1
Fork 0
mirror of https://github.com/SapphireServer/Sapphire.git synced 2025-05-06 02:37:47 +00:00

Add HIDE_HOTBAR to Limsa sidequest scenes

This commit is contained in:
Pinapelz 2023-02-19 18:24:50 -08:00
parent b7b8f0b5fd
commit 0b0b563b49
10 changed files with 57 additions and 57 deletions

View file

@ -80,7 +80,7 @@ class SubSea003 : public Sapphire::ScriptAPI::QuestScript
void Scene00000( World::Quest& quest, Entity::Player& player ) void Scene00000( World::Quest& quest, Entity::Player& player )
{ {
eventMgr().playQuestScene( player, getId(), 0, NONE, bindSceneReturn( &SubSea003::Scene00000Return ) ); eventMgr().playQuestScene( player, getId(), 0, HIDE_HOTBAR, bindSceneReturn( &SubSea003::Scene00000Return ) );
} }
void Scene00000Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) void Scene00000Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
@ -96,7 +96,7 @@ class SubSea003 : public Sapphire::ScriptAPI::QuestScript
void Scene00001( World::Quest& quest, Entity::Player& player ) void Scene00001( World::Quest& quest, Entity::Player& player )
{ {
eventMgr().playQuestScene( player, getId(), 1, NONE, bindSceneReturn( &SubSea003::Scene00001Return ) ); eventMgr().playQuestScene( player, getId(), 1, HIDE_HOTBAR, bindSceneReturn( &SubSea003::Scene00001Return ) );
} }
void Scene00001Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) void Scene00001Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
@ -111,7 +111,7 @@ class SubSea003 : public Sapphire::ScriptAPI::QuestScript
void Scene00002( World::Quest& quest, Entity::Player& player ) void Scene00002( World::Quest& quest, Entity::Player& player )
{ {
eventMgr().playQuestScene( player, getId(), 2, NONE, bindSceneReturn( &SubSea003::Scene00002Return ) ); eventMgr().playQuestScene( player, getId(), 2, HIDE_HOTBAR, bindSceneReturn( &SubSea003::Scene00002Return ) );
} }
void Scene00002Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) void Scene00002Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
@ -124,7 +124,7 @@ class SubSea003 : public Sapphire::ScriptAPI::QuestScript
void Scene00003( World::Quest& quest, Entity::Player& player ) void Scene00003( World::Quest& quest, Entity::Player& player )
{ {
eventMgr().playQuestScene( player, getId(), 3, NONE, bindSceneReturn( &SubSea003::Scene00003Return ) ); eventMgr().playQuestScene( player, getId(), 3, HIDE_HOTBAR, bindSceneReturn( &SubSea003::Scene00003Return ) );
} }
void Scene00003Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) void Scene00003Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )

View file

@ -111,7 +111,7 @@ private:
void Scene00000( World::Quest& quest, Entity::Player& player ) void Scene00000( World::Quest& quest, Entity::Player& player )
{ {
eventMgr().playQuestScene( player, getId(), 0, NONE, bindSceneReturn( &SubSea004::Scene00000Return ) ); eventMgr().playQuestScene( player, getId(), 0, HIDE_HOTBAR, bindSceneReturn( &SubSea004::Scene00000Return ) );
} }
void Scene00000Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) void Scene00000Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
@ -126,7 +126,7 @@ private:
void Scene00001( World::Quest& quest, Entity::Player& player ) void Scene00001( World::Quest& quest, Entity::Player& player )
{ {
eventMgr().playQuestScene( player, getId(), 1, NONE, bindSceneReturn( &SubSea004::Scene00001Return ) ); eventMgr().playQuestScene( player, getId(), 1, HIDE_HOTBAR, bindSceneReturn( &SubSea004::Scene00001Return ) );
} }
void Scene00001Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) void Scene00001Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
@ -138,7 +138,7 @@ private:
void Scene00002( World::Quest& quest, Entity::Player& player ) void Scene00002( World::Quest& quest, Entity::Player& player )
{ {
eventMgr().playQuestScene( player, getId(), 2, NONE, bindSceneReturn( &SubSea004::Scene00002Return ) ); eventMgr().playQuestScene( player, getId(), 2, HIDE_HOTBAR, bindSceneReturn( &SubSea004::Scene00002Return ) );
} }
void Scene00002Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) void Scene00002Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
@ -152,7 +152,7 @@ private:
void Scene00003( World::Quest& quest, Entity::Player& player ) void Scene00003( World::Quest& quest, Entity::Player& player )
{ {
eventMgr().playQuestScene( player, getId(), 3, NONE, bindSceneReturn( &SubSea004::Scene00003Return ) ); eventMgr().playQuestScene( player, getId(), 3, HIDE_HOTBAR, bindSceneReturn( &SubSea004::Scene00003Return ) );
} }
void Scene00003Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) void Scene00003Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
@ -166,7 +166,7 @@ private:
void Scene00004( World::Quest& quest, Entity::Player& player ) void Scene00004( World::Quest& quest, Entity::Player& player )
{ {
eventMgr().playQuestScene( player, getId(), 4, NONE, bindSceneReturn( &SubSea004::Scene00004Return ) ); eventMgr().playQuestScene( player, getId(), 4, HIDE_HOTBAR, bindSceneReturn( &SubSea004::Scene00004Return ) );
} }
void Scene00004Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) void Scene00004Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
@ -180,7 +180,7 @@ private:
void Scene00005( World::Quest& quest, Entity::Player& player ) void Scene00005( World::Quest& quest, Entity::Player& player )
{ {
eventMgr().playQuestScene( player, getId(), 5, NONE, bindSceneReturn( &SubSea004::Scene00005Return ) ); eventMgr().playQuestScene( player, getId(), 5, HIDE_HOTBAR, bindSceneReturn( &SubSea004::Scene00005Return ) );
} }
void Scene00005Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) void Scene00005Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
@ -195,7 +195,7 @@ private:
void Scene00006( World::Quest& quest, Entity::Player& player ) void Scene00006( World::Quest& quest, Entity::Player& player )
{ {
eventMgr().playQuestScene( player, getId(), 6, NONE, bindSceneReturn( &SubSea004::Scene00006Return ) ); eventMgr().playQuestScene( player, getId(), 6, HIDE_HOTBAR, bindSceneReturn( &SubSea004::Scene00006Return ) );
} }
void Scene00006Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) void Scene00006Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )

View file

@ -80,7 +80,7 @@ class SubSea005 : public Sapphire::ScriptAPI::QuestScript
void Scene00000( World::Quest& quest, Entity::Player& player ) void Scene00000( World::Quest& quest, Entity::Player& player )
{ {
eventMgr().playQuestScene( player, getId(), 0, NONE, bindSceneReturn( &SubSea005::Scene00000Return ) ); eventMgr().playQuestScene( player, getId(), 0, HIDE_HOTBAR , bindSceneReturn( &SubSea005::Scene00000Return ) );
} }
void Scene00000Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) void Scene00000Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
@ -95,7 +95,7 @@ class SubSea005 : public Sapphire::ScriptAPI::QuestScript
void Scene00001( World::Quest& quest, Entity::Player& player ) void Scene00001( World::Quest& quest, Entity::Player& player )
{ {
eventMgr().playQuestScene( player, getId(), 1, NONE, bindSceneReturn( &SubSea005::Scene00001Return ) ); eventMgr().playQuestScene( player, getId(), 1, HIDE_HOTBAR, bindSceneReturn( &SubSea005::Scene00001Return ) );
} }
void Scene00001Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) void Scene00001Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
@ -108,7 +108,7 @@ class SubSea005 : public Sapphire::ScriptAPI::QuestScript
void Scene00002( World::Quest& quest, Entity::Player& player ) void Scene00002( World::Quest& quest, Entity::Player& player )
{ {
eventMgr().playQuestScene( player, getId(), 2, NONE, bindSceneReturn( &SubSea005::Scene00002Return ) ); eventMgr().playQuestScene( player, getId(), 2, HIDE_HOTBAR, bindSceneReturn( &SubSea005::Scene00002Return ) );
} }
void Scene00002Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) void Scene00002Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
@ -123,7 +123,7 @@ class SubSea005 : public Sapphire::ScriptAPI::QuestScript
void Scene00003( World::Quest& quest, Entity::Player& player ) void Scene00003( World::Quest& quest, Entity::Player& player )
{ {
eventMgr().playQuestScene( player, getId(), 3, NONE, bindSceneReturn( &SubSea005::Scene00003Return ) ); eventMgr().playQuestScene( player, getId(), 3, HIDE_HOTBAR, bindSceneReturn( &SubSea005::Scene00003Return ) );
} }
void Scene00003Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) void Scene00003Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
@ -136,7 +136,7 @@ class SubSea005 : public Sapphire::ScriptAPI::QuestScript
void Scene00004( World::Quest& quest, Entity::Player& player ) void Scene00004( World::Quest& quest, Entity::Player& player )
{ {
eventMgr().playQuestScene( player, getId(), 4, NONE, bindSceneReturn( &SubSea005::Scene00004Return ) ); eventMgr().playQuestScene( player, getId(), 4, HIDE_HOTBAR, bindSceneReturn( &SubSea005::Scene00004Return ) );
} }
void Scene00004Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) void Scene00004Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
@ -151,7 +151,7 @@ class SubSea005 : public Sapphire::ScriptAPI::QuestScript
void Scene00005( World::Quest& quest, Entity::Player& player ) void Scene00005( World::Quest& quest, Entity::Player& player )
{ {
eventMgr().playQuestScene( player, getId(), 5, NONE, bindSceneReturn( &SubSea005::Scene00005Return ) ); eventMgr().playQuestScene( player, getId(), 5, HIDE_HOTBAR, bindSceneReturn( &SubSea005::Scene00005Return ) );
} }
void Scene00005Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) void Scene00005Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )

