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SubFst004 typo (cause I want Adam happy :D) and SubFst019 typo and style

This commit is contained in:
Dantestyle 2018-05-21 22:39:51 +02:00
parent 5c0e97f264
commit 24e63e52a5
2 changed files with 14 additions and 14 deletions

View file

@ -68,7 +68,7 @@ class SubFst004 : public EventScript
void Scene00000( Entity::Player& player )
{
player.playScene( getId(), 0, 8192,
player.playScene( getId(), 0, HIDE_HOTBAR,
[&]( Entity::Player& player, const Event::SceneResult& result )
{
if( result.param2 == 1 ) // accept quest
@ -78,7 +78,7 @@ class SubFst004 : public EventScript
void Scene00001( Entity::Player& player )
{
player.playScene( getId(), 1, 8192,
player.playScene( getId(), 1, HIDE_HOTBAR,
[&]( Entity::Player& player, const Event::SceneResult& result )
{
player.sendQuestMessage( getId(), 0, 1, 21002, 0 );
@ -89,7 +89,7 @@ class SubFst004 : public EventScript
void Scene00002( Entity::Player& player )
{
player.playScene( getId(), 2, 8192,
player.playScene( getId(), 2, HIDE_HOTBAR,
[&]( Entity::Player& player, const Event::SceneResult& result )
{
if( result.param2 == 1 )
@ -105,7 +105,7 @@ class SubFst004 : public EventScript
void Scene00099( Entity::Player& player )
{
player.playScene( getId(), 99, 8192,
player.playScene( getId(), 99, HIDE_HOTBAR,
[&]( Entity::Player& player, const Event::SceneResult& result )
{
player.playScene( getId(), 99, 0, 0, 0 );
@ -114,7 +114,7 @@ class SubFst004 : public EventScript
void Scene00100( Entity::Player& player )
{
player.playScene( getId(), 100, 8192,
player.playScene( getId(), 100, HIDE_HOTBAR,
[&]( Entity::Player& player, const Event::SceneResult& result )
{
player.setQuestUI8AL( getId(), 0 );

View file

@ -43,11 +43,11 @@ class SubFst019 : public EventScript
{
auto actor = Event::mapEventActorToRealActor( actorId );
if ( actor == SubFst019::Actor0 )
if( actor == SubFst019::Actor0 )
{
Scene00000( player );
}
else if ( actor == SubFst019::Actor1 )
else if( actor == SubFst019::Actor1 )
{
Scene00001( player );
}
@ -57,25 +57,25 @@ class SubFst019 : public EventScript
void Scene00000( Entity::Player& player )
{
player.playScene( m_id, 0, 8192,
player.playScene( getId(), 0, HIDE_HOTBAR,
[&]( Entity::Player& player, const Event::SceneResult& result )
{
if ( result.param2 == 1 )
if( result.param2 == 1 )
{
player.updateQuest( m_id, 255 );
player.updateQuest( getId(), 255 );
}
} );
}
void Scene00001( Entity::Player& player )
{
player.playScene( m_id, 1, 8192,
player.playScene( getId(), 1, HIDE_HOTBAR,
[&]( Entity::Player& player, const Event::SceneResult& result )
{
if ( result.param2 == 1 )
if( result.param2 == 1 )
{
if ( player.giveQuestRewards( m_id, 0 ) )
player.finishQuest( m_id );
if( player.giveQuestRewards( getId(), 0 ) )
player.finishQuest( getId() );
}
} );
}