From 22faac5d06a3e67d723ff613c2ac324c340d4b61 Mon Sep 17 00:00:00 2001 From: Adam Date: Tue, 13 Mar 2018 21:59:52 +1100 Subject: [PATCH] what are if statements, how do they work --- src/servers/sapphire_zone/DebugCommand/DebugCommandHandler.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/servers/sapphire_zone/DebugCommand/DebugCommandHandler.cpp b/src/servers/sapphire_zone/DebugCommand/DebugCommandHandler.cpp index 78e57411..3696eda4 100644 --- a/src/servers/sapphire_zone/DebugCommand/DebugCommandHandler.cpp +++ b/src/servers/sapphire_zone/DebugCommand/DebugCommandHandler.cpp @@ -709,7 +709,7 @@ void Core::DebugCommandHandler::instance( char* data, Entity::Player &player, bo else player.sendDebug( "Failed to create instance with id: " + std::to_string( instanceContentId ) ); } - if( subCommand == "createzone" || subCommand == "crz" ) + else if( subCommand == "createzone" || subCommand == "crz" ) { uint32_t zoneId; sscanf( params.c_str(), "%d", &zoneId );