View file

@ -85,7 +85,7 @@ class SubSea007 : public Sapphire::ScriptAPI::QuestScript
void Scene00000( World::Quest& quest, Entity::Player& player ) void Scene00000( World::Quest& quest, Entity::Player& player )
{ {
eventMgr().playQuestScene( player, getId(), 0, NONE, bindSceneReturn( &SubSea007::Scene00000Return ) ); eventMgr().playQuestScene( player, getId(), 0, HIDE_HOTBAR, bindSceneReturn( &SubSea007::Scene00000Return ) );
} }
void Scene00000Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) void Scene00000Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
@ -100,7 +100,7 @@ class SubSea007 : public Sapphire::ScriptAPI::QuestScript
void Scene00001( World::Quest& quest, Entity::Player& player ) void Scene00001( World::Quest& quest, Entity::Player& player )
{ {
eventMgr().playQuestScene( player, getId(), 1, NONE, bindSceneReturn( &SubSea007::Scene00001Return ) ); eventMgr().playQuestScene( player, getId(), 1, HIDE_HOTBAR, bindSceneReturn( &SubSea007::Scene00001Return ) );
} }
void Scene00001Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) void Scene00001Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
@ -112,7 +112,7 @@ class SubSea007 : public Sapphire::ScriptAPI::QuestScript
void Scene00002( World::Quest& quest, Entity::Player& player ) void Scene00002( World::Quest& quest, Entity::Player& player )
{ {
eventMgr().playQuestScene( player, getId(), 2, NONE, bindSceneReturn( &SubSea007::Scene00002Return ) ); eventMgr().playQuestScene( player, getId(), 2, HIDE_HOTBAR, bindSceneReturn( &SubSea007::Scene00002Return ) );
} }
void Scene00002Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) void Scene00002Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
@ -126,7 +126,7 @@ class SubSea007 : public Sapphire::ScriptAPI::QuestScript
void Scene00003( World::Quest& quest, Entity::Player& player ) void Scene00003( World::Quest& quest, Entity::Player& player )
{ {
eventMgr().playQuestScene( player, getId(), 3, NONE, bindSceneReturn( &SubSea007::Scene00003Return ) ); eventMgr().playQuestScene( player, getId(), 3, HIDE_HOTBAR, bindSceneReturn( &SubSea007::Scene00003Return ) );
} }
void Scene00003Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) void Scene00003Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
@ -141,7 +141,7 @@ class SubSea007 : public Sapphire::ScriptAPI::QuestScript
void Scene00004( World::Quest& quest, Entity::Player& player ) void Scene00004( World::Quest& quest, Entity::Player& player )
{ {
eventMgr().playQuestScene( player, getId(), 4, NONE, bindSceneReturn( &SubSea007::Scene00004Return ) ); eventMgr().playQuestScene( player, getId(), 4, HIDE_HOTBAR, bindSceneReturn( &SubSea007::Scene00004Return ) );
} }
void Scene00004Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) void Scene00004Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
@ -154,7 +154,7 @@ class SubSea007 : public Sapphire::ScriptAPI::QuestScript
void Scene00005( World::Quest& quest, Entity::Player& player ) void Scene00005( World::Quest& quest, Entity::Player& player )
{ {
eventMgr().playQuestScene( player, getId(), 5, NONE, bindSceneReturn( &SubSea007::Scene00005Return ) ); eventMgr().playQuestScene( player, getId(), 5, HIDE_HOTBAR, bindSceneReturn( &SubSea007::Scene00005Return ) );
} }
void Scene00005Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) void Scene00005Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )

