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opcode updates
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parent
49b0fb8012
commit
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1 changed files with 15 additions and 11 deletions
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@ -48,20 +48,24 @@ namespace Sapphire::Network::Packets
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Ping = 0x0065,
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Ping = 0x0065,
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Init = 0x0066,
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Init = 0x0066,
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ActorFreeSpawn = 0x0191,
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ActorFreeSpawn = 0x0097, // updated 5.1
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InitZone = 0x019A,
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InitZone = 0x019B, // updated 5.1
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EffectResult = 0x0141,
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EffectResult = 0x0153, // updated 5.1
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ActorControl = 0x0142,
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ActorControl = 0x0264, // updated 5.1
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ActorControlSelf = 0x0143,
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ActorControlSelf = 0x0164, // updated 5.1
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ActorControlTarget = 0x0144,
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ActorControlTarget = 0x016C, // updated 5.1
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UpdateHpMpTp = 0x0145, // used when resting
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/*!
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* @brief Used when resting
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*/
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UpdateHpMpTp = 0x032D, // updated 5.1
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///////////////////////////////////////////////////
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///////////////////////////////////////////////////
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ChatBanned = 0x006B,
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ChatBanned = 0x006B,
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Playtime = 0x0100, // updated 5.0
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Playtime = 0x01DB, // updated 5.1
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Logout = 0x0077, // updated 5.0
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Logout = 0x011D, // updated 5.1
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CFNotify = 0x0078,
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CFNotify = 0x0078,
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CFMemberStatus = 0x0079,
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CFMemberStatus = 0x0079,
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CFDutyInfo = 0x007A,
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CFDutyInfo = 0x007A,
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@ -129,7 +133,7 @@ namespace Sapphire::Network::Packets
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GCAffiliation = 0x016F, // updated 5.0
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GCAffiliation = 0x016F, // updated 5.0
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PlayerSpawn = 0x017F, // updated 5.0
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PlayerSpawn = 0x0386, // updated 5.1
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NpcSpawn = 0x0180, // updated 5.0
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NpcSpawn = 0x0180, // updated 5.0
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NpcSpawn2 = 0x0181, // ( Bigger statuseffectlist? ) updated 5.0
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NpcSpawn2 = 0x0181, // ( Bigger statuseffectlist? ) updated 5.0
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ActorMove = 0x0182, // updated 5.0
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ActorMove = 0x0182, // updated 5.0
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@ -265,7 +269,7 @@ namespace Sapphire::Network::Packets
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{
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{
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PingHandler = 0x0065, // unchanged 5.0
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PingHandler = 0x0065, // unchanged 5.0
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InitHandler = 0x0066, // unchanged 5.0
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InitHandler = 0x03D2, // updated 5.1
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FinishLoadingHandler = 0x0069, // unchanged 5.0
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FinishLoadingHandler = 0x0069, // unchanged 5.0
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