diff --git a/src/world/Network/Handlers/GMCommandHandlers.cpp b/src/world/Network/Handlers/GMCommandHandlers.cpp index 2b5e5965..c68fab97 100644 --- a/src/world/Network/Handlers/GMCommandHandlers.cpp +++ b/src/world/Network/Handlers/GMCommandHandlers.cpp @@ -356,8 +356,8 @@ void Sapphire::Network::GameConnection::gm1Handler( const Packets::FFXIVARR_PACK if( !targetPlayer->addItem( isHq ? param1 - 1000000 : param1, quantity, isHq, false, true, true ) ) player.sendUrgent( "Item #{0} could not be added to inventory.", isHq ? param1 - 1000000 : param1 ); - break; } + break; } case GmCommand::Gil: { diff --git a/src/world/Network/Handlers/PacketHandlers.cpp b/src/world/Network/Handlers/PacketHandlers.cpp index 795fc245..99e09152 100644 --- a/src/world/Network/Handlers/PacketHandlers.cpp +++ b/src/world/Network/Handlers/PacketHandlers.cpp @@ -749,13 +749,13 @@ void Sapphire::Network::GameConnection::worldInteractionhandler( const Packets:: auto setpos = makeZonePacket< FFXIVIpcActorSetPos >( player.getId() ); setpos->data().r16 = param4; setpos->data().waitForLoad = 18; - setpos->data().unknown1 = emote == 0x32 ? 1 : 2; + setpos->data().unknown1 = 1; setpos->data().x = packet.data().position.x; setpos->data().y = packet.data().position.y; setpos->data().z = packet.data().position.z; player.sendToInRangeSet( setpos, false ); } - player.sendToInRangeSet( makeActorControlTarget( player.getId(), ActorControl::ActorControlType::Emote, emote, 0x12345678, 0x87654321, param4, 0xE0000000 ), true ); + player.sendToInRangeSet( makeActorControlTarget( player.getId(), ActorControl::ActorControlType::Emote, emote, 0, 0, param4, 0xE0000000 ), true ); if( emote == 0x32 && emoteData->emoteMode != 0 ) {