From 351dd9792a9bd24b808765f95813c35a0d5065c3 Mon Sep 17 00:00:00 2001 From: Perize Date: Sat, 9 Dec 2017 13:55:55 +0900 Subject: [PATCH] Use zonepacketnew instead --- src/servers/Server_Zone/Network/Handlers/PacketHandlers.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/servers/Server_Zone/Network/Handlers/PacketHandlers.cpp b/src/servers/Server_Zone/Network/Handlers/PacketHandlers.cpp index d3734e6f..4fc80e64 100644 --- a/src/servers/Server_Zone/Network/Handlers/PacketHandlers.cpp +++ b/src/servers/Server_Zone/Network/Handlers/PacketHandlers.cpp @@ -601,7 +601,7 @@ void Core::Network::GameConnection::tellHandler( const Packets::GamePacket& inPa void Core::Network::GameConnection::performNoteHandler( const Packets::GamePacket& inPacket, Entity::Player& player ) { - GamePacketNew< FFXIVIpcPerformNote, ServerZoneIpcType > performPacket( player.getId() ); + ZoneChannelPacket< FFXIVIpcPerformNote > performPacket( player.getId() ); auto inVal = inPacket.getDataAt( 0x20 ); memcpy( &performPacket.data().data[0], inVal, 32 );