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Player title SQL; Handle set player title;
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parent
eb445fcdc3
commit
20daf4cdc2
7 changed files with 44 additions and 19 deletions
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@ -23,5 +23,9 @@
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-- ALTER TABLE `charadetail` CHANGE `OpeningSequence` `OpeningSequence` INT(3) NULL DEFAULT '0';
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-- -------------------------------------------
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-- update.sql Before Merge into Other SQL's 30/08/2017
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-- -------------------------------------------
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-- ALTER TABLE `charadetail` ADD `EquipDisplayFlags` int(3) DEFAULT '0' AFTER `GMRank`;
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-- -------------------------------------------
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-- update.sql before titles added 09/10/2017
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ALTER TABLE `charadetail` ADD `EquipDisplayFlags` int(3) DEFAULT '0' AFTER `GMRank`;
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ALTER TABLE `charadetail` CHANGE `TitleList` `Titlelist` BINARY(48) NULL DEFAULT NULL;
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@ -645,7 +645,7 @@ struct FFXIVIpcUpdateClassInfo : FFXIVIpcBasePacket<UpdateClassInfo>
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*/
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struct FFXIVIpcPlayerTitleList : FFXIVIpcBasePacket<PlayerTitleList>
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{
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uint8_t titleList[0x30];
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uint8_t titleList[48];
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};
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/**
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@ -175,6 +175,9 @@ namespace Core {
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char unlocks[64];
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memset( unlocks, 0, 64 );
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char titleList[48];
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memset( titleList, 0, 48 );
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int16_t questTracking[5] = { -1, -1, -1, -1, -1 };
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uint16_t size = static_cast< uint16_t >( m_lookMap.size() );
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@ -270,6 +273,7 @@ namespace Core {
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" unlocks, "
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" QuestTracking, "
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" Aetheryte, "
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" TitleList, "
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" GMRank, "
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" UPDATE_DATE ) "
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" VALUES (" + std::to_string( m_iD ) + ", "
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@ -285,6 +289,7 @@ namespace Core {
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+ "UNHEX('" + std::string( Util::binaryToHexString( (uint8_t*)unlocks, 64 ) ) + "'), "
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+ "UNHEX('" + std::string( Util::binaryToHexString( (uint8_t*)questTracking, 10 ) ) + "'), "
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+ "UNHEX('" + std::string( Util::binaryToHexString( (uint8_t*)aetherytes, 12 ) ) + "'),"
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+ "UNHEX('" + std::string( Util::binaryToHexString( (uint8_t*)titleList, 48 ) ) + "'),"
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+ std::to_string( m_gmRank ) + ", NOW());" );
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@ -1427,27 +1427,27 @@ uint8_t * Core::Entity::Player::getTitleList()
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void Core::Entity::Player::addTitle( uint16_t titleId )
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{
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uint8_t index = titleId / 8; // Find what index of uint8_t array this title will fit in
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uint16_t index;
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uint8_t value;
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Util::valueToFlagByteIndexValue( titleId, value, index );
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uint8_t bitVal;
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if ( titleId < 8 )
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{
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bitVal = titleId;
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}
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else
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{
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bitVal = 1 << ( titleId % ( index * 8 ) );
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}
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m_titleList[index] |= bitVal;
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m_titleList[index] |= value;
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setSyncFlag( PlayerSyncFlags::Title );
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}
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void Core::Entity::Player::setTitle( uint16_t titleId )
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{
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// todo: add check to see if player actually has title from titlelist. packet injection n stuff
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uint16_t index;
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uint8_t value;
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Util::valueToFlagByteIndexValue( titleId, value, index );
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if ( ( m_titleList[index] & value ) == 0 ) // Player doesn't have title - bail
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return;
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m_title = titleId;
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sendToInRangeSet( ActorControlPacket142( getId(), SetTitle, titleId ), true );
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setSyncFlag( PlayerSyncFlags::Title );
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}
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void Core::Entity::Player::setEquipDisplayFlags( uint8_t state )
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@ -576,7 +576,7 @@ private:
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} m_retainerInfo[8];
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uint16_t m_title;
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uint8_t m_titleList[30];
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uint8_t m_titleList[48];
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uint8_t m_achievement[16];
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uint8_t m_howTo[33];
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uint8_t m_homePoint;
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@ -82,7 +82,9 @@ bool Core::Entity::Player::load( uint32_t charId, Core::SessionPtr pSession )
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"cd.CFPenaltyUntil, "
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"cd.OpeningSequence, "
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"cd.GMRank, "
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"cd.EquipDisplayFlags "
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"cd.EquipDisplayFlags, "
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"cd.ActiveTitle, "
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"cd.TitleList " // 40
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"FROM charabase AS c "
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" INNER JOIN charadetail AS cd "
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" ON c.CharacterId = cd.CharacterId "
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@ -176,6 +178,9 @@ bool Core::Entity::Player::load( uint32_t charId, Core::SessionPtr pSession )
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m_gmRank = field[37].get< uint8_t >();
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m_equipDisplayFlags = field[38].get< uint8_t >();
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m_title = field[39].get< uint8_t >();
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field[40].getBinary( reinterpret_cast< char* >( m_titleList ), sizeof( m_titleList ) );
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m_pCell = nullptr;
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if( !loadActiveQuests() || !loadClassData() || !loadSearchInfo() )
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@ -316,6 +321,12 @@ void Core::Entity::Player::createUpdateSql()
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if( m_updateFlags & PlayerSyncFlags::HowTo )
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charaDetailSet.insert( " HowTo = UNHEX('" + std::string( Util::binaryToHexString( static_cast< uint8_t* >( m_howTo ), sizeof( m_howTo ) ) ) + "')" );
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if ( m_updateFlags & PlayerSyncFlags::Title )
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{
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charaDetailSet.insert( " ActiveTitle = " + std::to_string( m_title ) );
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charaDetailSet.insert( " TitleList = UNHEX('" + std::string( Util::binaryToHexString( reinterpret_cast< uint8_t* >( m_titleList ), sizeof( m_titleList ) ) ) + "')" );
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}
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if( m_updateFlags & PlayerSyncFlags::Aetherytes )
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charaDetailSet.insert( " Aetheryte = UNHEX('" + std::string( Util::binaryToHexString( reinterpret_cast< uint8_t* >( m_aetheryte ), sizeof( m_aetheryte ) ) ) + "')" );
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@ -118,13 +118,18 @@ void Core::Network::GameConnection::actionHandler( const Packets::GamePacket& in
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pPlayer->getCurrentAction()->setInterrupted();
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break;
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}
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case 0x12E: // Set player title
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{
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pPlayer->setTitle( param1 );
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break;
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}
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case 0x12F: // Get title list
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{
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GamePacketNew< FFXIVIpcPlayerTitleList, ServerZoneIpcType > titleListPacket( pPlayer->getId() );
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memcpy( titleListPacket.data().titleList, pPlayer->getTitleList(), sizeof( titleListPacket.data().titleList ) );
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pPlayer->queuePacket( titleListPacket );
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break;
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}
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case 0x133: // Update howtos seen
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{
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