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https://github.com/SapphireServer/Sapphire.git
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GMRank, name, statuseffectlist updated;
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parent
05ba4fd5a8
commit
3288ed7ca8
3 changed files with 9 additions and 7 deletions
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@ -66,7 +66,7 @@ namespace Packets {
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BlackList = 0x00D4, // updated 4.1
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BlackList = 0x00D4, // updated 4.1
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LogMessage = 0x00D0,
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LogMessage = 0x00D0,
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LinkshellList = 0x00D1,
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LinkshellList = 0x00D1,
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StatusEffectList = 0x00F0,
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StatusEffectList = 0x00FA,
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Effect = 0x00F1,
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Effect = 0x00F1,
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GCAffiliation = 0x00FC,
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GCAffiliation = 0x00FC,
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@ -78,9 +78,9 @@ namespace Packets {
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HateList = 0x011A,
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HateList = 0x011A,
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UpdateClassInfo = 0x011D,
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UpdateClassInfo = 0x011D,
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InitUI = 0x012B, // updated 4.1
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InitUI = 0x012B, // updated 4.1
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PlayerStats = 0x0138, // updated 4.1
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ActorOwner = 0x012D, // updated 4.1
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ActorOwner = 0x012D, // updated 4.1
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PlayerStateFlags = 0x013A, // updated 4.1
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PlayerStateFlags = 0x013A, // updated 4.1
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PlayerStats = 0x0138, // updated 4.1
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PlayerClassInfo = 0x013B, // updated 4.1
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PlayerClassInfo = 0x013B, // updated 4.1
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ModelEquip = 0x013C, // updated 4.1
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ModelEquip = 0x013C, // updated 4.1
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ItemInfo = 0x014C, // updated 4.1
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ItemInfo = 0x014C, // updated 4.1
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@ -340,15 +340,15 @@ struct FFXIVIpcPlayerSpawn : FFXIVIpcBasePacket<PlayerSpawn>
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{
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{
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uint16_t title;
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uint16_t title;
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uint16_t u1b;
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uint16_t u1b;
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uint8_t gmRank;
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uint8_t u2ab;
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uint8_t u2b;
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uint8_t u2b;
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uint8_t u2ab;
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uint8_t gmRank;
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uint8_t onlineStatus;
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uint8_t onlineStatus;
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uint8_t pose;
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uint8_t u3a;
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uint8_t u3b;
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uint8_t u3b;
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uint8_t u3c;
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uint8_t u3c;
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uint8_t u3d;
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uint8_t pose;
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uint32_t u4;
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uint32_t u4;
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@ -726,7 +726,7 @@ struct FFXIVIpcInitUI : FFXIVIpcBasePacket<InitUI>
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uint16_t unknown_005;
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uint16_t unknown_005;
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uint8_t unknown_114;
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uint8_t unknown_114;
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uint8_t padding_114;
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uint8_t padding_114;
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uint8_t unknown_1141[52];
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uint8_t unknown_1141[61];
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uint8_t preNamePadding;
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uint8_t preNamePadding;
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char name[32];
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char name[32];
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uint8_t unknown_54[16];
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uint8_t unknown_54[16];
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@ -48,6 +48,8 @@ namespace Server {
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//m_data.tPMax = 3000;
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//m_data.tPMax = 3000;
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m_data.level = pPlayer->getLevel();
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m_data.level = pPlayer->getLevel();
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m_data.gmRank = pPlayer->getGmRank();
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m_data.gmRank = pPlayer->getGmRank();
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m_data.pose = 0;
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memcpy( m_data.look, pPlayer->getLookArray(), 26 );
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memcpy( m_data.look, pPlayer->getLookArray(), 26 );
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auto item = pPlayer->getInventory()->getItemAt( Inventory::GearSet0, Inventory::EquipSlot::MainHand );
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auto item = pPlayer->getInventory()->getItemAt( Inventory::GearSet0, Inventory::EquipSlot::MainHand );
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