += 8;
DecompressBlockDTX1( x * 4, y * 4, targetWidth, t0, t1, t2, t3, img );
}
}
return img;
}
#endif

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#ifndef _VEC3_H
#define _VEC3_H
#include <cstdint>
#include "matrix4.h"
struct vec3
{
float x, y, z;
vec3()
{
x = 0.0f;
y = 0.0f;
z = 0.0f;
}
vec3(float x, float y, float z)
{
this->x = x;
this->y = y;
this->z = z;
};
};
static vec3 operator *(const vec3& lhs, const matrix4& rhs)
{
vec3 ret;
ret.x = rhs(0, 0) * lhs.x + rhs(0, 1) * lhs.y + rhs(0, 2) * lhs.z;
ret.y = rhs(1, 0) * lhs.x + rhs(1, 1) * lhs.y + rhs(1, 2) * lhs.z;
ret.z = rhs(2, 0) * lhs.x + rhs(2, 1) * lhs.y + rhs(2, 2) * lhs.z;
return ret;
};
#endif