diff --git a/src/servers/sapphire_zone/Actor/Player.cpp b/src/servers/sapphire_zone/Actor/Player.cpp index f3f3b68a..a5afe5b3 100644 --- a/src/servers/sapphire_zone/Actor/Player.cpp +++ b/src/servers/sapphire_zone/Actor/Player.cpp @@ -1661,6 +1661,7 @@ void Core::Entity::Player::teleportQuery( uint16_t aetheryteId ) uint8_t Core::Entity::Player::getNextObjSpawnIndexForActorId( uint32_t actorId ) { + // todo: fix it so the case where there's no ids available doesn't break everything :( auto nextCount = m_freeObjCounts.front(); m_freeObjCounts.pop();