diff --git a/src/servers/Server_Zone/Network/Handlers/PacketHandlers.cpp b/src/servers/Server_Zone/Network/Handlers/PacketHandlers.cpp index f24b1ac5..d4fa75b7 100644 --- a/src/servers/Server_Zone/Network/Handlers/PacketHandlers.cpp +++ b/src/servers/Server_Zone/Network/Handlers/PacketHandlers.cpp @@ -555,7 +555,7 @@ void Core::Network::GameConnection::tellHandler( const Packets::GamePacket& inPa if( !pSession ) { - GamePacketNew< FFXIVIpcTellErrNotFound, ServerChatIpcType > tellErrPacket( pPlayer->getId() ); + ChatChannelPacket< FFXIVIpcTellErrNotFound > tellErrPacket( pPlayer->getId() ); strcpy( tellErrPacket.data().receipientName, targetPcName.c_str() ); sendSinglePacket( tellErrPacket ); @@ -588,7 +588,7 @@ void Core::Network::GameConnection::tellHandler( const Packets::GamePacket& inPa return; } - GamePacketNew< FFXIVIpcTell, ServerChatIpcType > tellPacket( pPlayer->getId() ); + ChatChannelPacket< FFXIVIpcTell > tellPacket( pPlayer->getId() ); strcpy( tellPacket.data().msg, msg.c_str() ); strcpy( tellPacket.data().receipientName, pPlayer->getName().c_str() ); // TODO: do these have a meaning?