View file

@ -104,7 +104,7 @@ private:
void Scene00000( World::Quest& quest, Entity::Player& player ) void Scene00000( World::Quest& quest, Entity::Player& player )
{ {
eventMgr().playQuestScene( player, getId(), 0, NONE, bindSceneReturn( &SubSea008::Scene00000Return ) ); eventMgr().playQuestScene( player, getId(), 0, HIDE_HOTBAR, bindSceneReturn( &SubSea008::Scene00000Return ) );
} }
void Scene00000Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) void Scene00000Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
@ -119,7 +119,7 @@ private:
void Scene00001( World::Quest& quest, Entity::Player& player ) void Scene00001( World::Quest& quest, Entity::Player& player )
{ {
eventMgr().playQuestScene( player, getId(), 1, NONE, bindSceneReturn( &SubSea008::Scene00001Return ) ); eventMgr().playQuestScene( player, getId(), 1, HIDE_HOTBAR, bindSceneReturn( &SubSea008::Scene00001Return ) );
} }
void Scene00001Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) void Scene00001Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
@ -131,7 +131,7 @@ private:
void Scene00002( World::Quest& quest, Entity::Player& player ) void Scene00002( World::Quest& quest, Entity::Player& player )
{ {
eventMgr().playQuestScene( player, getId(), 2, NONE, bindSceneReturn( &SubSea008::Scene00002Return ) ); eventMgr().playQuestScene( player, getId(), 2, HIDE_HOTBAR, bindSceneReturn( &SubSea008::Scene00002Return ) );
} }
void Scene00002Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) void Scene00002Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
@ -145,7 +145,7 @@ private:
void Scene00003( World::Quest& quest, Entity::Player& player ) void Scene00003( World::Quest& quest, Entity::Player& player )
{ {
eventMgr().playQuestScene( player, getId(), 3, NONE, bindSceneReturn( &SubSea008::Scene00003Return ) ); eventMgr().playQuestScene( player, getId(), 3, HIDE_HOTBAR, bindSceneReturn( &SubSea008::Scene00003Return ) );
} }
void Scene00003Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) void Scene00003Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
@ -160,7 +160,7 @@ private:
void Scene00004( World::Quest& quest, Entity::Player& player ) void Scene00004( World::Quest& quest, Entity::Player& player )
{ {
eventMgr().playQuestScene( player, getId(), 4, NONE, bindSceneReturn( &SubSea008::Scene00004Return ) ); eventMgr().playQuestScene( player, getId(), 4, HIDE_HOTBAR, bindSceneReturn( &SubSea008::Scene00004Return ) );
} }
void Scene00004Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) void Scene00004Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
@ -175,7 +175,7 @@ private:
void Scene00005( World::Quest& quest, Entity::Player& player ) void Scene00005( World::Quest& quest, Entity::Player& player )
{ {
eventMgr().playQuestScene( player, getId(), 5, NONE, bindSceneReturn( &SubSea008::Scene00005Return ) ); eventMgr().playQuestScene( player, getId(), 5, HIDE_HOTBAR, bindSceneReturn( &SubSea008::Scene00005Return ) );
} }
void Scene00005Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) void Scene00005Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
@ -190,7 +190,7 @@ private:
void Scene00006( World::Quest& quest, Entity::Player& player ) void Scene00006( World::Quest& quest, Entity::Player& player )
{ {
eventMgr().playQuestScene( player, getId(), 6, NONE, bindSceneReturn( &SubSea008::Scene00006Return ) ); eventMgr().playQuestScene( player, getId(), 6, HIDE_HOTBAR, bindSceneReturn( &SubSea008::Scene00006Return ) );
} }
void Scene00006Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) void Scene00006Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
@ -204,7 +204,7 @@ private:
void Scene00007( World::Quest& quest, Entity::Player& player ) void Scene00007( World::Quest& quest, Entity::Player& player )
{ {
eventMgr().playQuestScene( player, getId(), 7, NONE, bindSceneReturn( &SubSea008::Scene00007Return ) ); eventMgr().playQuestScene( player, getId(), 7, HIDE_HOTBAR, bindSceneReturn( &SubSea008::Scene00007Return ) );
} }
void Scene00007Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) void Scene00007Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )

View file

@ -69,7 +69,7 @@ class SubSea011 : public Sapphire::ScriptAPI::QuestScript
void Scene00000( World::Quest& quest, Entity::Player& player ) void Scene00000( World::Quest& quest, Entity::Player& player )
{ {
eventMgr().playQuestScene( player, getId(), 0, NONE, bindSceneReturn( &SubSea011::Scene00000Return ) ); eventMgr().playQuestScene( player, getId(), 0, HIDE_HOTBAR, bindSceneReturn( &SubSea011::Scene00000Return ) );
} }
void Scene00000Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) void Scene00000Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
@ -84,7 +84,7 @@ class SubSea011 : public Sapphire::ScriptAPI::QuestScript
void Scene00001( World::Quest& quest, Entity::Player& player ) void Scene00001( World::Quest& quest, Entity::Player& player )
{ {
eventMgr().playQuestScene( player, getId(), 1, NONE, bindSceneReturn( &SubSea011::Scene00001Return ) ); eventMgr().playQuestScene( player, getId(), 1, HIDE_HOTBAR, bindSceneReturn( &SubSea011::Scene00001Return ) );
} }
void Scene00001Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) void Scene00001Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
@ -96,7 +96,7 @@ class SubSea011 : public Sapphire::ScriptAPI::QuestScript
void Scene00002( World::Quest& quest, Entity::Player& player ) void Scene00002( World::Quest& quest, Entity::Player& player )
{ {
eventMgr().playQuestScene( player, getId(), 2, NONE, bindSceneReturn( &SubSea011::Scene00002Return ) ); eventMgr().playQuestScene( player, getId(), 2, HIDE_HOTBAR, bindSceneReturn( &SubSea011::Scene00002Return ) );
} }
void Scene00002Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) void Scene00002Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )

View file

@ -88,7 +88,7 @@ class SubSea013 : public Sapphire::ScriptAPI::QuestScript
void Scene00000( World::Quest& quest, Entity::Player& player ) void Scene00000( World::Quest& quest, Entity::Player& player )
{ {
eventMgr().playQuestScene( player, getId(), 0, NONE, bindSceneReturn( &SubSea013::Scene00000Return ) ); eventMgr().playQuestScene( player, getId(), 0, HIDE_HOTBAR, bindSceneReturn( &SubSea013::Scene00000Return ) );
} }
void Scene00000Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) void Scene00000Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
@ -105,7 +105,7 @@ class SubSea013 : public Sapphire::ScriptAPI::QuestScript
void Scene00001( World::Quest& quest, Entity::Player& player ) void Scene00001( World::Quest& quest, Entity::Player& player )
{ {
eventMgr().playQuestScene( player, getId(), 1, NONE, bindSceneReturn( &SubSea013::Scene00001Return ) ); eventMgr().playQuestScene( player, getId(), 1, HIDE_HOTBAR, bindSceneReturn( &SubSea013::Scene00001Return ) );
} }
void Scene00001Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) void Scene00001Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )

View file

@ -101,7 +101,7 @@ class SubSea014 : public Sapphire::ScriptAPI::QuestScript
void Scene00000( World::Quest& quest, Entity::Player& player ) void Scene00000( World::Quest& quest, Entity::Player& player )
{ {
eventMgr().playQuestScene( player, getId(), 0, NONE, bindSceneReturn( &SubSea014::Scene00000Return ) ); eventMgr().playQuestScene( player, getId(), 0, HIDE_HOTBAR, bindSceneReturn( &SubSea014::Scene00000Return ) );
} }
void Scene00000Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) void Scene00000Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
@ -116,7 +116,7 @@ class SubSea014 : public Sapphire::ScriptAPI::QuestScript
void Scene00001( World::Quest& quest, Entity::Player& player ) void Scene00001( World::Quest& quest, Entity::Player& player )
{ {
eventMgr().playQuestScene( player, getId(), 1, NONE, bindSceneReturn( &SubSea014::Scene00001Return ) ); eventMgr().playQuestScene( player, getId(), 1, HIDE_HOTBAR, bindSceneReturn( &SubSea014::Scene00001Return ) );
} }
void Scene00001Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) void Scene00001Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
@ -128,7 +128,7 @@ class SubSea014 : public Sapphire::ScriptAPI::QuestScript
void Scene00002( World::Quest& quest, Entity::Player& player ) void Scene00002( World::Quest& quest, Entity::Player& player )
{ {
eventMgr().playQuestScene( player, getId(), 2, NONE, bindSceneReturn( &SubSea014::Scene00002Return ) ); eventMgr().playQuestScene( player, getId(), 2, HIDE_HOTBAR, bindSceneReturn( &SubSea014::Scene00002Return ) );
} }
void Scene00002Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) void Scene00002Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
@ -141,7 +141,7 @@ class SubSea014 : public Sapphire::ScriptAPI::QuestScript
void Scene00003( World::Quest& quest, Entity::Player& player ) void Scene00003( World::Quest& quest, Entity::Player& player )
{ {
eventMgr().playQuestScene( player, getId(), 3, NONE, bindSceneReturn( &SubSea014::Scene00003Return ) ); eventMgr().playQuestScene( player, getId(), 3, HIDE_HOTBAR, bindSceneReturn( &SubSea014::Scene00003Return ) );
} }
void Scene00003Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) void Scene00003Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
@ -154,7 +154,7 @@ class SubSea014 : public Sapphire::ScriptAPI::QuestScript
void Scene00004( World::Quest& quest, Entity::Player& player ) void Scene00004( World::Quest& quest, Entity::Player& player )
{ {
eventMgr().playQuestScene( player, getId(), 4, NONE, bindSceneReturn( &SubSea014::Scene00004Return ) ); eventMgr().playQuestScene( player, getId(), 4, HIDE_HOTBAR, bindSceneReturn( &SubSea014::Scene00004Return ) );
} }
void Scene00004Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) void Scene00004Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
@ -167,7 +167,7 @@ class SubSea014 : public Sapphire::ScriptAPI::QuestScript
void Scene00005( World::Quest& quest, Entity::Player& player ) void Scene00005( World::Quest& quest, Entity::Player& player )
{ {
eventMgr().playQuestScene( player, getId(), 5, NONE, bindSceneReturn( &SubSea014::Scene00005Return ) ); eventMgr().playQuestScene( player, getId(), 5, HIDE_HOTBAR, bindSceneReturn( &SubSea014::Scene00005Return ) );
} }
void Scene00005Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) void Scene00005Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
@ -180,7 +180,7 @@ class SubSea014 : public Sapphire::ScriptAPI::QuestScript
void Scene00006( World::Quest& quest, Entity::Player& player ) void Scene00006( World::Quest& quest, Entity::Player& player )
{ {
eventMgr().playQuestScene( player, getId(), 6, NONE, bindSceneReturn( &SubSea014::Scene00006Return ) ); eventMgr().playQuestScene( player, getId(), 6, HIDE_HOTBAR, bindSceneReturn( &SubSea014::Scene00006Return ) );
} }
void Scene00006Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) void Scene00006Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
@ -193,7 +193,7 @@ class SubSea014 : public Sapphire::ScriptAPI::QuestScript
void Scene00007( World::Quest& quest, Entity::Player& player ) void Scene00007( World::Quest& quest, Entity::Player& player )
{ {
eventMgr().playQuestScene( player, getId(), 7, NONE, bindSceneReturn( &SubSea014::Scene00007Return ) ); eventMgr().playQuestScene( player, getId(), 7, HIDE_HOTBAR, bindSceneReturn( &SubSea014::Scene00007Return ) );
} }
void Scene00007Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) void Scene00007Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
@ -206,7 +206,7 @@ class SubSea014 : public Sapphire::ScriptAPI::QuestScript
void Scene00008( World::Quest& quest, Entity::Player& player ) void Scene00008( World::Quest& quest, Entity::Player& player )
{ {
eventMgr().playQuestScene( player, getId(), 8, NONE, bindSceneReturn( &SubSea014::Scene00008Return ) ); eventMgr().playQuestScene( player, getId(), 8, HIDE_HOTBAR, bindSceneReturn( &SubSea014::Scene00008Return ) );
} }
void Scene00008Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) void Scene00008Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
@ -219,7 +219,7 @@ class SubSea014 : public Sapphire::ScriptAPI::QuestScript
void Scene00009( World::Quest& quest, Entity::Player& player ) void Scene00009( World::Quest& quest, Entity::Player& player )
{ {
eventMgr().playQuestScene( player, getId(), 9, NONE, bindSceneReturn( &SubSea014::Scene00009Return ) ); eventMgr().playQuestScene( player, getId(), 9, HIDE_HOTBAR, bindSceneReturn( &SubSea014::Scene00009Return ) );
} }
void Scene00009Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) void Scene00009Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
@ -232,7 +232,7 @@ class SubSea014 : public Sapphire::ScriptAPI::QuestScript
void Scene00010( World::Quest& quest, Entity::Player& player ) void Scene00010( World::Quest& quest, Entity::Player& player )
{ {
eventMgr().playQuestScene( player, getId(), 10, NONE, bindSceneReturn( &SubSea014::Scene00010Return ) ); eventMgr().playQuestScene( player, getId(), 10, HIDE_HOTBAR, bindSceneReturn( &SubSea014::Scene00010Return ) );
} }
void Scene00010Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) void Scene00010Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
@ -245,7 +245,7 @@ class SubSea014 : public Sapphire::ScriptAPI::QuestScript
void Scene00011( World::Quest& quest, Entity::Player& player ) void Scene00011( World::Quest& quest, Entity::Player& player )
{ {
eventMgr().playQuestScene( player, getId(), 11, NONE, bindSceneReturn( &SubSea014::Scene00011Return ) ); eventMgr().playQuestScene( player, getId(), 11, HIDE_HOTBAR, bindSceneReturn( &SubSea014::Scene00011Return ) );
} }
void Scene00011Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) void Scene00011Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )

View file

@ -69,7 +69,7 @@ class SubSea015 : public Sapphire::ScriptAPI::QuestScript
void Scene00000( World::Quest& quest, Entity::Player& player ) void Scene00000( World::Quest& quest, Entity::Player& player )
{ {
eventMgr().playQuestScene( player, getId(), 0, NONE, bindSceneReturn( &SubSea015::Scene00000Return ) ); eventMgr().playQuestScene( player, getId(), 0, HIDE_HOTBAR, bindSceneReturn( &SubSea015::Scene00000Return ) );
} }
void Scene00000Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) void Scene00000Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
@ -84,7 +84,7 @@ class SubSea015 : public Sapphire::ScriptAPI::QuestScript
void Scene00001( World::Quest& quest, Entity::Player& player ) void Scene00001( World::Quest& quest, Entity::Player& player )
{ {
eventMgr().playQuestScene( player, getId(), 1, NONE, bindSceneReturn( &SubSea015::Scene00001Return ) ); eventMgr().playQuestScene( player, getId(), 1, HIDE_HOTBAR, bindSceneReturn( &SubSea015::Scene00001Return ) );
} }
void Scene00001Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) void Scene00001Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
@ -96,7 +96,7 @@ class SubSea015 : public Sapphire::ScriptAPI::QuestScript
void Scene00002( World::Quest& quest, Entity::Player& player ) void Scene00002( World::Quest& quest, Entity::Player& player )
{ {
eventMgr().playQuestScene( player, getId(), 2, NONE, bindSceneReturn( &SubSea015::Scene00002Return ) ); eventMgr().playQuestScene( player, getId(), 2, HIDE_HOTBAR, bindSceneReturn( &SubSea015::Scene00002Return ) );
} }
void Scene00002Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) void Scene00002Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )

