mirror of
https://github.com/SapphireServer/Sapphire.git
synced 2025-05-27 11:57:45 +00:00
clean up
This commit is contained in:
parent
a5884fd604
commit
384404bb33
5 changed files with 6 additions and 9 deletions
|
@ -496,7 +496,7 @@ void Action::Action::buildEffects()
|
|||
{
|
||||
auto dmg = calcDamage( isCorrectCombo() ? m_lutEntry.damageComboPotency : m_lutEntry.damagePotency );
|
||||
dmg.first = Math::CalcStats::applyDamageReceiveMultiplier( *actor, dmg.first, m_actionData->attackType );
|
||||
m_effectBuilder->damage( actor, actor, dmg.first, m_actionData->attackType, dmg.second );
|
||||
m_effectBuilder->damage( actor, actor, dmg.first, dmg.second );
|
||||
|
||||
if( dmg.first > 0 )
|
||||
actor->onActionHostile( m_pSource );
|
||||
|
|
|
@ -63,10 +63,10 @@ void EffectBuilder::restoreMP( Entity::CharaPtr& target, Entity::CharaPtr& resto
|
|||
moveToResultList( target, nextResult );
|
||||
}
|
||||
|
||||
void EffectBuilder::damage( Entity::CharaPtr& effectTarget, Entity::CharaPtr& damagingTarget, uint32_t amount, int8_t attackType, Common::ActionHitSeverityType severity, Common::ActionEffectResultFlag flag )
|
||||
void EffectBuilder::damage( Entity::CharaPtr& effectTarget, Entity::CharaPtr& damagingTarget, uint32_t amount, Common::ActionHitSeverityType severity, Common::ActionEffectResultFlag flag )
|
||||
{
|
||||
EffectResultPtr nextResult = make_EffectResult( damagingTarget, nullptr, getResultDelayMs() );
|
||||
nextResult->damage( amount, attackType, severity, flag );
|
||||
nextResult->damage( amount, severity, flag );
|
||||
moveToResultList( effectTarget, nextResult );
|
||||
}
|
||||
|
||||
|
|
|
@ -18,7 +18,7 @@ namespace Sapphire::World::Action
|
|||
void restoreMP( Entity::CharaPtr& effectTarget, Entity::CharaPtr& restoringTarget, uint32_t amount,
|
||||
Common::ActionEffectResultFlag flag = Common::ActionEffectResultFlag::None);
|
||||
|
||||
void damage( Entity::CharaPtr& effectTarget, Entity::CharaPtr& damagingTarget, uint32_t amount, int8_t attackType,
|
||||
void damage( Entity::CharaPtr& effectTarget, Entity::CharaPtr& damagingTarget, uint32_t amount,
|
||||
Common::ActionHitSeverityType severity = Common::ActionHitSeverityType::NormalDamage,
|
||||
Common::ActionEffectResultFlag flag = Common::ActionEffectResultFlag::None);
|
||||
|
||||
|
|
|
@ -18,7 +18,6 @@ EffectResult::EffectResult( Entity::CharaPtr target, Entity::CharaPtr source, ui
|
|||
m_param0( 0 ),
|
||||
m_param1( 0 ),
|
||||
m_param2( 0 ),
|
||||
m_attackType( -1 ),
|
||||
m_flag( Common::ActionEffectResultFlag::None )
|
||||
{
|
||||
|
||||
|
@ -44,12 +43,11 @@ uint64_t EffectResult::getDelay()
|
|||
return m_delayMs;
|
||||
}
|
||||
|
||||
void EffectResult::damage( uint32_t amount, int8_t attackType, Common::ActionHitSeverityType severity, Common::ActionEffectResultFlag flag )
|
||||
void EffectResult::damage( uint32_t amount, Common::ActionHitSeverityType severity, Common::ActionEffectResultFlag flag )
|
||||
{
|
||||
m_param0 = static_cast< uint8_t >( severity );
|
||||
m_value = amount;
|
||||
m_flag = flag;
|
||||
m_attackType = attackType;
|
||||
|
||||
m_type = Common::ActionEffectType::Damage;
|
||||
}
|
||||
|
|
|
@ -15,7 +15,7 @@ namespace Sapphire::World::Action
|
|||
public:
|
||||
explicit EffectResult( Entity::CharaPtr target, Entity::CharaPtr source, uint64_t delayMs );
|
||||
|
||||
void damage( uint32_t amount, int8_t attackType, Common::ActionHitSeverityType severity, Common::ActionEffectResultFlag flag = Common::ActionEffectResultFlag::None );
|
||||
void damage( uint32_t amount, Common::ActionHitSeverityType severity, Common::ActionEffectResultFlag flag = Common::ActionEffectResultFlag::None );
|
||||
void heal( uint32_t amount, Common::ActionHitSeverityType severity, Common::ActionEffectResultFlag flag = Common::ActionEffectResultFlag::None );
|
||||
void restoreMP( uint32_t amount, Common::ActionEffectResultFlag flag = Common::ActionEffectResultFlag::None );
|
||||
void startCombo( uint16_t actionId );
|
||||
|
@ -47,7 +47,6 @@ namespace Sapphire::World::Action
|
|||
|
||||
uint32_t m_value;
|
||||
uint32_t m_value2;
|
||||
int8_t m_attackType;
|
||||
Common::ActionEffectResultFlag m_flag;
|
||||
};
|
||||
}
|
||||
|
|
Loading…
Add table
Reference in a new issue