From 2f40b0d2ccacd592c8c692dd6599923fe3d7c7c9 Mon Sep 17 00:00:00 2001 From: collett Date: Thu, 17 Feb 2022 17:45:45 +0900 Subject: [PATCH] limsa msq SubSea052, SubSea053. --- .../quest/subquest/limsa/SubSea052.cpp | 150 ++++++++++ .../quest/subquest/limsa/SubSea053.cpp | 274 ++++++++++++++++++ 2 files changed, 424 insertions(+) create mode 100644 src/scripts/quest/subquest/limsa/SubSea052.cpp create mode 100644 src/scripts/quest/subquest/limsa/SubSea053.cpp diff --git a/src/scripts/quest/subquest/limsa/SubSea052.cpp b/src/scripts/quest/subquest/limsa/SubSea052.cpp new file mode 100644 index 00000000..6188194b --- /dev/null +++ b/src/scripts/quest/subquest/limsa/SubSea052.cpp @@ -0,0 +1,150 @@ +// FFXIVTheMovie.ParserV3.9 +// fake IsAnnounce table +#include +#include +#include +#include "Manager/TerritoryMgr.h" +#include "Manager/EventMgr.h" +#include "Territory/Territory.h" +#include + +using namespace Sapphire; + +class SubSea052 : public Sapphire::ScriptAPI::QuestScript +{ +public: + SubSea052() : Sapphire::ScriptAPI::QuestScript( 66000 ){}; + ~SubSea052() = default; + + //SEQ_0, 1 entries + //SEQ_1, 1 entries + //SEQ_255, 1 entries + + //ACTOR0 = 1002627 + //ENEMY0 = 118 + //SEQ0ACTOR0 = 0 + //SEQ2ACTOR0 = 1 + + static constexpr auto EVENT_ON_TALK = 0; + static constexpr auto EVENT_ON_EMOTE = 1; + static constexpr auto EVENT_ON_BNPC_KILL = 2; + static constexpr auto EVENT_ON_WITHIN_RANGE = 3; + static constexpr auto EVENT_ON_ENTER_TERRITORY = 4; + static constexpr auto EVENT_ON_EVENT_ITEM = 5; + static constexpr auto EVENT_ON_EOBJ_HIT = 6; + static constexpr auto EVENT_ON_SAY = 7; + +private: + void onProgress( World::Quest& quest, Entity::Player& player, uint32_t type, uint64_t param1, uint32_t param2, uint32_t param3 ) + { + switch( quest.getSeq() ) + { + case 0: + { + if( type != EVENT_ON_BNPC_KILL ) Scene00000( quest, player ); // Scene00000: Normal(Talk, QuestOffer, QuestAccept, TargetCanMove), id=GURCANT + break; + } + case 1: + { + if( quest.getUI8AL() < 5 ) + { + quest.setUI8AL( quest.getUI8AL() + 1 ); + eventMgr().sendEventNotice( player, getId(), 0, 2, quest.getUI8AL(), 5 ); + checkProgressSeq1( quest, player ); + } + break; + } + case 255: + { + if( type != EVENT_ON_BNPC_KILL ) Scene00001( quest, player ); // Scene00001: Normal(Talk, QuestReward, QuestComplete, TargetCanMove), id=GURCANT + break; + } + default: + { + playerMgr().sendUrgent( player, "Sequence {} not defined.", quest.getSeq() ); + break; + } + } + } + +public: + void onTalk( World::Quest& quest, Entity::Player& player, uint64_t actorId ) override + { + onProgress( quest, player, EVENT_ON_TALK, actorId, 0, 0 ); + } + + void onEmote( World::Quest& quest, uint64_t actorId, uint32_t emoteId, Sapphire::Entity::Player& player ) override + { + playerMgr().sendDebug( player, "emote: {}", emoteId ); + onProgress( quest, player, EVENT_ON_EMOTE, actorId, 0, emoteId ); + } + + void onBNpcKill( World::Quest& quest, uint16_t nameId, uint32_t entityId, Sapphire::Entity::Player& player ) override + { + onProgress( quest, player, EVENT_ON_BNPC_KILL, static_cast< uint64_t >( nameId ), entityId, 0 ); + } + + void onWithinRange( World::Quest& quest, Sapphire::Entity::Player& player, uint32_t eventId, uint32_t param1, float x, float y, float z ) override + { + onProgress( quest, player, EVENT_ON_WITHIN_RANGE, static_cast< uint64_t >( param1 ), 0, 0 ); + } + + void onEnterTerritory( World::Quest& quest, Sapphire::Entity::Player& player, uint16_t param1, uint16_t param2 ) override + { + onProgress( quest, player, EVENT_ON_ENTER_TERRITORY, static_cast< uint64_t >( param1 ), static_cast< uint32_t >( param2 ), 0 ); + } + void onEventItem( World::Quest& quest, Sapphire::Entity::Player& player, uint64_t actorId ) override + { + onProgress( quest, player, EVENT_ON_EVENT_ITEM, actorId, 0, 0 ); + } + void onEObjHit( World::Quest& quest, Sapphire::Entity::Player& player, uint64_t actorId, uint32_t actionId ) override + { + onProgress( quest, player, EVENT_ON_EOBJ_HIT, actorId, actionId, 0 ); + } + void onSay( World::Quest& quest, Sapphire::Entity::Player& player, uint64_t actorId, uint32_t sayId ) override + { + onProgress( quest, player, EVENT_ON_SAY, actorId, sayId, 0 ); + } + +private: + void checkProgressSeq0( World::Quest& quest, Entity::Player& player ) + { + quest.setSeq( 1 ); + } + void checkProgressSeq1( World::Quest& quest, Entity::Player& player ) + { + if( quest.getUI8AL() == 5 ) + { + quest.setSeq( 255 ); + } + } + + void Scene00000( World::Quest& quest, Entity::Player& player ) //SEQ_0: , , + { + playerMgr().sendDebug( player, "SubSea052:66000 calling Scene00000: Normal(Talk, QuestOffer, QuestAccept, TargetCanMove), id=GURCANT" ); + auto callback = [ & ]( World::Quest& quest, Entity::Player& player , const Event::SceneResult& result ) + { + if( result.numOfResults > 0 && result.getResult( 0 ) == 1 ) + { + checkProgressSeq0( quest, player ); + } + }; + eventMgr().playQuestScene( player, getId(), 0, HIDE_HOTBAR, callback ); + } + + + void Scene00001( World::Quest& quest, Entity::Player& player ) //SEQ_255: , , + { + playerMgr().sendDebug( player, "SubSea052:66000 calling Scene00001: Normal(Talk, QuestReward, QuestComplete, TargetCanMove), id=GURCANT" ); + auto callback = [ & ]( World::Quest& quest, Entity::Player& player , const Event::SceneResult& result ) + { + if( result.numOfResults > 0 && result.getResult( 0 ) == 1 ) + { + player.finishQuest( getId(), result.getResult( 1 ) ); + } + }; + eventMgr().playQuestScene( player, getId(), 1, HIDE_HOTBAR, callback ); + } +}; + +EXPOSE_SCRIPT( SubSea052 ); diff --git a/src/scripts/quest/subquest/limsa/SubSea053.cpp b/src/scripts/quest/subquest/limsa/SubSea053.cpp new file mode 100644 index 00000000..ec5d9d2f --- /dev/null +++ b/src/scripts/quest/subquest/limsa/SubSea053.cpp @@ -0,0 +1,274 @@ +// FFXIVTheMovie.ParserV3.9 +// param used: +//ID_ACTOR1 = 4298896548 +//ID_ACTOR2 = 4298896549 +//ID_ACTOR3 = 4298896550 +//ID_ACTOR4 = 4298896551 +//ID_ACTOR5 = 4298896552 +#include +#include +#include +#include "Manager/TerritoryMgr.h" +#include "Manager/EventMgr.h" +#include "Territory/Territory.h" +#include + +using namespace Sapphire; + +class