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Update PlayerSql.cpp
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@ -205,7 +205,7 @@ bool Sapphire::Entity::Player::load( uint32_t charId, World::SessionPtr pSession
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m_pCell = nullptr;
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if( !loadActiveQuests() || !loadClassData() || !loadSearchInfo() || loadHuntingLog() )
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if( !loadActiveQuests() || !loadClassData() || !loadSearchInfo() || !loadHuntingLog() )
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Logger::error( "Player #{0} data corrupt!", char_id_str );
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m_maxHp = getMaxHp();
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