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more warning cleanups; general styling fixes;

This commit is contained in:
Alice Ogeda 2022-02-19 22:05:30 -03:00
parent c30f1866ad
commit 2f5d5e9d18
9 changed files with 13 additions and 21 deletions

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@ -53,7 +53,7 @@ bool LinkshellMgr::loadLinkshells()
size_t entryCount = inData.size() / 8;
std::vector< uint64_t > list( entryCount );
for( int i = 0; i < entryCount; ++i )
for( uint64_t i = 0; i < entryCount; ++i )
{
auto val = *reinterpret_cast< const uint64_t* >( &inData[ i * 8 ] );
list[ i ] = val;

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@ -26,7 +26,8 @@ using namespace Sapphire;
using namespace Sapphire::World::Manager;
TerritoryMgr::TerritoryMgr() :
m_lastInstanceId( 10000 )
m_lastInstanceId( 10000 ),
m_inRangeDistance( 0 )
{
}

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@ -447,10 +447,9 @@ void Sapphire::Network::GameConnection::commandHandler( const Packets::FFXIVARR_
}
case PacketCommand::TARGET_DECIDE: // Change target
{
uint64_t targetId = param1;
if( targetId == player.getTargetId() || targetId == 0xE0000000 )
if( targetId == player.getTargetId() || targetId == Common::INVALID_GAME_OBJECT_ID )
targetId = 0;
player.changeTarget( targetId );

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@ -641,7 +641,7 @@ void Sapphire::Network::GameConnection::gearSetEquip( const Packets::FFXIVARR_PA
auto& server = Common::Service< World::WorldServer >::ref();
// Loop over all slots
for (int slot = 0; slot < 14; slot++ )
for( int slot = 0; slot < 14; ++slot )
{
const auto fromSlot = packet.data().containerIndex[ slot ];
const auto fromContainer = packet.data().storageId[ slot ];

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@ -7,15 +7,6 @@
namespace Sapphire::Network::Packets::WorldPackets::Server
{
uint64_t ExecuteCharacterID;
uint64_t TargetCharacterID;
uint8_t ExecuteIdentity;
uint8_t TargetIdentity;
uint8_t UpdateStatus;
uint8_t Count;
char ExecuteCharacterName[32];
char TargetCharacterName[32];
class PcPartyUpdatePacket : public ZoneChannelPacket< FFXIVIpcPcPartyUpdate >
{
public:

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@ -50,7 +50,7 @@ namespace Sapphire::Network::Packets::WorldPackets::Server
memcpy( m_data.Aetheryte, player.getAetheryteArray().data(), sizeof( m_data.Aetheryte ) );
// Set the class levels and exp.
for( uint8_t i = 0; i < 23; i++ )
for( uint8_t i = 0; i < Common::CLASSJOB_TOTAL; ++i )
{
m_data.Lv[ i ] = player.getClassArray()[ i ];
m_data.Exp[ i ] = player.getExpArray()[ i ];

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@ -60,7 +60,8 @@ WorldServer::WorldServer( const std::string& configName ) :
m_configName( configName ),
m_bRunning( true ),
m_lastDBPingTime( 0 ),
m_worldId( 67 )
m_worldId( 67 ),
m_port( 0 )
{
}