mirror of
https://github.com/SapphireServer/Sapphire.git
synced 2025-05-28 20:27:46 +00:00
Merging sucks sometimes you know that
This commit is contained in:
parent
4dd1db1dc2
commit
2f17286c77
3 changed files with 28 additions and 75 deletions
|
@ -156,35 +156,6 @@ namespace Core {
|
|||
uint32_t sourceActorId;
|
||||
};
|
||||
|
||||
enum RegionType : uint8_t
|
||||
{
|
||||
normal,
|
||||
instance,
|
||||
};
|
||||
|
||||
enum TerritoryIntendedUseType : uint8_t //ToDo: Add The Rest of The Territory Types and Have Better Names For Them
|
||||
{
|
||||
Town = 0,
|
||||
OpenWorld = 1,
|
||||
Inn = 2,
|
||||
Dungeon = 3,
|
||||
JailArea = 5,
|
||||
OpeningArea = 6,
|
||||
BeforeTrialDung = 7,
|
||||
AllianceRaid = 8,
|
||||
OpenWorldInstanceBattle = 9,
|
||||
Trial = 10,
|
||||
HousingArea = 13,
|
||||
HousingPrivateArea = 14,
|
||||
MSQPrivateArea = 15,
|
||||
Raids = 16,
|
||||
RaidFights = 17,
|
||||
ChocoboTutorial = 21,
|
||||
Wedding = 22,
|
||||
BeginnerTutorial = 27,
|
||||
PalaceOfTheDead = 31,
|
||||
};
|
||||
|
||||
enum CharaLook : uint8_t
|
||||
{
|
||||
Race = 0x00,
|
||||
|
@ -319,25 +290,6 @@ namespace Core {
|
|||
|
||||
};
|
||||
|
||||
enum EventType : uint16_t
|
||||
{
|
||||
Quest = 0x0001,
|
||||
ChocoRent = 0x0002,
|
||||
Shop = 0x0004,
|
||||
Aetheryte = 0x0005,
|
||||
GuildLeveAssign = 0x0006,
|
||||
DefaultTalk = 0x0009,
|
||||
CustomTalk = 0x000B,
|
||||
CraftLeve = 0x000E,
|
||||
ChocoPort = 0x0012,
|
||||
Opening = 0x0013,
|
||||
GCShop = 0x0016,
|
||||
GuildOrderGuide = 0x0017,
|
||||
GuildOrderOfficer = 0x0018,
|
||||
Stories = 0x001A,
|
||||
FcTalk = 0x001F,
|
||||
};
|
||||
|
||||
enum struct ActionAspect : uint8_t
|
||||
{
|
||||
None = 0, // Doesn't imply unaspected
|
||||
|
@ -430,7 +382,6 @@ namespace Core {
|
|||
|
||||
enum struct PlayerStateFlag : uint8_t
|
||||
{
|
||||
SomeFlag,
|
||||
NoCombat,
|
||||
Combat,
|
||||
Casting,
|
||||
|
@ -560,16 +511,22 @@ namespace Core {
|
|||
SetOwnerId = 0x59,
|
||||
ItemRepairMsg = 0x5C,
|
||||
|
||||
DirectorInit = 0x64,
|
||||
DirectorClear = 0x65,
|
||||
|
||||
LeveStartAnim = 0x66,
|
||||
LeveStartError = 0x67,
|
||||
PlayerNameGrayout = 0x6A,
|
||||
DirectorEObjMod = 0x6A,
|
||||
|
||||
LeveStartAnim = 0x66,
|
||||
LeveStartError = 0x67,
|
||||
PlayerNameGrayout = 0x6A,
|
||||
DirectorUpdate = 0x6D,
|
||||
|
||||
ItemObtainMsg = 0x75,
|
||||
DutyQuestScreenMsg = 0x7B,
|
||||
ItemObtainMsg = 0x75,
|
||||
DutyQuestScreenMsg = 0x7B,
|
||||
|
||||
ItemObtainIcon = 0x84,
|
||||
FateItemFailMsg = 0x85,
|
||||
ItemFailMsg = 0x86,
|
||||
ActionLearnMsg1 = 0x87,
|
||||
|
||||
FreeEventPos = 0x8A,
|
||||
|
||||
|
@ -803,6 +760,16 @@ namespace Core {
|
|||
MountSkill = 0xD,
|
||||
};
|
||||
|
||||
/*! ModelType as found in eventsystemdefine.exd */
|
||||
enum ModelType : uint8_t
|
||||
{
|
||||
Human = 1,
|
||||
DemiHuman = 2,
|
||||
Monster = 3,
|
||||
SharedGroup = 4,
|
||||
Parts = 5
|
||||
};
|
||||
|
||||
enum SocialCategory : uint8_t
|
||||
{
|
||||
Party = 1,
|
||||
|
@ -835,21 +802,6 @@ namespace Core {
|
|||
Cancel,
|
||||
};
|
||||
|
||||
struct ServerEntry
|
||||
{
|
||||
uint32_t serverId;
|
||||
uint32_t flags;
|
||||
};
|
||||
|
||||
enum ModelType : uint8_t
|
||||
{
|
||||
Human = 1,
|
||||
DemiHuman = 2,
|
||||
Monster = 3,
|
||||
SharedGroup = 4,
|
||||
Parts = 5
|
||||
};
|
||||
|
||||
typedef std::vector< PlayerStateFlag > PlayerStateFlagList;
|
||||
|
||||
} /* Common */
|
||||
|
|
|
@ -29,7 +29,7 @@
|
|||
|
||||
#include "Script/ScriptManager.h"
|
||||
|
||||
#include "Social/Manager/SocialMgr.h>
|
||||
#include <Social/Manager/SocialMgr.h>
|
||||
#include "Social/FriendList.h"
|
||||
|
||||
#include "Script/ScriptManager.h"
|
||||
|
|
|
@ -214,7 +214,8 @@ void Core::ServerZone::run( int32_t argc, char* argv[] )
|
|||
return;
|
||||
}
|
||||
|
||||
g_friendListMgr = Core::Social::SocialMgr<Core::Social::FriendList>();
|
||||
g_friendListMgr = Core::Social::SocialMgr< Core::Social::FriendList >();
|
||||
g_friendListMgr.findGroupById( 0 );
|
||||
|
||||
Network::HivePtr hive( new Network::Hive() );
|
||||
Network::addServerToHive< Network::GameConnection >( m_ip, m_port, hive );
|
||||
|
|
Loading…
Add table
Reference in a new issue