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This commit is contained in:
Rushi 2021-12-01 21:44:25 +01:00
commit 384e517316
6 changed files with 23 additions and 24 deletions

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@ -616,6 +616,7 @@ namespace Component::Excel
struct Emote
{
EmoteTextStruct Text;
uint32_t Unknown;
int32_t TimelineID;
int32_t TimelineID_Begin;
int32_t TimelineID_End;

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@ -698,14 +698,16 @@ namespace Sapphire::Network::Packets::WorldPackets::Server
uint8_t LinkFamily;
uint8_t LinkParent;
uint8_t PoseEmote;
uint8_t __padding3;
uint16_t Flag;
uint8_t __padding2;
uint32_t Flag;
uint8_t __padding4;
Common::StatusWork Status[30];
MountStruct Mount;
uint8_t Name[32];
uint8_t Customize[26];
uint8_t __padding3;
uint8_t __padding4;
uint8_t __padding5;
uint8_t __padding6;
uint32_t Equipment[10];
float Pos[3];
uint8_t FreeCompanyTag[6];

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@ -998,7 +998,12 @@ void Sapphire::Entity::Player::spawn( Entity::PlayerPtr pTarget )
{
Logger::debug( "[{0}] Spawning {1} for {2}", pTarget->getId(), getName(), pTarget->getName() );
pTarget->queuePacket( std::make_shared< PlayerSpawnPacket >( *this, *pTarget ) );
auto spawnPacket = std::make_shared< PlayerSpawnPacket >( *this, *pTarget );
FILE *fp;
fp = fopen( "spawnPacket1.bin", "wb" );
fwrite( spawnPacket->getData().data(), spawnPacket->getData().size(), 1, fp );
fclose( fp );
pTarget->queuePacket( spawnPacket );
}
// despawn
@ -1628,10 +1633,6 @@ void Sapphire::Entity::Player::sendZonePackets()
queuePacket( contentFinderList );
auto statusPacket = makePlayerSetup( *this );
/*FILE *fp;
fp = fopen( "statusDump.bin", "wb" );
fwrite( statusPacket->getData().data(), statusPacket->getData().size(), 1, fp );
fclose( fp );*/
queuePacket( statusPacket );

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@ -432,21 +432,16 @@ void Sapphire::Network::GameConnection::newDiscoveryHandler( const Packets::FFXI
void Sapphire::Network::GameConnection::loginHandler( const Packets::FFXIVARR_PACKET_RAW& inPacket,
Entity::Player& player )
void Sapphire::Network::GameConnection::loginHandler( const Packets::FFXIVARR_PACKET_RAW& inPacket, Entity::Player& player )
{
auto& teriMgr = Common::Service< World::Manager::TerritoryMgr >::ref();
teriMgr.joinWorld( player );
// init handler means this is a login procedure
player.setIsLogin( true );
player.sendZonePackets();
teriMgr.joinWorld( player );
}
void Sapphire::Network::GameConnection::getBlacklistHandler( const Packets::FFXIVARR_PACKET_RAW& inPacket,
Entity::Player& player )
void Sapphire::Network::GameConnection::getBlacklistHandler( const Packets::FFXIVARR_PACKET_RAW& inPacket, Entity::Player& player )
{
const auto packet = ZoneChannelPacket< Client::FFXIVIpcGetBlacklist >( inPacket );
auto& data = packet.data();

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@ -42,7 +42,8 @@ namespace Sapphire::Network::Packets::WorldPackets::Server
m_data.Lv = player.getLevel();
m_data.GMRank = player.getGmRank();
m_data.ModeArgs = player.getPose();
m_data.ModeArgs = player.getPersistentEmote();
m_data.PoseEmote = player.getPose();
if( player.isDirectorInitialized() )
{
@ -78,8 +79,8 @@ namespace Sapphire::Network::Packets::WorldPackets::Server
m_data.Title = player.getTitle();
m_data.Voice = player.getVoiceId();
//m_data.activeMinion = player.getCurrentCompanion();
//m_data.activeMinion = 0;
m_data.Companion = player.getCurrentCompanion();
m_data.Mount.Id = player.getCurrentMount();
m_data.OnlineStatus = static_cast< uint8_t >( player.getOnlineStatus() );
@ -90,7 +91,7 @@ namespace Sapphire::Network::Packets::WorldPackets::Server
m_data.ObjType = 4;
if( target.getId() == player.getId() )
{
m_data.Index = 0x00;
m_data.Index = 0;
}
else
{
@ -128,7 +129,6 @@ namespace Sapphire::Network::Packets::WorldPackets::Server
}
// m_data.currentMount = player.getCurrentMount();
// m_data.persistentEmote = player.getPersistentEmote();
m_data.MainTarget = player.getTargetId();
//m_data.type = 1;

View file

@ -508,7 +508,7 @@ void Sapphire::Territory::updateSessions( uint64_t tickCount, bool changedWeathe
// this session is not linked to this area anymore, remove it from zone session list
if( ( !pPlayer->getCurrentTerritory() ) || ( pPlayer->getCurrentTerritory() != shared_from_this() ) )
{
Logger::debug( "removeActor( pPlayer );" );
Logger::debug( "[{}] removeActor( pPlayer );", pPlayer->getId() );
removeActor( pPlayer );
return;
}
@ -733,12 +733,12 @@ void Sapphire::Territory::updateInRangeSet( Entity::GameObjectPtr pActor, CellPt
void Sapphire::Territory::onPlayerZoneIn( Entity::Player& player )
{
Logger::debug( "Territory::onEnterTerritory: Territory#{0}|{1}, Entity#{2}", getGuId(), getTerritoryTypeId(), player.getId() );
Logger::debug( "[{2}] Territory::onEnterTerritory: Territory#{0}|{1}", getGuId(), getTerritoryTypeId(), player.getId() );
}
void Sapphire::Territory::onLeaveTerritory( Entity::Player& player )
{
Logger::debug( "Territory::onLeaveTerritory: Territory#{0}|{1}, Entity#{2}", getGuId(), getTerritoryTypeId(), player.getId() );
Logger::debug( "[{2}] Territory::onLeaveTerritory: Territory#{0}|{1}", getGuId(), getTerritoryTypeId(), player.getId() );
}
void Sapphire::Territory::onUpdate( uint64_t tickCount )