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Fixed common defs which could result in crashes

This commit is contained in:
Mordred 2021-12-03 22:28:34 +01:00
parent 3023a78533
commit 1fe1b9ec8b

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@ -21,11 +21,11 @@ namespace Sapphire::Common
const int32_t INVALID_GAME_OBJECT_ID = 0xE0000000; const int32_t INVALID_GAME_OBJECT_ID = 0xE0000000;
const uint64_t INVALID_GAME_OBJECT_ID64 = 0xE0000000; const uint64_t INVALID_GAME_OBJECT_ID64 = 0xE0000000;
const uint16_t MAX_PLAYER_LEVEL = 80; const uint16_t MAX_PLAYER_LEVEL = 60;
const uint8_t CURRENT_EXPANSION_ID = 3; const uint8_t CURRENT_EXPANSION_ID = 3;
const uint8_t CLASSJOB_TOTAL = 33; const uint8_t CLASSJOB_TOTAL = 23;
const uint8_t CLASSJOB_SLOTS = 20; const uint8_t CLASSJOB_SLOTS = 23;
const uint8_t TOWN_COUNT = 6; const uint8_t TOWN_COUNT = 6;