SubSea053 : public Sapphire::ScriptAPI::QuestScript +{ +public: + SubSea053() : Sapphire::ScriptAPI::QuestScript( 66001 ){}; + ~SubSea053() = default; + + //SEQ_0, 1 entries + //SEQ_1, 5 entries + //SEQ_255, 1 entries + + //ACTOR0 = 1002626 + //ACTOR1 = 1002635 + //ACTOR2 = 1002636 + //ACTOR3 = 1002637 + //ACTOR4 = 1002638 + //ACTOR5 = 1002639 + //QSTACCEPTCHECK = 66000 + + static constexpr auto EVENT_ON_TALK = 0; + static constexpr auto EVENT_ON_EMOTE = 1; + static constexpr auto EVENT_ON_BNPC_KILL = 2; + static constexpr auto EVENT_ON_WITHIN_RANGE = 3; + static constexpr auto EVENT_ON_ENTER_TERRITORY = 4; + static constexpr auto EVENT_ON_EVENT_ITEM = 5; + static constexpr auto EVENT_ON_EOBJ_HIT = 6; + static constexpr auto EVENT_ON_SAY = 7; + +private: + void onProgress( World::Quest& quest, Entity::Player& player, uint32_t type, uint64_t param1, uint32_t param2, uint32_t param3 ) + { + switch( quest.getSeq() ) + { + case 0: + { + if( type != EVENT_ON_BNPC_KILL ) Scene00000( quest, player ); // Scene00000: Normal(Talk, QuestOffer, QuestAccept, TargetCanMove, SystemTalk, CanCancel), id=STAELWYRN + break; + } + case 1: + { + if( param1 == 1002635 || param1 == 4298896548 ) // ACTOR1 = SEVRIN + { + if( !quest.getBitFlag8( 1 ) ) + { + Scene00001( quest, player ); // Scene00001: Normal(Talk, NpcDespawn, TargetCanMove), id=SEVRIN + } + break; + } + if( param1 == 1002636 || param1 == 4298896549 ) // ACTOR2 = AYLMER + { + if( !quest.getBitFlag8( 2 ) ) + { + Scene00002( quest, player ); // Scene00002: Normal(Talk, NpcDespawn, TargetCanMove, Menu), id=AYLMER + } + break; + } + if( param1 == 1002637 || param1 == 4298896550 ) // ACTOR3 = EYRIMHUS + { + if( !quest.getBitFlag8( 3 ) ) + { + Scene00003( quest, player ); // Scene00003: Normal(Talk, NpcDespawn, TargetCanMove, Menu), id=EYRIMHUS + } + break; + } + if( param1 == 1002638 || param1 == 4298896551 ) // ACTOR4 = SOZAIRARZAI + { + if( !quest.getBitFlag8( 4 ) ) + { + Scene00004( quest, player ); // Scene00004: Normal(Talk, NpcDespawn, TargetCanMove, Menu), id=SOZAIRARZAI + } + break; + } + if( param1 == 1002639 || param1 == 4298896552 ) // ACTOR5 = WAUTER + { + if( !quest.getBitFlag8( 5 ) ) + { + Scene00005( quest, player ); // Scene00005: Normal(Talk, NpcDespawn, TargetCanMove, Menu), id=WAUTER + } + break; + } + break; + } + case 255: + { + if( type != EVENT_ON_BNPC_KILL ) Scene00006( quest, player ); // Scene00006: Normal(Talk, QuestReward, QuestComplete, TargetCanMove), id=STAELWYRN + break; + } + default: + { + playerMgr().sendUrgent( player, "Sequence {} not defined.", quest.getSeq() ); + break; + } + } + } + +public: + void onTalk( World::Quest& quest, Entity::Player& player, uint64_t actorId ) override + { + onProgress( quest, player, EVENT_ON_TALK, actorId, 0, 0 ); + } + + void onEmote( World::Quest& quest, uint64_t actorId, uint32_t emoteId, Sapphire::Entity::Player& player ) override + { + playerMgr().sendDebug( player, "emote: {}", emoteId ); + onProgress( quest, player, EVENT_ON_EMOTE, actorId, 0, emoteId ); + } + + void onBNpcKill( World::Quest& quest, uint16_t