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inventory item creation cleanup
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parent
820f755f17
commit
200232ceed
3 changed files with 11 additions and 30 deletions
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@ -150,9 +150,7 @@ Core::ItemPtr Core::Inventory::createItem( uint32_t catalogId, uint16_t quantity
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ItemPtr pItem = make_Item( getNextUId(),
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ItemPtr pItem = make_Item( getNextUId(),
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catalogId,
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catalogId,
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itemInfo->modelMain,
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itemInfo->modelMain,
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itemInfo->modelSub,
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itemInfo->modelSub );
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static_cast< ItemUICategory >( itemInfo->itemUICategory ),
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false );
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pItem->setStackSize( itemAmount );
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pItem->setStackSize( itemAmount );
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@ -742,12 +740,13 @@ Core::ItemPtr Core::Inventory::loadItem( uint64_t uId )
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{
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{
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auto itemInfo = pExdData->get< Core::Data::Item >( itemRes->getUInt( 1 ) );
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auto itemInfo = pExdData->get< Core::Data::Item >( itemRes->getUInt( 1 ) );
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bool isHq = itemRes->getUInt( 3 ) == 1;
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bool isHq = itemRes->getUInt( 3 ) == 1;
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ItemPtr pItem( new Item( uId,
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ItemPtr pItem = make_Item( uId,
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itemRes->getUInt( 1 ),
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itemRes->getUInt( 1 ),
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itemInfo->modelMain,
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itemInfo->modelMain,
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itemInfo->modelSub,
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itemInfo->modelSub,
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static_cast< ItemUICategory >( itemInfo->itemUICategory ),
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isHq );
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isHq ) );
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pItem->setStackSize( itemRes->getUInt( 2 ) );
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pItem->setStackSize( itemRes->getUInt( 2 ) );
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return pItem;
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return pItem;
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@ -1,27 +1,15 @@
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#include <Common.h>
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#include <Common.h>
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#include <Exd/ExdDataGenerated.h>
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#include <Exd/ExdDataGenerated.h>
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#include <CommonGen.h>
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#include "Framework.h"
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#include "Framework.h"
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#include "Item.h"
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#include "Item.h"
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extern Core::Framework g_fw;
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extern Core::Framework g_fw;
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Core::Item::Item()
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Core::Item::Item( uint64_t uId, uint32_t catalogId, uint64_t model1, uint64_t model2, bool isHq ) :
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{
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}
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Core::Item::Item( uint32_t catalogId ) :
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m_id( catalogId ),
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m_isHq( false )
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{
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}
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Core::Item::Item( uint64_t uId, uint32_t catalogId, uint64_t model1, uint64_t model2, Common::ItemUICategory categoryId, bool isHq ) :
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m_id( catalogId ),
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m_id( catalogId ),
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m_uId( uId ),
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m_uId( uId ),
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m_category( categoryId ),
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m_model1( model1 ),
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m_model1( model1 ),
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m_model2( model2 ),
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m_model2( model2 ),
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m_isHq( isHq )
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m_isHq( isHq )
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@ -34,14 +22,10 @@ Core::Item::Item( uint64_t uId, uint32_t catalogId, uint64_t model1, uint64_t mo
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m_magicalDmg = itemInfo->damageMag;
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m_magicalDmg = itemInfo->damageMag;
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m_weaponDmg = ( m_physicalDmg != 0 ) ? m_physicalDmg : m_magicalDmg;
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m_weaponDmg = ( m_physicalDmg != 0 ) ? m_physicalDmg : m_magicalDmg;
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m_autoAttackDmg = static_cast< float >( m_weaponDmg * m_delayMs ) / 3000;
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m_autoAttackDmg = static_cast< float >( m_weaponDmg * m_delayMs ) / 3000;
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m_category = static_cast< Common::ItemUICategory >( itemInfo->itemUICategory );
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m_itemLevel = itemInfo->levelItem;
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m_itemLevel = itemInfo->levelItem;
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}
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}
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Core::Item::~Item()
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{
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}
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float Core::Item::getAutoAttackDmg() const
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float Core::Item::getAutoAttackDmg() const
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{
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{
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return m_autoAttackDmg;
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return m_autoAttackDmg;
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@ -9,10 +9,8 @@ class Item
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{
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{
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public:
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public:
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Item();
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Item( uint64_t uId, uint32_t catalogId, uint64_t model1, uint64_t model2, bool isHq = false );
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Item( uint32_t catalogId );
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~Item() = default;
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Item( uint64_t uId, uint32_t catalogId, uint64_t model1, uint64_t model2, Common::ItemUICategory categoryId, bool isHq = false );
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~Item();
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uint32_t getId() const;
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uint32_t getId() const;
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