diff --git a/src/servers/sapphire_zone/Actor/Actor.cpp b/src/servers/sapphire_zone/Actor/Actor.cpp index 5fa1cc69..924b5dd3 100644 --- a/src/servers/sapphire_zone/Actor/Actor.cpp +++ b/src/servers/sapphire_zone/Actor/Actor.cpp @@ -3,7 +3,6 @@ #include "Player.h" #include "Chara.h" #include "BattleNpc.h" -#include "EventNpc.h" Core::Entity::Actor::Actor( ObjKind type ) : m_objKind( type ) @@ -58,11 +57,6 @@ bool Core::Entity::Actor::isBattleNpc() const return m_objKind == ObjKind::BattleNpc; } -bool Core::Entity::Actor::isEventNpc() const -{ - return m_objKind == ObjKind::EventNpc; -} - /*! \return pointer to this instance as ActorPtr */ Core::Entity::CharaPtr Core::Entity::Actor::getAsChara() { @@ -83,12 +77,4 @@ Core::Entity::BattleNpcPtr Core::Entity::Actor::getAsBattleNpc() if( !isBattleNpc() ) return nullptr; return boost::dynamic_pointer_cast< Entity::BattleNpc, Entity::Actor >( shared_from_this() ); -} - -/*! \return pointer to this instance as EventNpcPtr */ -Core::Entity::EventNpcPtr Core::Entity::Actor::getAsEventNpc() -{ - if( !isEventNpc() ) - return nullptr; - return boost::dynamic_pointer_cast< Entity::EventNpc, Entity::Actor >( shared_from_this() ); -} +} \ No newline at end of file diff --git a/src/servers/sapphire_zone/Actor/Actor.h b/src/servers/sapphire_zone/Actor/Actor.h index ccd5996c..7f46e59e 100644 --- a/src/servers/sapphire_zone/Actor/Actor.h +++ b/src/servers/sapphire_zone/Actor/Actor.h @@ -69,12 +69,10 @@ namespace Entity { bool isPlayer() const; bool isBattleNpc() const; - bool isEventNpc() const; CharaPtr getAsChara(); PlayerPtr getAsPlayer(); BattleNpcPtr getAsBattleNpc(); - EventNpcPtr getAsEventNpc(); }; } diff --git a/src/servers/sapphire_zone/Actor/BattleNpcTemplate.cpp b/src/servers/sapphire_zone/Actor/BattleNpcTemplate.cpp deleted file mode 100644 index 62c21ab1..00000000 --- a/src/servers/sapphire_zone/Actor/BattleNpcTemplate.cpp +++ /dev/null @@ -1,37 +0,0 @@ -#include "BattleNpcTemplate.h" - -Core::Entity::BattleNpcTemplate::BattleNpcTemplate() -{ - -} - -Core::Entity::BattleNpcTemplate::BattleNpcTemplate( std::string templateName, uint32_t bnpcBaseId, - uint32_t bnpcNameId, uint32_t modelId, std::string aiName ) : - m_templateName( templateName ), - m_bnpcBaseId( bnpcBaseId ), - m_bnpcNameId( bnpcNameId ), - m_modelId( modelId ), - m_aiName( aiName ) -{ - -} - -Core::Entity::BattleNpcTemplate::~BattleNpcTemplate() -{ - -} - -uint32_t Core::Entity::BattleNpcTemplate::getBnpcBaseId() const -{ - return m_bnpcBaseId; -} - -uint32_t Core::Entity::BattleNpcTemplate::getBnpcNameId() const -{ - return m_bnpcNameId; -} - -uint32_t Core::Entity::BattleNpcTemplate::getModelId() const -{ - return m_modelId; -} diff --git a/src/servers/sapphire_zone/Actor/BattleNpcTemplate.h b/src/servers/sapphire_zone/Actor/BattleNpcTemplate.h deleted file mode 100644 index 07e8f5b9..00000000 --- a/src/servers/sapphire_zone/Actor/BattleNpcTemplate.h +++ /dev/null @@ -1,38 +0,0 @@ -#ifndef _BATTLENPCTEMPLATE_H -#define _BATTLENPCTEMPLATE_H - -#include -#include - -namespace Core { -namespace Entity { - - /** - * \brief BattleNpcTemplate - Class which defines a template specific