nameId, uint32_t entityId, Sapphire::Entity::Player& player ) override + { + onProgress( quest, player, EVENT_ON_BNPC_KILL, static_cast< uint64_t >( nameId ), entityId, 0 ); + } + + void onWithinRange( World::Quest& quest, Sapphire::Entity::Player& player, uint32_t eventId, uint32_t param1, float x, float y, float z ) override + { + onProgress( quest, player, EVENT_ON_WITHIN_RANGE, static_cast< uint64_t >( param1 ), 0, 0 ); + } + + void onEnterTerritory( World::Quest& quest, Sapphire::Entity::Player& player, uint16_t param1, uint16_t param2 ) override + { + onProgress( quest, player, EVENT_ON_ENTER_TERRITORY, static_cast< uint64_t >( param1 ), static_cast< uint32_t >( param2 ), 0 ); + } + void onEventItem( World::Quest& quest, Sapphire::Entity::Player& player, uint64_t actorId ) override + { + onProgress( quest, player, EVENT_ON_EVENT_ITEM, actorId, 0, 0 ); + } + void onEObjHit( World::Quest& quest, Sapphire::Entity::Player& player, uint64_t actorId, uint32_t actionId ) override + { + onProgress( quest, player, EVENT_ON_EOBJ_HIT, actorId, actionId, 0 ); + } + void onSay( World::Quest& quest, Sapphire::Entity::Player& player, uint64_t actorId, uint32_t sayId ) override + { + onProgress( quest, player, EVENT_ON_SAY, actorId, sayId, 0 ); + } + +private: + void checkProgressSeq0( World::Quest& quest, Entity::Player& player ) + { + quest.setSeq( 1 ); + } + void checkProgressSeq1( World::Quest& quest, Entity::Player& player ) + { + if( quest.getUI8AL() == 5 ) + { + quest.setUI8AL( 0 ); + quest.setBitFlag8( 1, false ); + quest.setBitFlag8( 2, false ); + quest.setBitFlag8( 3, false ); + quest.setBitFlag8( 4, false ); + quest.setBitFlag8( 5, false ); + quest.setSeq( 255 ); + } + } + + void Scene00000( World::Quest& quest, Entity::Player& player ) //SEQ_0: , , + { + playerMgr().sendDebug( player, "SubSea053:66001 calling Scene00000: Normal(Talk, QuestOffer, QuestAccept, TargetCanMove, SystemTalk, CanCancel), id=STAELWYRN" ); + auto callback = [ & ]( World::Quest& quest, Entity::Player& player , const Event::SceneResult& result ) + { + if( result.numOfResults > 0 && result.getResult( 0 ) == 1 ) + { + checkProgressSeq0( quest, player ); + } + }; + eventMgr().playQuestScene( player, getId(), 0, HIDE_HOTBAR, callback ); + } + + void Scene00001( World::Quest& quest, Entity::Player& player ) //SEQ_1: ACTOR1, UI8AL = 5, Flag8(1)=True(Todo:0) + { + playerMgr().sendDebug( player, "SubSea053:66001 calling Scene00001: Normal(Talk, NpcDespawn, TargetCanMove), id=SEVRIN" ); + auto callback = [ & ]( World::Quest& quest, Entity::Player& player , const Event::SceneResult& result ) + { + quest.setUI8AL( quest.getUI8AL() + 1 ); + quest.setBitFlag8( 1, true ); + eventMgr().sendEventNotice( player, getId(), 0, 2, quest.getUI8AL(), 5 ); + checkProgressSeq1( quest, player ); + }; + eventMgr().playQuestScene( player, getId(), 1, HIDE_HOTBAR, callback ); + } + + void Scene00002( World::Quest& quest, Entity::Player& player ) //SEQ_1: ACTOR2, UI8AL = 5, Flag8(2)=True(Todo:0) + { + playerMgr().sendDebug( player, "SubSea053:66001 calling Scene00002: