From 1cc79428e4fc44cc110fa939c6924a01f85606f9 Mon Sep 17 00:00:00 2001 From: NotAdam Date: Sun, 14 Jul 2019 18:14:14 +1000 Subject: [PATCH] headrotation and rotation switched places, fixes actor rotation --- src/common/Network/PacketDef/Zone/ServerZoneDef.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/common/Network/PacketDef/Zone/ServerZoneDef.h b/src/common/Network/PacketDef/Zone/ServerZoneDef.h index 200e0907..ef6b0e17 100644 --- a/src/common/Network/PacketDef/Zone/ServerZoneDef.h +++ b/src/common/Network/PacketDef/Zone/ServerZoneDef.h @@ -656,8 +656,8 @@ namespace Sapphire::Network::Packets::Server */ struct FFXIVIpcActorMove : FFXIVIpcBasePacket< ActorMove > { - /* 0000 */ uint8_t rotation; - /* 0001 */ uint8_t headRotation; + /* 0000 */ uint8_t headRotation; + /* 0001 */ uint8_t rotation; /* 0002 */ uint8_t animationType; /* 0003 */ uint8_t animationState; /* 0004 */ uint8_t animationSpeed;