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some more initui figured out
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parent
39df53f7d0
commit
15dd60534c
3 changed files with 9 additions and 9 deletions
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@ -730,8 +730,8 @@ struct FFXIVIpcInitUI : FFXIVIpcBasePacket<InitUI>
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uint16_t pvpFrontlineWeekly2nd;
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uint16_t pvpFrontlineWeekly3rd;
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uint8_t unknown61E;
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uint8_t unknown61F[32];
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uint8_t unknown63F[22];
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uint8_t centurioSealHunts[32];
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uint8_t alliedSealHunts[22];
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uint8_t tripleTriadCards[28];
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uint8_t unknown671[11];
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uint8_t unknownMask67C[22];
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@ -739,7 +739,7 @@ struct FFXIVIpcInitUI : FFXIVIpcBasePacket<InitUI>
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uint8_t orchestrionMask[40];
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uint8_t hallOfNoviceCompleteMask[3];
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uint8_t unknownMask6C0[11];
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uint8_t unknownMask6CB[16];
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uint8_t animaRelicMask[16]; // [2] = anima glass key item, [1] = ulan's note key item
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uint8_t unknown6DB[14];
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uint8_t unlockedRaids[28];
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uint8_t unlockedDungeons[18];
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@ -27,19 +27,19 @@ using namespace Core::Common;
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using namespace Core::Network::Packets;
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using namespace Core::Network::Packets::Server;
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Core::InstanceContent::InstanceContent( boost::shared_ptr< Core::Data::InstanceContent > instanceConfiguration,
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Core::InstanceContent::InstanceContent( boost::shared_ptr< Core::Data::InstanceContent > pInstanceConfiguration,
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uint32_t guId,
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const std::string& internalName,
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const std::string& contentName,
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uint32_t instanceContentId )
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: Zone( static_cast< uint16_t >( instanceConfiguration->territoryType ), guId, internalName, contentName ),
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: Zone( static_cast< uint16_t >( pInstanceConfiguration->territoryType ), guId, internalName, contentName ),
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Director( Event::Director::InstanceContent, instanceContentId ),
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m_instanceConfiguration( instanceConfiguration ),
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m_instanceConfiguration( pInstanceConfiguration ),
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m_instanceContentId( instanceContentId ),
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m_state( Created ),
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m_pEntranceEObj( nullptr ),
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m_instanceCommenceTime( 0 ),
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m_currentBgm( instanceConfiguration->bGM )
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m_currentBgm( pInstanceConfiguration->bGM )
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{
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}
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@ -107,7 +107,7 @@ void Core::InstanceContent::onUpdate( uint32_t currTime )
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if( m_boundPlayerIds.size() == 0 )
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return;
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for( const auto& playerId : m_boundPlayerIds )
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for( const auto playerId : m_boundPlayerIds )
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{
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auto it = m_playerMap.find( playerId );
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if( it == m_playerMap.end() )
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@ -22,7 +22,7 @@ public:
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DutyFinished
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};
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InstanceContent( boost::shared_ptr< Core::Data::InstanceContent > instanceConfiguration,
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InstanceContent( boost::shared_ptr< Core::Data::InstanceContent > pInstanceConfiguration,
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uint32_t guId,
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const std::string& internalName,
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const std::string& contentName,
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