mirror of
https://github.com/SapphireServer/Sapphire.git
synced 2025-05-04 09:47:46 +00:00
better naming
This commit is contained in:
parent
774d16667d
commit
322a7bb4c2
4 changed files with 7 additions and 7 deletions
|
@ -85,7 +85,7 @@ namespace Sapphire::Event
|
|||
QuestBattleDirector = 0x8006,
|
||||
};
|
||||
|
||||
enum class EventState : uint8_t
|
||||
enum class QuestAvailability : uint8_t
|
||||
{
|
||||
Invisible,
|
||||
Available,
|
||||
|
|
|
@ -279,11 +279,11 @@ void Sapphire::World::Manager::MapMgr::insertQuest( Entity::Player& player, uint
|
|||
EventData eventData;
|
||||
eventData.eventId = questId;
|
||||
|
||||
auto eventState = script->checkExtraConditions( player, questId );
|
||||
auto eventState = script->getQuestAvailability( player, questId );
|
||||
|
||||
if( eventState == Event::EventHandler::EventState::Available || eventState == Event::EventHandler::EventState::Locked )
|
||||
if( eventState == Event::EventHandler::QuestAvailability::Available || eventState == Event::EventHandler::QuestAvailability::Locked )
|
||||
{
|
||||
if( eventState == Event::EventHandler::EventState::Available && isQuestAvailable( player, questId, quest ) )
|
||||
if( eventState == Event::EventHandler::QuestAvailability::Available && isQuestAvailable( player, questId, quest ) )
|
||||
{
|
||||
eventData.iconId = exdData.get< Data::EventIconType >( quest->eventIconType )->mapIconAvailable + 1 + quest->isRepeatable;
|
||||
eventData.levelId = quest->issuerLocation;
|
||||
|
|
|
@ -137,9 +137,9 @@ namespace Sapphire::ScriptAPI
|
|||
{
|
||||
}
|
||||
|
||||
Event::EventHandler::EventState EventScript::checkExtraConditions( Sapphire::Entity::Player& player, uint32_t eventId )
|
||||
Event::EventHandler::QuestAvailability EventScript::getQuestAvailability( Sapphire::Entity::Player& player, uint32_t eventId )
|
||||
{
|
||||
return Event::EventHandler::EventState::Available;
|
||||
return Event::EventHandler::QuestAvailability::Available;
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////
|
||||
|
|
|
@ -170,7 +170,7 @@ namespace Sapphire::ScriptAPI
|
|||
|
||||
virtual void onEventYield( Sapphire::Entity::Player& player, uint16_t scene, std::vector< uint32_t > param );
|
||||
|
||||
virtual Event::EventHandler::EventState checkExtraConditions( Sapphire::Entity::Player& player, uint32_t eventId );
|
||||
virtual Event::EventHandler::QuestAvailability getQuestAvailability( Sapphire::Entity::Player& player, uint32_t eventId );
|
||||
};
|
||||
|
||||
/*!
|
||||
|
|
Loading…
Add table
Reference in a new issue