Normal(Talk, NpcDespawn, TargetCanMove, Menu), id=AYLMER" ); + auto callback = [ & ]( World::Quest& quest, Entity::Player& player , const Event::SceneResult& result ) + { + if( result.errorCode == 0 ) + { + quest.setUI8AL( quest.getUI8AL() + 1 ); + quest.setBitFlag8( 2, true ); + eventMgr().sendEventNotice( player, getId(), 0, 2, quest.getUI8AL(), 5 ); + checkProgressSeq1( quest, player ); + } + }; + eventMgr().playQuestScene( player, getId(), 2, HIDE_HOTBAR, callback ); + } + + void Scene00003( World::Quest& quest, Entity::Player& player ) //SEQ_1: ACTOR3, UI8AL = 5, Flag8(3)=True(Todo:0) + { + playerMgr().sendDebug( player, "SubSea053:66001 calling Scene00003: Normal(Talk, NpcDespawn, TargetCanMove, Menu), id=EYRIMHUS" ); + auto callback = [ & ]( World::Quest& quest, Entity::Player& player , const Event::SceneResult& result ) + { + if( result.errorCode == 0 ) + { + quest.setUI8AL( quest.getUI8AL() + 1 ); + quest.setBitFlag8( 3, true ); + eventMgr().sendEventNotice( player, getId(), 0, 2, quest.getUI8AL(), 5 ); + checkProgressSeq1( quest, player ); + } + }; + eventMgr().playQuestScene( player, getId(), 3, HIDE_HOTBAR, callback ); + } + + void Scene00004( World::Quest& quest, Entity::Player& player ) //SEQ_1: ACTOR4, UI8AL = 5, Flag8(4)=True(Todo:0) + { + playerMgr().sendDebug( player, "SubSea053:66001 calling Scene00004: Normal(Talk, NpcDespawn, TargetCanMove, Menu), id=SOZAIRARZAI" ); + auto callback = [ & ]( World::Quest& quest, Entity::Player& player , const Event::SceneResult& result ) + { + if( result.errorCode == 0 ) + { + quest.setUI8AL( quest.getUI8AL() + 1 ); + quest.setBitFlag8( 4, true ); + eventMgr().sendEventNotice( player, getId(), 0, 2, quest.getUI8AL(), 5 ); + checkProgressSeq1( quest, player ); + } + }; + eventMgr().playQuestScene( player, getId(), 4, HIDE_HOTBAR, callback ); + } + + void Scene00005( World::Quest& quest, Entity::Player& player ) //SEQ_1: ACTOR5, UI8AL = 5, Flag8(5)=True(Todo:0) + { + playerMgr().sendDebug( player, "SubSea053:66001 calling Scene00005: Normal(Talk, NpcDespawn, TargetCanMove, Menu), id=WAUTER" ); + auto callback = [ & ]( World::Quest& quest, Entity::Player& player , const Event::SceneResult& result ) + { + if( result.errorCode == 0 ) + { + quest.setUI8AL( quest.getUI8AL() + 1 ); + quest.setBitFlag8( 5, true ); + eventMgr().sendEventNotice( player, getId(), 0, 2, quest.getUI8AL(), 5 ); + checkProgressSeq1( quest, player ); + } + }; + eventMgr().playQuestScene( player, getId(), 5, HIDE_HOTBAR, callback ); + } + + void Scene00006( World::Quest& quest, Entity::Player& player ) //SEQ_255: , , + { + playerMgr().sendDebug( player, "SubSea053:66001 calling Scene00006: Normal(Talk, QuestReward, QuestComplete, TargetCanMove), id=STAELWYRN" ); + auto callback = [ & ]( World::Quest& quest, Entity::Player& player , const Event::SceneResult& result ) + { + if( result.numOfResults > 0 && result.getResult( 0 ) == 1 ) + { + player.finishQuest( getId(), result.getResult( 1 ) ); + } + }; + eventMgr().playQuestScene( player, getId(), 6, HIDE_HOTBAR, callback ); + } +}; + +EXPOSE_SCRIPT( SubSea053 );