From 347141f1cd3db8024aef7150fb03e9419c807138 Mon Sep 17 00:00:00 2001 From: Lucy <44952533+Skyliegirl33@users.noreply.github.com> Date: Thu, 19 Jan 2023 20:18:14 +0100 Subject: [PATCH] Use discardItem instead of dropInventoryItem --- src/world/Action/ItemAction.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/world/Action/ItemAction.cpp b/src/world/Action/ItemAction.cpp index fb84c355..f2d51d86 100644 --- a/src/world/Action/ItemAction.cpp +++ b/src/world/Action/ItemAction.cpp @@ -86,5 +86,5 @@ void ItemAction::handleMountItem() auto player = getSourceChara()->getAsPlayer(); player->unlockMount( m_itemAction->data().Calcu0Arg[ 0 ] ); - player->dropInventoryItem( static_cast< Common::InventoryType >( m_itemSourceContainer ), static_cast< uint8_t >( m_itemSourceSlot ) ); + player->discardItem( m_itemSourceContainer, m_itemSourceSlot ); } \ No newline at end of file