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opcode updates

This commit is contained in:
NotAdam 2019-10-29 20:23:06 +11:00
parent 49b0fb8012
commit 2a699081a5

View file

@ -48,20 +48,24 @@ namespace Sapphire::Network::Packets
Ping = 0x0065, Ping = 0x0065,
Init = 0x0066, Init = 0x0066,
ActorFreeSpawn = 0x0191, ActorFreeSpawn = 0x0097, // updated 5.1
InitZone = 0x019A, InitZone = 0x019B, // updated 5.1
EffectResult = 0x0141, EffectResult = 0x0153, // updated 5.1
ActorControl = 0x0142, ActorControl = 0x0264, // updated 5.1
ActorControlSelf = 0x0143, ActorControlSelf = 0x0164, // updated 5.1
ActorControlTarget = 0x0144, ActorControlTarget = 0x016C, // updated 5.1
UpdateHpMpTp = 0x0145, // used when resting
/*!
* @brief Used when resting
*/
UpdateHpMpTp = 0x032D, // updated 5.1
/////////////////////////////////////////////////// ///////////////////////////////////////////////////
ChatBanned = 0x006B, ChatBanned = 0x006B,
Playtime = 0x0100, // updated 5.0 Playtime = 0x01DB, // updated 5.1
Logout = 0x0077, // updated 5.0 Logout = 0x011D, // updated 5.1
CFNotify = 0x0078, CFNotify = 0x0078,
CFMemberStatus = 0x0079, CFMemberStatus = 0x0079,
CFDutyInfo = 0x007A, CFDutyInfo = 0x007A,
@ -129,7 +133,7 @@ namespace Sapphire::Network::Packets
GCAffiliation = 0x016F, // updated 5.0 GCAffiliation = 0x016F, // updated 5.0
PlayerSpawn = 0x017F, // updated 5.0 PlayerSpawn = 0x0386, // updated 5.1
NpcSpawn = 0x0180, // updated 5.0 NpcSpawn = 0x0180, // updated 5.0
NpcSpawn2 = 0x0181, // ( Bigger statuseffectlist? ) updated 5.0 NpcSpawn2 = 0x0181, // ( Bigger statuseffectlist? ) updated 5.0
ActorMove = 0x0182, // updated 5.0 ActorMove = 0x0182, // updated 5.0
@ -265,7 +269,7 @@ namespace Sapphire::Network::Packets
{ {
PingHandler = 0x0065, // unchanged 5.0 PingHandler = 0x0065, // unchanged 5.0
InitHandler = 0x0066, // unchanged 5.0 InitHandler = 0x03D2, // updated 5.1
FinishLoadingHandler = 0x0069, // unchanged 5.0 FinishLoadingHandler = 0x0069, // unchanged 5.0