View file

@ -82,7 +82,7 @@ class SubSea016 : public Sapphire::ScriptAPI::QuestScript
void Scene00000( World::Quest& quest, Entity::Player& player ) void Scene00000( World::Quest& quest, Entity::Player& player )
{ {
eventMgr().playQuestScene( player, getId(), 0, NONE, bindSceneReturn( &SubSea016::Scene00000Return ) ); eventMgr().playQuestScene( player, getId(), 0, HIDE_HOTBAR, bindSceneReturn( &SubSea016::Scene00000Return ) );
} }
void Scene00000Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) void Scene00000Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
@ -97,7 +97,7 @@ class SubSea016 : public Sapphire::ScriptAPI::QuestScript
void Scene00001( World::Quest& quest, Entity::Player& player ) void Scene00001( World::Quest& quest, Entity::Player& player )
{ {
eventMgr().playQuestScene( player, getId(), 1, NONE, bindSceneReturn( &SubSea016::Scene00001Return ) ); eventMgr().playQuestScene( player, getId(), 1, HIDE_HOTBAR, bindSceneReturn( &SubSea016::Scene00001Return ) );
} }
void Scene00001Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) void Scene00001Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
@ -110,7 +110,7 @@ class SubSea016 : public Sapphire::ScriptAPI::QuestScript
void Scene00002( World::Quest& quest, Entity::Player& player ) void Scene00002( World::Quest& quest, Entity::Player& player )
{ {
eventMgr().playQuestScene( player, getId(), 2, NONE, bindSceneReturn( &SubSea016::Scene00002Return ) ); eventMgr().playQuestScene( player, getId(), 2, HIDE_HOTBAR, bindSceneReturn( &SubSea016::Scene00002Return ) );
} }
void Scene00002Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) void Scene00002Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
@ -125,7 +125,7 @@ class SubSea016 : public Sapphire::ScriptAPI::QuestScript
void Scene00003( World::Quest& quest, Entity::Player& player ) void Scene00003( World::Quest& quest, Entity::Player& player )
{ {
eventMgr().playQuestScene( player, getId(), 3, NONE, bindSceneReturn( &SubSea016::Scene00003Return ) ); eventMgr().playQuestScene( player, getId(), 3, HIDE_HOTBAR, bindSceneReturn( &SubSea016::Scene00003Return ) );
} }
void Scene00003Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) void Scene00003Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
@ -138,7 +138,7 @@ class SubSea016 : public Sapphire::ScriptAPI::QuestScript
void Scene00004( World::Quest& quest, Entity::Player& player ) void Scene00004( World::Quest& quest, Entity::Player& player )
{ {
eventMgr().playQuestScene( player, getId(), 4, NONE, bindSceneReturn( &SubSea016::Scene00004Return ) ); eventMgr().playQuestScene( player, getId(), 4, HIDE_HOTBAR, bindSceneReturn( &SubSea016::Scene00004Return ) );
} }
void Scene00004Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) void Scene00004Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
@ -150,7 +150,7 @@ class SubSea016 : public Sapphire::ScriptAPI::QuestScript
void Scene00005( World::Quest& quest, Entity::Player& player ) void Scene00005( World::Quest& quest, Entity::Player& player )
{ {
eventMgr().playQuestScene( player, getId(), 5, NONE, bindSceneReturn( &SubSea016::Scene00005Return ) ); eventMgr().playQuestScene( player, getId(), 5, HIDE_HOTBAR, bindSceneReturn( &SubSea016::Scene00005Return ) );
} }
void Scene00005Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) void Scene00005Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )