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fix wrong value used to determine armory container for swapped out equipment.
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1 changed files with 3 additions and 1 deletions
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@ -862,7 +862,9 @@ void Sapphire::Entity::Player::swapItem( uint16_t fromInventoryId, uint8_t fromS
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&& !World::Manager::ItemMgr::isArmory( fromInventoryId ) )
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&& !World::Manager::ItemMgr::isArmory( fromInventoryId ) )
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{
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{
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updateContainer( fromInventoryId, fromSlotId, nullptr );
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updateContainer( fromInventoryId, fromSlotId, nullptr );
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fromInventoryId = World::Manager::ItemMgr::getCharaEquipSlotCategoryToArmoryId( static_cast< Common::EquipSlotCategory >( toSlot ) );
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auto& exdData = Common::Service< Data::ExdDataGenerated >::ref();
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auto itemInfo = exdData.get< Sapphire::Data::Item >( toItem->getId() );
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fromInventoryId = World::Manager::ItemMgr::getCharaEquipSlotCategoryToArmoryId( static_cast< Common::EquipSlotCategory >( itemInfo->equipSlotCategory ) );
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fromSlotId = static_cast < uint8_t >( m_storageMap[ fromInventoryId ]->getFreeSlot() );
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fromSlotId = static_cast < uint8_t >( m_storageMap[ fromInventoryId ]->getFreeSlot() );
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}
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}
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