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Fixing spacing issues for casts
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parent
a73721764f
commit
279563b90f
7 changed files with 10 additions and 10 deletions
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@ -93,7 +93,7 @@ std::string Core::Util::base64_decode( std::string const& encoded_string ) {
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char_array_4[i++] = encoded_string[in_]; in_++;
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if( i == 4 ) {
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for( i = 0; i < 4; i++ )
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char_array_4[i] = static_cast<uint8_t>( base64_chars.find( char_array_4[i] ) );
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char_array_4[i] = static_cast< uint8_t >( base64_chars.find( char_array_4[i] ) );
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char_array_3[0] = ( char_array_4[0] << 2 ) + ( ( char_array_4[1] & 0x30 ) >> 4 );
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char_array_3[1] = ( ( char_array_4[1] & 0xf ) << 4 ) + ( ( char_array_4[2] & 0x3c ) >> 2 );
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@ -110,7 +110,7 @@ std::string Core::Util::base64_decode( std::string const& encoded_string ) {
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char_array_4[j] = 0;
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for( j = 0; j < 4; j++ )
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char_array_4[j] = static_cast<uint8_t>( base64_chars.find( char_array_4[j] ) );
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char_array_4[j] = static_cast< uint8_t >( base64_chars.find( char_array_4[j] ) );
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char_array_3[0] = ( char_array_4[0] << 2 ) + ( ( char_array_4[1] & 0x30 ) >> 4 );
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char_array_3[1] = ( ( char_array_4[1] & 0xf ) << 4 ) + ( ( char_array_4[2] & 0x3c ) >> 2 );
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@ -266,7 +266,7 @@ namespace SimpleWeb {
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if( content_length>num_additional_bytes ) {
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auto timer = get_timeout_timer();
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boost::asio::async_read( *socket, response->content_buffer,
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boost::asio::transfer_exactly( static_cast<size_t>( content_length - num_additional_bytes ) ),
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boost::asio::transfer_exactly( static_cast< size_t >( content_length - num_additional_bytes ) ),
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[this, timer]( const boost::system::error_code& ec, size_t /*bytes_transferred*/ ) {
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if( timer )
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timer->cancel();
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@ -332,7 +332,7 @@ namespace SimpleWeb {
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if( ( 2 + length )>num_additional_bytes ) {
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auto timer = get_timeout_timer();
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boost::asio::async_read( *socket, response->content_buffer,
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boost::asio::transfer_exactly( static_cast<size_t>( 2 + length - num_additional_bytes ) ),
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boost::asio::transfer_exactly( static_cast< size_t >( 2 + length - num_additional_bytes ) ),
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[this, post_process, timer]( const boost::system::error_code& ec, size_t /*bytes_transferred*/ ) {
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if( timer )
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timer->cancel();
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@ -149,7 +149,7 @@ bool loadSettings( int32_t argc, char* argv[] )
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params.port = m_pConfig->getValue< uint16_t >( "Settings.General.Mysql.Port", 3306 );
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params.username = m_pConfig->getValue< std::string >( "Settings.General.Mysql.Username", "root" );
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server.config.port = static_cast<unsigned short>( std::stoul( m_pConfig->getValue<std::string>( "Settings.General.HttpPort", "80" ) ) );
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server.config.port = static_cast< unsigned short >( std::stoul( m_pConfig->getValue<std::string>( "Settings.General.HttpPort", "80" ) ) );
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if( !g_database.initialize( params ) )
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{
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@ -282,7 +282,7 @@ namespace SimpleWeb {
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//Set timeout on the following boost::asio::async-read or write function
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auto timer=this->get_timeout_timer(socket, config.timeout_content);
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boost::asio::async_read(*socket, request->streambuf,
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boost::asio::transfer_exactly(static_cast<size_t>(content_length-num_additional_bytes)),
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boost::asio::transfer_exactly(static_cast< size_t >(content_length-num_additional_bytes)),
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[this, socket, request, timer]
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(const boost::system::error_code& ec, size_t /*bytes_transferred*/) {
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if(timer)
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@ -451,7 +451,7 @@ void Core::Entity::BattleNpc::onDeath()
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// todo: this is actually retarded, we need real rand()
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srand( static_cast<unsigned int>( time( NULL ) ) );
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srand( static_cast< unsigned int> ( time( NULL ) ) );
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auto pPlayer = pHateEntry->m_pActor->getAsPlayer();
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pPlayer->gainExp( exp );
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@ -38,7 +38,7 @@ float CalcBattle::calculateBaseStat( PlayerPtr pPlayer )
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// SB Base Stat Formula (Aligned)
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if ( level > 60 )
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{
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base = static_cast<float>( ( ( ( level == 61 ) ? 224 : 220 ) + ( level - 61 ) * 8) );
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base = static_cast< float >( ( ( ( level == 61 ) ? 224 : 220 ) + ( level - 61 ) * 8) );
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}
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// HW Base Stat Formula (Aligned)
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else if ( level > 50 )
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@ -77,7 +77,7 @@ uint32_t CalcBattle::calculateMaxHp( PlayerPtr pPlayer )
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// These values are not precise.
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if ( level >= 60 )
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approxBaseHp = static_cast<float>( 2600 + ( level - 60 ) * 100 );
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approxBaseHp = static_cast< float >( 2600 + ( level - 60 ) * 100 );
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else if ( level >= 50 )
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approxBaseHp = 1700 + ( ( level - 50 ) * ( 1700 * 1.04325f ) );
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else
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@ -216,7 +216,7 @@ void Core::Network::GameConnection::actionHandler( const Packets::GamePacket& in
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auto fromAetheryte = g_exdData.getAetheryteInfo( g_exdData.m_zoneInfoMap[pPlayer->getZoneId()].aetheryte_index );
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// calculate cost - does not apply for favorite points or homepoints neither checks for aether tickets
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auto cost = static_cast<uint16_t> ( ( sqrt( pow( fromAetheryte->map_coord_x - targetAetheryte->map_coord_x, 2 ) +
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auto cost = static_cast< uint16_t > ( ( sqrt( pow( fromAetheryte->map_coord_x - targetAetheryte->map_coord_x, 2 ) +
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pow( fromAetheryte->map_coord_y - targetAetheryte->map_coord_y, 2 ) ) / 2 ) + 100 );
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// cap at 999 gil
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