From 02244211c486e72fb32bbc10d3210caab072b10a Mon Sep 17 00:00:00 2001 From: goaaats Date: Sat, 7 Jul 2018 14:06:10 +0200 Subject: [PATCH] Correctly initialize m_targetId in Chara --- src/servers/sapphire_zone/Actor/Chara.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/servers/sapphire_zone/Actor/Chara.cpp b/src/servers/sapphire_zone/Actor/Chara.cpp index 64a673d3..4fbc8716 100644 --- a/src/servers/sapphire_zone/Actor/Chara.cpp +++ b/src/servers/sapphire_zone/Actor/Chara.cpp @@ -34,7 +34,8 @@ using namespace Core::Network::Packets::Server; using namespace Core::Network::ActorControl; Core::Entity::Chara::Chara( ObjKind type ) : - Actor( type ) + Actor( type ), + m_targetId( INVALID_GAME_OBJECT_ID ) { // initialize the free slot queue for( uint8_t i = 0; i < MAX_STATUS_EFFECTS; i++ )