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1 changed files with 2 additions and 2 deletions
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@ -2,10 +2,10 @@
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#include "../ScriptObject.h"
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#include <Actor/Player.h>
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class ActionSprint3 : public ActionScript
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class ActionReturn6 : public ActionScript
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{
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public:
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ActionSprint3() : ActionScript( 3 )
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ActionReturn6() : ActionScript( 6 )
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{}
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void onCastFinish( Core::Entity::Player& player, Core::Entity::Chara& targetActor ) override
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