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clean up
This commit is contained in:
parent
a5884fd604
commit
384404bb33
5 changed files with 6 additions and 9 deletions
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@ -496,7 +496,7 @@ void Action::Action::buildEffects()
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{
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{
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auto dmg = calcDamage( isCorrectCombo() ? m_lutEntry.damageComboPotency : m_lutEntry.damagePotency );
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auto dmg = calcDamage( isCorrectCombo() ? m_lutEntry.damageComboPotency : m_lutEntry.damagePotency );
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dmg.first = Math::CalcStats::applyDamageReceiveMultiplier( *actor, dmg.first, m_actionData->attackType );
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dmg.first = Math::CalcStats::applyDamageReceiveMultiplier( *actor, dmg.first, m_actionData->attackType );
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m_effectBuilder->damage( actor, actor, dmg.first, m_actionData->attackType, dmg.second );
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m_effectBuilder->damage( actor, actor, dmg.first, dmg.second );
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if( dmg.first > 0 )
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if( dmg.first > 0 )
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actor->onActionHostile( m_pSource );
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actor->onActionHostile( m_pSource );
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@ -63,10 +63,10 @@ void EffectBuilder::restoreMP( Entity::CharaPtr& target, Entity::CharaPtr& resto
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moveToResultList( target, nextResult );
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moveToResultList( target, nextResult );
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}
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}
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void EffectBuilder::damage( Entity::CharaPtr& effectTarget, Entity::CharaPtr& damagingTarget, uint32_t amount, int8_t attackType, Common::ActionHitSeverityType severity, Common::ActionEffectResultFlag flag )
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void EffectBuilder::damage( Entity::CharaPtr& effectTarget, Entity::CharaPtr& damagingTarget, uint32_t amount, Common::ActionHitSeverityType severity, Common::ActionEffectResultFlag flag )
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{
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{
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EffectResultPtr nextResult = make_EffectResult( damagingTarget, nullptr, getResultDelayMs() );
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EffectResultPtr nextResult = make_EffectResult( damagingTarget, nullptr, getResultDelayMs() );
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nextResult->damage( amount, attackType, severity, flag );
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nextResult->damage( amount, severity, flag );
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moveToResultList( effectTarget, nextResult );
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moveToResultList( effectTarget, nextResult );
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}
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}
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@ -18,7 +18,7 @@ namespace Sapphire::World::Action
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void restoreMP( Entity::CharaPtr& effectTarget, Entity::CharaPtr& restoringTarget, uint32_t amount,
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void restoreMP( Entity::CharaPtr& effectTarget, Entity::CharaPtr& restoringTarget, uint32_t amount,
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Common::ActionEffectResultFlag flag = Common::ActionEffectResultFlag::None);
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Common::ActionEffectResultFlag flag = Common::ActionEffectResultFlag::None);
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void damage( Entity::CharaPtr& effectTarget, Entity::CharaPtr& damagingTarget, uint32_t amount, int8_t attackType,
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void damage( Entity::CharaPtr& effectTarget, Entity::CharaPtr& damagingTarget, uint32_t amount,
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Common::ActionHitSeverityType severity = Common::ActionHitSeverityType::NormalDamage,
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Common::ActionHitSeverityType severity = Common::ActionHitSeverityType::NormalDamage,
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Common::ActionEffectResultFlag flag = Common::ActionEffectResultFlag::None);
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Common::ActionEffectResultFlag flag = Common::ActionEffectResultFlag::None);
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@ -18,7 +18,6 @@ EffectResult::EffectResult( Entity::CharaPtr target, Entity::CharaPtr source, ui
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m_param0( 0 ),
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m_param0( 0 ),
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m_param1( 0 ),
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m_param1( 0 ),
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m_param2( 0 ),
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m_param2( 0 ),
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m_attackType( -1 ),
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m_flag( Common::ActionEffectResultFlag::None )
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m_flag( Common::ActionEffectResultFlag::None )
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{
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{
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@ -44,12 +43,11 @@ uint64_t EffectResult::getDelay()
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return m_delayMs;
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return m_delayMs;
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}
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}
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void EffectResult::damage( uint32_t amount, int8_t attackType, Common::ActionHitSeverityType severity, Common::ActionEffectResultFlag flag )
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void EffectResult::damage( uint32_t amount, Common::ActionHitSeverityType severity, Common::ActionEffectResultFlag flag )
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{
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{
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m_param0 = static_cast< uint8_t >( severity );
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m_param0 = static_cast< uint8_t >( severity );
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m_value = amount;
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m_value = amount;
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m_flag = flag;
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m_flag = flag;
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m_attackType = attackType;
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m_type = Common::ActionEffectType::Damage;
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m_type = Common::ActionEffectType::Damage;
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}
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}
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@ -15,7 +15,7 @@ namespace Sapphire::World::Action
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public:
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public:
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explicit EffectResult( Entity::CharaPtr target, Entity::CharaPtr source, uint64_t delayMs );
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explicit EffectResult( Entity::CharaPtr target, Entity::CharaPtr source, uint64_t delayMs );
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void damage( uint32_t amount, int8_t attackType, Common::ActionHitSeverityType severity, Common::ActionEffectResultFlag flag = Common::ActionEffectResultFlag::None );
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void damage( uint32_t amount, Common::ActionHitSeverityType severity, Common::ActionEffectResultFlag flag = Common::ActionEffectResultFlag::None );
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void heal( uint32_t amount, Common::ActionHitSeverityType severity, Common::ActionEffectResultFlag flag = Common::ActionEffectResultFlag::None );
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void heal( uint32_t amount, Common::ActionHitSeverityType severity, Common::ActionEffectResultFlag flag = Common::ActionEffectResultFlag::None );
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void restoreMP( uint32_t amount, Common::ActionEffectResultFlag flag = Common::ActionEffectResultFlag::None );
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void restoreMP( uint32_t amount, Common::ActionEffectResultFlag flag = Common::ActionEffectResultFlag::None );
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void startCombo( uint16_t actionId );
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void startCombo( uint16_t actionId );
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@ -47,7 +47,6 @@ namespace Sapphire::World::Action
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uint32_t m_value;
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uint32_t m_value;
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uint32_t m_value2;
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uint32_t m_value2;
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int8_t m_attackType;
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Common::ActionEffectResultFlag m_flag;
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Common::ActionEffectResultFlag m_flag;
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};
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};
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}
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}
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