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SubFst008 and SubFst041 for testing (rewrite)
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parent
affe286bd1
commit
1b79eac452
2 changed files with 42 additions and 51 deletions
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@ -42,23 +42,23 @@ class SubFst008 : public EventScript
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public:
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public:
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SubFst008() : EventScript( 65568 )
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SubFst008() : EventScript( 65568 )
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{ };
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{};
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~SubFst008()
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~SubFst008()
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{ };
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{};
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void onTalk( uint32_t eventId, Entity::Player& player, uint64_t actorId ) override
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void onTalk( uint32_t eventId, Entity::Player& player, uint64_t actorId ) override
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{
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{
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auto actor = Event::mapEventActorToRealActor( actorId );
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auto actor = Event::mapEventActorToRealActor( actorId );
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if ( actor == SubFst008::Actor0 )
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if( actor == SubFst008::Actor0 )
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{
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{
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Scene00000( player );
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Scene00000( player );
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}
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}
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else if ( actor == SubFst008::Actor1 )
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else if( actor == SubFst008::Actor1 )
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{
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{
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Scene00001( player );
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Scene00001( player );
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}
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}
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else if ( Actor2 == SubFst008::Actor2 )
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else if( Actor2 == SubFst008::Actor2 )
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{
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{
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Scene00002( player );
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Scene00002( player );
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}
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}
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@ -68,29 +68,29 @@ class SubFst008 : public EventScript
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void Scene00000( Entity::Player& player )
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void Scene00000( Entity::Player& player )
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{
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{
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player.playScene( m_id, 0, 8192,
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player.playScene( getId(), 0, HIDE_HOTBAR,
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[&]( Entity::Player& player, const Event::SceneResult& result )
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[&]( Entity::Player& player, const Event::SceneResult& result )
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{
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{
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if ( result.param2 == 1 )
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if( result.param2 == 1 )
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{
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{
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player.updateQuest( m_id, 1 );
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player.updateQuest( getId(), 1 );
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}
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}
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} );
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} );
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}
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}
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void Scene00001( Entity::Player& player )
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void Scene00001( Entity::Player& player )
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{
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{
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player.playScene( m_id, 1, 8192,
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player.playScene( getId(), 1, HIDE_HOTBAR,
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[&]( Entity::Player& player, const Event::SceneResult& result )
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[&]( Entity::Player& player, const Event::SceneResult& result )
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{
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{
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player.setQuestUI8BH( m_id, 1 );
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player.setQuestUI8BH( getId(), 1 );
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player.updateQuest( m_id, 255 );
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player.updateQuest( getId(), 255 );
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} );
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} );
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}
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}
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void Scene00002( Entity::Player& player )
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void Scene00002( Entity::Player& player )
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{
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{
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player.playScene( m_id, 2, 8192,
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player.playScene( getId(), 2, HIDE_HOTBAR,
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[&]( Entity::Player& player, const Event::SceneResult& result )
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[&]( Entity::Player& player, const Event::SceneResult& result )
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{
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{
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if ( result.param2 == 1 )
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if ( result.param2 == 1 )
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@ -106,29 +106,24 @@ class SubFst008 : public EventScript
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void Scene00099( Entity::Player& player )
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void Scene00099( Entity::Player& player )
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{
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{
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player.playScene( m_id, 99, 8192,
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player.playScene( getId(), 99, HIDE_HOTBAR,
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[&]( Entity::Player& player, const Event::SceneResult& result )
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[&]( Entity::Player& player, const Event::SceneResult& result )
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{
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{
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player.playScene( m_id, 99, 0, 0, 0 );
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player.playScene( getId(), 99, 0, 0, 0 );
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} );
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} );
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}
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}
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void Scene00100( Entity::Player& player )
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void Scene00100( Entity::Player& player )
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{
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{
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player.playScene( m_id, 100, 8192,
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player.playScene(getId(), 100, HIDE_HOTBAR,
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[&]( Entity::Player& player, const Event::SceneResult& result )
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[&]( Entity::Player& player, const Event::SceneResult& result )
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{
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{
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player.sendQuestMessage( m_id, 1, 0, 0, 0 );
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if ( player.giveQuestRewards( getId(), 0 ) )
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player.setQuestUI8BH( m_id, 0 );
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{
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player.setQuestUI8AL( m_id, 1 );
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player.setQuestUI8BH( getId(), 0 );
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player.finishQuest( getId() );
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if ( player.getQuestUI8AL( m_id ) == 1 )
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{
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if ( player.giveQuestRewards( m_id, 0 ) )
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player.finishQuest( m_id );
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}
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}
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} );
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} );
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}
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}
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};
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};
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@ -43,19 +43,19 @@ class SubFst041 : public EventScript
