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https://github.com/SapphireServer/Sapphire.git
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Moved onFcLogout to a better place
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parent
6a9f5b683f
commit
2d3486ea1f
3 changed files with 8 additions and 7 deletions
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@ -20,6 +20,7 @@
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#include "Manager/PlayerMgr.h"
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#include "Manager/PlayerMgr.h"
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#include "Manager/PartyMgr.h"
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#include "Manager/PartyMgr.h"
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#include "Manager/WarpMgr.h"
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#include "Manager/WarpMgr.h"
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#include "Manager/FreeCompanyMgr.h"
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#include "Territory/Territory.h"
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#include "Territory/Territory.h"
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#include "Territory/InstanceContent.h"
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#include "Territory/InstanceContent.h"
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@ -120,6 +121,8 @@ Player::~Player() = default;
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void Player::unload()
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void Player::unload()
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{
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{
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auto& partyMgr = Common::Service< World::Manager::PartyMgr >::ref();
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auto& fcMgr = Common::Service< World::Manager::FreeCompanyMgr >::ref();
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// do one last update to db
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// do one last update to db
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updateSql();
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updateSql();
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// reset isLogin and loading sequences just in case
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// reset isLogin and loading sequences just in case
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@ -130,11 +133,9 @@ void Player::unload()
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setMarkedForRemoval( false );
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setMarkedForRemoval( false );
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// send updates to mgrs
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// send updates to mgrs
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if( getPartyId() != 0 )
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if( getPartyId() != 0 )
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{
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auto& partyMgr = Common::Service< World::Manager::PartyMgr >::ref();
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partyMgr.onMemberDisconnect( *this );
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partyMgr.onMemberDisconnect( *this );
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}
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fcMgr.onFcLogout( getCharacterId() );
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syncLastDBWrite();
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syncLastDBWrite();
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}
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}
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@ -342,7 +342,7 @@ void PlayerMgr::onZone( Sapphire::Entity::Player& player )
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auto& housingMgr = Common::Service< HousingMgr >::ref();
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auto& housingMgr = Common::Service< HousingMgr >::ref();
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auto& partyMgr = Common::Service< World::Manager::PartyMgr >::ref();
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auto& partyMgr = Common::Service< World::Manager::PartyMgr >::ref();
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auto& server = Common::Service< World::WorldServer >::ref();
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auto& server = Common::Service< World::WorldServer >::ref();
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auto& fcMgr = Common::Service< World::Manager::FreeCompanyMgr >::ref();
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auto pZone = teriMgr.getTerritoryByGuId( player.getTerritoryId() );
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auto pZone = teriMgr.getTerritoryByGuId( player.getTerritoryId() );
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if( !pZone )
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if( !pZone )
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@ -423,8 +423,6 @@ void PlayerMgr::onZone( Sapphire::Entity::Player& player )
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partyMgr.onMoveZone( player );
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partyMgr.onMoveZone( player );
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}
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}
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fcMgr.onFcLogin( player.getCharacterId() );
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}
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}
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////////// Helper ///////////
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////////// Helper ///////////
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@ -55,6 +55,7 @@
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#include "Manager/PlayerMgr.h"
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#include "Manager/PlayerMgr.h"
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#include "Manager/WarpMgr.h"
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#include "Manager/WarpMgr.h"
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#include "Manager/ItemMgr.h"
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#include "Manager/ItemMgr.h"
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#include "Manager/FreeCompanyMgr.h"
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#include "Action/Action.h"
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#include "Action/Action.h"
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@ -368,10 +369,11 @@ void Sapphire::Network::GameConnection::loginHandler( const Packets::FFXIVARR_PA
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{
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{
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const auto packet = ZoneChannelPacket< Client::FFXIVIpcLoginHandler >( inPacket );
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const auto packet = ZoneChannelPacket< Client::FFXIVIpcLoginHandler >( inPacket );
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auto& teriMgr = Common::Service< World::Manager::TerritoryMgr >::ref();
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auto& teriMgr = Common::Service< World::Manager::TerritoryMgr >::ref();
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// init handler means this is a login procedure
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auto& fcMgr = Common::Service< World::Manager::FreeCompanyMgr >::ref();
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player.setIsLogin( true );
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player.setIsLogin( true );
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player.setConnected( true );
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player.setConnected( true );
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teriMgr.joinWorld( player );
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teriMgr.joinWorld( player );
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fcMgr.onFcLogin( player.getCharacterId() );
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}
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}
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void Sapphire::Network::GameConnection::syncHandler( const Packets::FFXIVARR_PACKET_RAW& inPacket, Entity::Player& player )
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void Sapphire::Network::GameConnection::syncHandler( const Packets::FFXIVARR_PACKET_RAW& inPacket, Entity::Player& player )
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