BNpcs can be created from - */ - class BattleNpcTemplate - { - public: - BattleNpcTemplate(); - BattleNpcTemplate( std::string templateName, uint32_t bnpcBaseId, uint32_t bnpcNameId, uint32_t modelId, std::string aiName ); - - ~BattleNpcTemplate(); - - uint32_t getBnpcBaseId() const; - uint32_t getBnpcNameId() const; - uint32_t getModelId() const; - - private: - std::string m_templateName; - std::string m_aiName; - uint32_t m_bnpcBaseId = 0; - uint32_t m_bnpcNameId = 0; - uint32_t m_modelId = 0; - - - }; - -} -} - -#endif \ No newline at end of file diff --git a/src/servers/sapphire_zone/Actor/EventNpc.cpp b/src/servers/sapphire_zone/Actor/EventNpc.cpp deleted file mode 100644 index 47555f8b..00000000 --- a/src/servers/sapphire_zone/Actor/EventNpc.cpp +++ /dev/null @@ -1,118 +0,0 @@ -#include -#include -#include -#include -#include - -#include -#include -#include - -#include "Player.h" -#include "EventNpc.h" - -#include "Network/PacketWrappers/MoveActorPacket.h" -#include "Network/PacketWrappers/ActorControlPacket142.h" -#include "Network/PacketWrappers/ActorControlPacket143.h" - -using namespace Core::Common; -using namespace Core::Network::Packets; -using namespace Core::Network::Packets::Server; - -extern Core::Logger g_log; - -uint32_t Core::Entity::EventNpc::m_nextID = 1249241694; - -Core::Entity::EventNpc::EventNpc() : - Chara( ObjKind::EventNpc ) -{ - m_id = 0; - m_status = ActorStatus::Idle; -} - -Core::Entity::EventNpc::~EventNpc() -{ - -} - -Core::Entity::EventNpc::EventNpc( uint32_t enpcId, const Common::FFXIVARR_POSITION3& spawnPos, float rotation ) : - Chara( ObjKind::EventNpc ) -{ - EventNpc::m_nextID++; - m_id = EventNpc::m_nextID; - - m_pos = spawnPos; - m_posOrigin = spawnPos; - - m_targetId = static_cast< uint64_t >( INVALID_GAME_OBJECT_ID ); - - m_maxHp = 150; - m_maxMp = 100; - - m_baseStats.max_hp = m_maxHp; - m_baseStats.max_mp = m_maxMp; - - m_hp = m_maxHp; - m_mp = m_maxMp; - - m_currentStance = Stance::Passive; - - m_eNpcId = enpcId; - - m_status = ActorStatus::Idle; - - m_invincibilityType = InvincibilityType::InvincibilityNone; - m_rot = rotation; - -} - -// spawn this player for pTarget -/*! TODO: Retail additionally sends Look+Models for EventNpcs even though it is not needed, - add when the new exd reader is implemented(also counts for BNPCs) */ -void Core::Entity::EventNpc::spawn( PlayerPtr pTarget ) -{ - ZoneChannelPacket< FFXIVIpcNpcSpawn > spawnPacket( getId(), pTarget->getId() ); - - - spawnPacket.data().pos.x = m_pos.x; - spawnPacket.data().pos.y = m_pos.y; - spawnPacket.data().pos.z = m_pos.z; - - spawnPacket.data().targetId = pTarget->getId(); - spawnPacket.data().hPCurr = 1; - spawnPacket.data().hPMax = 1; - - spawnPacket.data().bNPCBase = m_eNpcId; - spawnPacket.data().bNPCName = m_eNpcId; - spawnPacket.data().spawnIndex = pTarget->getSpawnIdForActorId( getId() ); - - spawnPacket.data().rotation = Math::Util::floatToUInt16Rot( getRotation() ); - - spawnPacket.data().type = static_cast< uint8_t >( m_objKind ); - - pTarget->queuePacket( spawnPacket ); -} - -// despawn -void Core::Entity::EventNpc::despawn( PlayerPtr pTarget ) -{ - pTarget->freePlayerSpawnId( getId() ); - - ActorControlPacket143 controlPacket( m_id, DespawnZoneScreenMsg, 0x04, getId(), 0x01 ); - pTarget->queuePacket( controlPacket ); -} - -uint8_t Core::Entity::EventNpc::getLevel() const -{ - return m_level; -} - -void Core::Entity::EventNpc::resetPos() -{ - m_pos = m_posOrigin; -} - -uint32_t Core::Entity::EventNpc::getEnpcId() const -{ - return m_eNpcId; -} \ No newline at end of file diff --git a/src/servers/sapphire_zone/Actor/EventNpc.h b/src/servers/sapphire_zone/Actor/EventNpc.h deleted file mode 100644 index 854e4453..00000000 --- a/src/servers/sapphire_zone/Actor/EventNpc.h +++ /dev/null @@ -1,42 +0,0 @@ -#ifndef _EVENTNPC_H -#define _EVENTNPC_H - -#include "Chara.h" - -namespace Core { -namespace Entity { - -// class for Mobs inheriting from Chara -class EventNpc : public Chara -{ -public: - EventNpc(); - virtual ~EventNpc() override; - - EventNpc( uint32_t enpcId, const Common::FFXIVARR_POSITION3& spawnPos, float rotation ); - - // send spawn packets to pTarget - void spawn( PlayerPtr pTarget ) override; - - // send despawn packets to pTarget - void despawn( PlayerPtr pTarget ) override; - - uint8_t getLevel() const override; - - void resetPos(); - - uint32_t getEnpcId() const; - -private: - - static uint32_t m_nextID; - Common::FFXIVARR_POSITION3 m_posOrigin; - uint8_t m_level; - uint32_t m_eNpcId; - -}; - -} -} - -#endif diff --git a/src/servers/sapphire_zone/Actor/EventObject.cpp b/src/servers/sapphire_zone/Actor/EventObject.cpp new file mode 100644 index 00000000..9dc54b5b --- /dev/null +++ b/src/servers/sapphire_zone/Actor/EventObject.cpp @@ -0,0 +1,48 @@ +#include "EventObject.h" +#include "Zone/InstanceContent.h" + +Core::Entity::EventObject::EventObject( uint32_t objectId, uint32_t mapLinkId ) : + Core::Entity::Actor( ObjKind::EventObj ), + m_mapLinkId( mapLinkId ), + m_state( 0 ) +{ + m_id = objectId; +} + +Core::Entity::EventObject::EventObject( uint32_t objectId, uint32_t mapLinkId, Common::FFXIVARR_POSITION3 pos ) : + EventObject( objectId, mapLinkId ) +{ + +} + +uint32_t Core::Entity::EventObject::getHierachyId() const +{ + return m_mapLinkId; +} + +void Core::Entity::EventObject::setHierachyId( uint32_t hierachyId ) +{ + m_mapLinkId = hierachyId; +} + +uint8_t Core::Entity::EventObject::getState() const +{ + return m_state; +} + +void Core::Entity::EventObject::setState( uint8_t state ) +{ + m_state = state; + + //m_parentInstance->updateEObj( InstanceObjectPtr( this ) ); +} + +void Core::Entity::EventObject::setParentInstance( Core::InstanceContentPtr instance ) +{ + m_parentInstance = instance; +} + +Core::InstanceContentPtr Core::Entity::EventObject::getParentInstance() const +{ + return m_parentInstance; +} \ No newline at end of file diff --git a/src/servers/sapphire_zone/Actor/InstanceObject.h b/src/servers/sapphire_zone/Actor/EventObject.h similarity index 74% rename from src/servers/sapphire_zone/Actor/InstanceObject.h rename to src/servers/sapphire_zone/Actor/EventObject.h index ed7d4d1a..4a0c8180 100644 --- a/src/servers/sapphire_zone/Actor/InstanceObject.h +++ b/src/servers/sapphire_zone/Actor/EventObject.h @@ -7,11 +7,11 @@ namespace Core { namespace Entity { - class InstanceObject : public Actor + class EventObject : public Actor { public: - InstanceObject( uint32_t objectId, uint32_t mapLinkId ); - InstanceObject( uint32_t objectId, uint32_t mapLinkId, Common::FFXIVARR_POSITION3 pos ); + EventObject( uint32_t objectId, uint32_t mapLinkId ); + EventObject( uint32_t objectId, uint32_t mapLinkId, Common::FFXIVARR_POSITION3 pos ); uint32_t getHierachyId() const; void setHierachyId( uint32_t hierachyId ); diff --git a/src/servers/sapphire_zone/Actor/InstanceObject.cpp b/src/servers/sapphire_zone/Actor/InstanceObject.cpp deleted file mode 100644 index 17b75497..00000000 --- a/src/servers/sapphire_zone/Actor/InstanceObject.cpp +++ /dev/null @@ -1,48 +0,0 @@ -#include "InstanceObject.h" -#include "Zone/InstanceContent.h" - -Core::Entity::InstanceObject::InstanceObject( uint32_t objectId, uint32_t mapLinkId ) : - Core::Entity::Actor( ObjKind::EventObj ), - m_mapLinkId( mapLinkId ), - m_state( 0 ) -{ - m_id = objectId; -} - -Core::Entity::InstanceObject::InstanceObject( uint32_t objectId, uint32_t mapLinkId, Common::FFXIVARR_POSITION3 pos ) : - InstanceObject( objectId, mapLinkId ) -{ - -} - -uint32_t Core::Entity::InstanceObject::getHierachyId() const -{ - return m_mapLinkId; -} - -void Core::Entity::InstanceObject::setHierachyId( uint32_t hierachyId ) -{ - m_mapLinkId = hierachyId; -} - -uint8_t Core::Entity::InstanceObject::getState() const -{ - return m_state; -} - -void Core::Entity::InstanceObject::setState( uint8_t state ) -{ - m_state = state; - - //m_parentInstance->updateInstanceObj( InstanceObjectPtr( this ) ); -} - -void Core::Entity::InstanceObject::setParentInstance( Core::InstanceContentPtr instance ) -{ - m_parentInstance = instance; -} - -Core::InstanceContentPtr Core::Entity::InstanceObject::getParentInstance() const -{ - return m_parentInstance; -} \ No newline at end of file diff --git a/src/servers/sapphire_zone/DebugCommand/DebugCommandHandler.cpp b/src/servers/sapphire_zone/DebugCommand/DebugCommandHandler.cpp index e163da34..ad646e02 100644 --- a/src/servers/sapphire_zone/DebugCommand/DebugCommandHandler.cpp +++ b/src/servers/sapphire_zone/DebugCommand/DebugCommandHandler.cpp @@ -23,7 +23,6 @@ #include "Actor/Player.h" #include "Actor/BattleNpc.h" -#include "Actor/EventNpc.h" #include "Zone/Zone.h" #include "Zone/InstanceContent.h" @@ -379,33 +378,6 @@ void Core::DebugCommandHandler::add( char * data, Entity::Player& player, boost: auto pPe = Network::Packets::make_GamePacket( opcode, 0x30, player.getId(), player.getId() ); player.queuePacket( pPe ); } - else if( subCommand == "eventnpc-self" ) - { - int32_t id; - - sscanf( params.c_str(), "%d", &id ); - - Network::Packets::ZoneChannelPacket< Network::Packets::Server::FFXIVIpcNpcSpawn > spawnPacket( player.getId() ); - spawnPacket.data().type = 3; - spawnPacket.data().pos = player.getPos(); - spawnPacket.data().rotation = player.getRotation(); - spawnPacket.data().bNPCBase = id; - spawnPacket.data().bNPCName = id; - spawnPacket.data().targetId = player.getId(); - player.queuePacket( spawnPacket ); - } - else if( subCommand == "eventnpc" ) - { - int32_t id; - - sscanf( params.c_str(), "%d", &id ); - - auto pENpc = Entity::make_EventNpc( id, player.getPos(), player.getRotation() ); - - auto pZone = player.getCurrentZone(); - pENpc->setCurrentZone( pZone ); - pZone->pushActor( pENpc ); - } else if( subCommand == "actrl" ) { @@ -778,11 +750,11 @@ void Core::DebugCommandHandler::instance( char* data, Entity::Player &player, bo if( !instance ) return; - auto obj = instance->getInstanceObject( objId ); + auto obj = instance->getEObj(objId); if( !obj ) return; - instance->updateInstanceObj( obj ); + instance->updateEObj(obj); } else if( subCommand == "objstate" ) { @@ -795,7 +767,7 @@ void Core::DebugCommandHandler::instance( char* data, Entity::Player &player, bo if( !instance ) return; - auto obj = instance->getInstanceObject( objId ); + auto obj = instance->getEObj(objId); if( !obj ) return; diff --git a/src/servers/sapphire_zone/Forwards.h b/src/servers/sapphire_zone/Forwards.h index 85e07eef..4ff9966a 100644 --- a/src/servers/sapphire_zone/Forwards.h +++ b/src/servers/sapphire_zone/Forwards.h @@ -38,9 +38,7 @@ namespace Core TYPE_FORWARD( Chara ); TYPE_FORWARD( Player ); TYPE_FORWARD( BattleNpc ); - TYPE_FORWARD( EventNpc ); - TYPE_FORWARD( BattleNpcTemplate ); - TYPE_FORWARD( InstanceObject ); + TYPE_FORWARD( EventObject ); } namespace Event diff --git a/src/servers/sapphire_zone/Script/ScriptManager.cpp b/src/servers/sapphire_zone/Script/ScriptManager.cpp index 07f0b18f..5c047257 100644 --- a/src/servers/sapphire_zone/Script/ScriptManager.cpp +++ b/src/servers/sapphire_zone/Script/ScriptManager.cpp @@ -139,12 +139,6 @@ void Core::Scripting::ScriptManager::onPlayerFirstEnterWorld( Entity::Player& pl // } } -bool Core::Scripting::ScriptManager::registerBnpcTemplate( std::string templateName, uint32_t bnpcBaseId, - uint32_t bnpcNameId, uint32_t modelId, std::string aiName ) -{ - return g_serverZone.registerBnpcTemplate( templateName, bnpcBaseId, bnpcNameId, modelId, aiName ); -} - bool Core::Scripting::ScriptManager::onTalk( Entity::Player& player, uint64_t actorId, uint32_t eventId ) { diff --git a/src/servers/sapphire_zone/Script/ScriptManager.h b/src/servers/sapphire_zone/Script/ScriptManager.h index ac423b39..c06fc626 100644 --- a/src/servers/sapphire_zone/Script/ScriptManager.h +++ b/src/servers/sapphire_zone/Script/ScriptManager.h @@ -37,8 +37,6 @@ namespace Core void onPlayerFirstEnterWorld( Entity::Player& player ); - static bool registerBnpcTemplate( std::string templateName, uint32_t bnpcBaseId, uint32_t bnpcNameId, uint32_t modelId, std::string aiName ); - bool onTalk( Entity::Player& player, uint64_t actorId, uint32_t eventId ); bool onEnterTerritory( Entity::Player& player, uint32_t eventId, uint16_t param1, uint16_t param2 ); bool onWithinRange( Entity::Player& player, uint32_t eventId, uint32_t param1, float x, float y, float z ); diff --git a/src/servers/sapphire_zone/Script/Scripts/instances/trials/TheNavel.cpp b/src/servers/sapphire_zone/Script/Scripts/instances/trials/TheNavel.cpp index 66b381c4..16908f83 100644 --- a/src/servers/sapphire_zone/Script/Scripts/instances/trials/TheNavel.cpp +++ b/src/servers/sapphire_zone/Script/Scripts/instances/trials/TheNavel.cpp @@ -9,11 +9,11 @@ public: void onInit( InstanceContent& instance ) override { - auto exit = new Entity::InstanceObject( EXIT_OBJECT, 0, { 0, 0, -10 } ); - instance.registerInstanceObj( Entity::InstanceObjectPtr( exit ) ); + auto exit = new Entity::EventObject( EXIT_OBJECT, 0, { 0, 0, -10 } ); + instance.registerEObj(Entity::InstanceObjectPtr(exit)); - auto start = new Entity::InstanceObject( START_CIRCLE, 4236868, { 0, 0, 24 } ); - instance.registerInstanceObj( Entity::InstanceObjectPtr( start ) ); + auto start = new Entity::EventObject( START_CIRCLE, 4236868, { 0, 0, 24 } ); + instance.registerEObj(Entity::InstanceObjectPtr(start)); } void onUpdate( InstanceContent& instance, uint32_t currTime ) override diff --git a/src/servers/sapphire_zone/ServerZone.cpp b/src/servers/sapphire_zone/ServerZone.cpp index 9f2f3785..f21c48d6 100644 --- a/src/servers/sapphire_zone/ServerZone.cpp +++ b/src/servers/sapphire_zone/ServerZone.cpp @@ -65,34 +65,6 @@ size_t Core::ServerZone::getSessionCount() const return m_sessionMapById.size(); } -bool Core::ServerZone::registerBnpcTemplate( std::string templateName, uint32_t bnpcBaseId, - uint32_t bnpcNameId, uint32_t modelId, std::string aiName ) -{ - - auto it = m_bnpcTemplates.find( templateName ); - - if( it != m_bnpcTemplates.end() ) - { - g_log.error( templateName + " already registered, skipping..." ); - return false; - } - - Entity::BattleNpcTemplatePtr pNpcTemplate( new Entity::BattleNpcTemplate( templateName, bnpcBaseId, bnpcNameId, modelId, aiName ) ); - m_bnpcTemplates[templateName] = pNpcTemplate; - - return true; -} - -Core::Entity::BattleNpcTemplatePtr Core::ServerZone::getBnpcTemplate( std::string templateName ) -{ - auto it = m_bnpcTemplates.find( templateName ); - - if (it != m_bnpcTemplates.end()) - return nullptr; - - return it->second; -} - bool Core::ServerZone::loadSettings( int32_t argc, char* argv[] ) { g_log.info( "Loading config " + m_configPath ); @@ -250,7 +222,6 @@ void Core::ServerZone::mainLoop() { this_thread::sleep_for( chrono::milliseconds( 50 ) ); - auto currTime = Util::getTimeSeconds(); g_territoryMgr.updateTerritoryInstances( currTime ); diff --git a/src/servers/sapphire_zone/ServerZone.h b/src/servers/sapphire_zone/ServerZone.h index acaf0d7e..0dc5dd11 100644 --- a/src/servers/sapphire_zone/ServerZone.h +++ b/src/servers/sapphire_zone/ServerZone.h @@ -8,7 +8,6 @@ #include #include "Forwards.h" -#include "Actor/BattleNpcTemplate.h" namespace Core { @@ -35,11 +34,6 @@ namespace Core { size_t getSessionCount() const; - bool registerBnpcTemplate( std::string templateName, uint32_t bnpcBaseId, - uint32_t bnpcNameId, uint32_t modelId, std::string aiName ); - - Entity::BattleNpcTemplatePtr getBnpcTemplate( std::string templateName ); - void mainLoop(); bool isRunning() const; @@ -66,8 +60,6 @@ namespace Core { std::map< uint32_t, uint32_t > m_zones; - std::map< std::string, Entity::BattleNpcTemplatePtr > m_bnpcTemplates; - }; } diff --git a/src/servers/sapphire_zone/Zone/Zone.cpp b/src/servers/sapphire_zone/Zone/Zone.cpp index c2570b49..87f0e5a9 100644 --- a/src/servers/sapphire_zone/Zone/Zone.cpp +++ b/src/servers/sapphire_zone/Zone/Zone.cpp @@ -19,7 +19,6 @@ #include "Actor/Chara.h" #include "Actor/Player.h" #include "Actor/BattleNpc.h" -#include "Actor/EventNpc.h" #include "Forwards.h" @@ -323,14 +322,6 @@ void Core::Zone::pushActor( Entity::CharaPtr pChara ) pBNpc->setPosition( pBNpc->getPos() ); } - else if( pChara->isEventNpc() ) - { - Entity::EventNpcPtr pENpc = pChara->getAsEventNpc(); - m_EventNpcMap[pENpc->getId()] = pENpc; - pENpc->setPosition( pENpc->getPos() ); - } - - } void Core::Zone::removeActor( Entity::CharaPtr pChara ) @@ -752,7 +743,7 @@ void Core::Zone::updateInRangeSet( Entity::CharaPtr pChara, Cell* pCell ) } } - else if( ( pChara->isBattleNpc() || pChara->isEventNpc() ) && pCurAct->isPlayer() && pChara->isAlive() ) + else if( ( pChara->isBattleNpc() ) && pCurAct->isPlayer() && pChara->isAlive() ) { auto pPlayer = pCurAct->getAsPlayer(); if( pPlayer->isLoadingComplete() ) @@ -807,7 +798,7 @@ void Core::Zone::onInitDirector( Entity::Player& player ) } -void Core::Zone::registerInstanceObj( Entity::InstanceObjectPtr object ) +void Core::Zone::registerEObj( Entity::EventObjectPtr object ) { if( !object ) return; @@ -819,7 +810,7 @@ void Core::Zone::registerInstanceObj( Entity::InstanceObjectPtr object ) g_log.debug( "Registered instance eobj: " + std::to_string( object->getId() ) ); } -Core::Entity::InstanceObjectPtr Core::Zone::getInstanceObject( uint32_t objId ) +Core::Entity::EventObjectPtr Core::Zone::getEObj( uint32_t objId ) { auto obj = m_instanceObjects.find( objId ); if( obj == m_instanceObjects.end() ) @@ -828,7 +819,7 @@ Core::Entity::InstanceObjectPtr Core::Zone::getInstanceObject( uint32_t objId ) return obj->second; } -void Core::Zone::updateInstanceObj( Core::Entity::InstanceObjectPtr object ) +void Core::Zone::updateEObj( Entity::EventObjectPtr object ) { if( !object ) return; diff --git a/src/servers/sapphire_zone/Zone/Zone.h b/src/servers/sapphire_zone/Zone/Zone.h index d9bceda4..7f9f9ceb 100644 --- a/src/servers/sapphire_zone/Zone/Zone.h +++ b/src/servers/sapphire_zone/Zone/Zone.h @@ -6,7 +6,7 @@ #include "Cell.h" #include "CellHandler.h" -#include "Actor/InstanceObject.h" +#include "Actor/EventObject.h" #include "Forwards.h" @@ -35,8 +35,7 @@ protected: std::unordered_map< int32_t, Entity::PlayerPtr > m_playerMap; std::unordered_map< int32_t, Entity::BattleNpcPtr > m_BattleNpcMap; - std::unordered_map< int32_t, Entity::EventNpcPtr > m_EventNpcMap; - std::unordered_map< int32_t, Entity::InstanceObjectPtr > m_instanceObjects; + std::unordered_map< int32_t, Entity::EventObjectPtr > m_instanceObjects; std::set< Entity::BattleNpcPtr > m_BattleNpcDeadMap; @@ -114,9 +113,9 @@ public: void updateSessions( bool changedWeather ); - void registerInstanceObj( Entity::InstanceObjectPtr object ); - Entity::InstanceObjectPtr getInstanceObject( uint32_t objId ); - void updateInstanceObj( Entity::InstanceObjectPtr object ); + void registerEObj( Entity::EventObjectPtr object ); + Entity::EventObjectPtr getEObj( uint32_t objId ); + void updateEObj( Entity::EventObjectPtr object ); InstanceContentPtr getAsInstanceContent();