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public:
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public:
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SubFst041() : EventScript( 65733 )
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SubFst041() : EventScript( 65733 )
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{ };
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{};
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~SubFst041()
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~SubFst041()
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{ };
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{};
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void onTalk( uint32_t eventId, Entity::Player& player, uint64_t actorId ) override
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void onTalk( uint32_t eventId, Entity::Player& player, uint64_t actorId ) override
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{
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{
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auto actor = Event::mapEventActorToRealActor( actorId );
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auto actor = Event::mapEventActorToRealActor( actorId );
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if ( actor == SubFst041::Actor0 )
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if( actor == SubFst041::Actor0 )
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{
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{
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Scene00000( player );
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Scene00000( player );
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}
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}
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if ( actor == SubFst041::Actor1 )
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if( actor == SubFst041::Actor1 )
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{
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{
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Scene00001(player);
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Scene00001(player);
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}
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}
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@ -63,17 +63,17 @@ class SubFst041 : public EventScript
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void onMobKill( Entity::Player& player, uint64_t npcId )
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void onMobKill( Entity::Player& player, uint64_t npcId )
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{
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{
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if ( npcId != Enemy0 )
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if( npcId != Enemy0 )
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return;
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return;
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auto currentKC = player.getQuestUI8BH( m_id ) + 1;
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auto currentKC = player.getQuestUI8BH( getId() ) + 1;
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if ( currentKC >= 6 )
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if( currentKC >= 6 )
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player.updateQuest( m_id, 255 );
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player.updateQuest( getId(), 255 );
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else
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else
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{
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{
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player.setQuestUI8BH( m_id, currentKC );
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player.setQuestUI8BH( getId(), currentKC );
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player.sendQuestMessage( m_id, 0, 2, currentKC, 6 );
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player.sendQuestMessage( getId(), 0, 2, currentKC, 6 );
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}
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}
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}
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}
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@ -81,19 +81,22 @@ class SubFst041 : public EventScript
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void Scene00000( Entity::Player& player )
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void Scene00000( Entity::Player& player )
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{
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{
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player.playScene( m_id, 0, 0,
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player.playScene( getId(), 0, HIDE_HOTBAR,
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[&]( Entity::Player& player, const Event::SceneResult& result )
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[&]( Entity::Player& player, const Event::SceneResult& result )
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{
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{
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if( result.param2 == 1 )
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{
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player.updateQuest( getId(), 1 );
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}
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} );
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} );
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}
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}
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void Scene00001( Entity::Player& player )
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void Scene00001( Entity::Player& player )
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{
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{
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player.playScene( m_id, 1, 0,
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player.playScene( getId(), 1, HIDE_HOTBAR,
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[&]( Entity::Player& player, const Event::SceneResult& result )
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[&]( Entity::Player& player, const Event::SceneResult& result )
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{
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{
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if ( result.param2 == 1 )
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if( result.param2 == 1 )
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{
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{
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Scene00100( player );
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Scene00100( player );
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}
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}
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@ -106,31 +109,24 @@ class SubFst041 : public EventScript
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void Scene00099( Entity::Player& player )
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void Scene00099( Entity::Player& player )
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{
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{
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player.playScene( m_id, 99, 0,
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player.playScene( getId(), 99, HIDE_HOTBAR,
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[&]( Entity::Player& player, const Event::SceneResult& result )
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[&]( Entity::Player& player, const Event::SceneResult& result )
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{
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{
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player.playScene( m_id, 99, 0, 0, 0 );
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player.playScene( getId(), 99, 0, 0, 0 );
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} );
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} );
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}
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}
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void Scene00100( Entity::Player& player )
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void Scene00100( Entity::Player& player )
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{
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{
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player.playScene( m_id, 100, 0,
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player.playScene( getId(), 100, HIDE_HOTBAR,
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[&]( Entity::Player& player, const Event::SceneResult& result )
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[&]( Entity::Player& player, const Event::SceneResult& result )
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{
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{
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player.sendQuestMessage( m_id, 1, 0, 0, 0 );
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if( player.giveQuestRewards( getId(), 0 ) )
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player.setQuestUI8BH( m_id, 0 );
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player.setQuestUI8AL( m_id, 1 );
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if ( player.getQuestUI8AL( m_id ) == 1 )
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{
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{
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if ( player.giveQuestRewards( m_id, 0 ) )
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player.setQuestUI8BH( getId(), 0 );
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{
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player.finishQuest( getId() );
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player.finishQuest( m_id );
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}
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}
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}
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} );
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} );
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}
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}
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};
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};
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