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Merge branch 'master' of https://github.com/SapphireServer/Sapphire into actions-war

This commit is contained in:
Rushi 2024-06-20 22:30:26 +02:00
commit 390426aff4
21 changed files with 323 additions and 27 deletions

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@ -3,6 +3,7 @@
#include <iomanip>
#include <sstream>
#include <vector>
#include <cstdint>
namespace xiv::utils::bparse
{

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@ -5,6 +5,7 @@
#include <iomanip>
#include <sstream>
#include <vector>
#include <cstdint>
namespace xivps3::utils::bparse
{

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@ -4,6 +4,7 @@
#include <list>
#include <map>
#include <iostream>
#include <cstdint>
namespace Mysql
{

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@ -27,6 +27,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include <iostream>
#include <sstream>
#include <cstdint>
#include <mysql.h>
//using MYSQL_FIELD = st_mysql_field;

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@ -244,12 +244,14 @@ void createAccount( shared_ptr< HttpServer::Response > response, shared_ptr< Htt
std::string sId;
if( g_sapphireAPI.createAccount( user, pass, sId ) )
{
// todo: construct proper json object here
std::string json_string = "{\"sId\":\"" + sId +
"\", \"lobbyHost\":\"" +
m_config.global.network.lobbyHost +
"\", \"frontierHost\":\"" +
m_config.global.network.restHost + "\"}";
nlohmann::json response_json = {
{"sId", sId},
{"lobbyHost", m_config.global.network.lobbyHost},
{"frontierHost", m_config.global.network.restHost},
{"lobbyPort", m_config.global.network.lobbyPort}
};
std::string json_string = response_json.dump();
*response << buildHttpResponse( 200, json_string, JSON );
}
else
@ -277,12 +279,15 @@ void login( shared_ptr< HttpServer::Response > response, shared_ptr< HttpServer:
// reloadConfig();
if( g_sapphireAPI.login( user, pass, sId ) )
{
// todo: build proper json object and stringify it
std::string json_string = "{\"sId\":\"" + sId +
"\", \"lobbyHost\":\"" +
m_config.global.network.lobbyHost +
"\", \"frontierHost\":\"" +
m_config.global.network.restHost + "\"}";
nlohmann::json response_json = {
{"sId", sId},
{"lobbyHost", m_config.global.network.lobbyHost},
{"frontierHost", m_config.global.network.restHost},
{"lobbyPort", m_config.global.network.lobbyPort}
};
std::string json_string = response_json.dump();
*response << buildHttpResponse( 200, json_string, JSON );
}
else
@ -294,7 +299,6 @@ void login( shared_ptr< HttpServer::Response > response, shared_ptr< HttpServer:
*response << buildHttpResponse( 500 );
Logger::error( e.what() );
}
}
void deleteCharacter( shared_ptr< HttpServer::Response > response, shared_ptr< HttpServer::Request > request )

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@ -1058,6 +1058,7 @@ namespace Sapphire::Common
ItemActionCompanion = 853,
ItemActionVFX2 = 944,
ItemActionMount = 1322,
ItemActionSong = 5845,
};
enum ActionEffectDisplayType : uint8_t
@ -1824,6 +1825,7 @@ namespace Sapphire::Common
{
uint16_t targetAetheryte;
uint16_t cost;
bool useAetheryteTicket{ false };
};
enum EventSceneError : uint8_t

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@ -1,6 +1,7 @@
#pragma once
#include <string>
#include <cstdint>
namespace Sapphire::Common::Util
{

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@ -22,6 +22,7 @@ public:
auto teleportQuery = pPlayer->getTeleportQuery();
if( pPlayer->getCurrency( Common::CurrencyType::Gil ) < teleportQuery.cost ||
teleportQuery.useAetheryteTicket && !pPlayer->removeItem( 7569 ) ||
teleportQuery.targetAetheryte == 0 )
{
action.interrupt();

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@ -62,10 +62,18 @@ public:
// eventParam4 (or params[1] if using EventPlay8, which is actually used on retail) anything bigger than 1 will show select instance menu item
eventMgr().playScene( player, eventId, 0, 1, { 1, 2 }, [ this ]( Entity::Player& player, const Event::SceneResult& result )
{
if( result.numOfResults == 1 ) // set homepoint
if( result.numOfResults == 1 )
{
player.setHomepoint( result.eventId & 0xFFFF );
eventMgr().sendEventNotice( player, result.eventId, 2, 0xEA, 0, 0 );
auto cmd = result.getResult( 0 );
if( cmd == 1 ) // set homepoint
{
player.setHomepoint( result.eventId & 0xFFFF );
eventMgr().sendEventNotice( player, result.eventId, 2, 0xEA, 0, 0 );
}
else if( cmd == 5 )
{
//TODO: Housing teleport selection
}
}
else if( result.numOfResults == 2 ) // aethernet access
{

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@ -0,0 +1,105 @@
// This is an automatically generated C++ script template
// Content needs to be added by hand to make it function
// In order for this script to be loaded, move it to the correct folder in <root>/scripts/
#include "Manager/EventMgr.h"
#include <Actor/Player.h>
#include <ScriptObject.h>
#include <Service.h>
// Quest Script: ClsCnj998_00133
// Quest Name: Way of the Conjurer
// Quest ID: 65669
// Start NPC: 1000323 (Madelle)
// End NPC: 1000692 (E-Sumi-Yan)
using namespace Sapphire;
class ClsCnj998 : public Sapphire::ScriptAPI::QuestScript
{
private:
// Basic quest information
// Quest vars / flags used
// UI8AL
/// Countable Num: 1 Seq: 255 Event: 1 Listener: 1000692
// Steps in this quest ( 0 is before accepting,
// 1 is first, 255 means ready for turning it in
enum Sequence : uint8_t
{
Seq0 = 0,
SeqFinish = 255,
};
// Entities found in the script data of the quest
static constexpr auto Actor0 = 1000323;// Madelle ( Pos: -234.028000 -4.000220 -11.062800 Teri: 133 )
static constexpr auto Actor1 = 1000692;// E-sumi-yan ( Pos: -258.808014 -5.773500 -27.237400 Teri: 133 )
static constexpr auto Classjob = 6;
static constexpr auto GearsetUnlock = 1905;
static constexpr auto LogmessageMonsterNotePageUnlock = 1009;
static constexpr auto UnlockImageClassCnj = 25;
public:
ClsCnj998() : Sapphire::ScriptAPI::QuestScript( 65669 ){};
~ClsCnj998() = default;
//////////////////////////////////////////////////////////////////////
// Event Handlers
void onTalk( World::Quest& quest, Entity::Player& player, uint64_t actorId ) override
{
switch( actorId )
{
case Actor0:
{
if( quest.getSeq() == Seq0 )
Scene00000( quest, player );
break;
}
case Actor1:
{
if( quest.getSeq() == SeqFinish )
Scene00001( quest, player );
break;
}
}
}
private:
//////////////////////////////////////////////////////////////////////
// Available Scenes in this quest, not necessarly all are used
//////////////////////////////////////////////////////////////////////
void Scene00000( World::Quest& quest, Entity::Player& player )
{
eventMgr().playQuestScene( player, getId(), 0, HIDE_HOTBAR, bindSceneReturn( &ClsCnj998::Scene00000Return ) );
}
void Scene00000Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
{
if( result.getResult( 0 ) == 1 )// accept quest
{
quest.setSeq( SeqFinish );
}
}
//////////////////////////////////////////////////////////////////////
void Scene00001( World::Quest& quest, Entity::Player& player )
{
eventMgr().playQuestScene( player, getId(), 1, FADE_OUT | HIDE_UI, bindSceneReturn( &ClsCnj998::Scene00001Return ) );
}
void Scene00001Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
{
if( result.getResult( 0 ) == 1 )
{
player.finishQuest( getId() );
player.setLevelForClass( 1, Sapphire::Common::ClassJob::Conjurer );
player.addGearSet();
}
}
};
EXPOSE_SCRIPT( ClsCnj998 );

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@ -0,0 +1,72 @@
// This is an automatically generated C++ script template
// Content needs to be added by hand to make it function
// In order for this script to be loaded, move it to the correct folder in <root>/scripts/
#include "Manager/EventMgr.h"
#include <Actor/Player.h>
#include <ScriptObject.h>
#include <Service.h>
// Quest Script: ClsCnj999_00182
// Quest Name: So You Want to Be a Conjurer
// Quest ID: 65718
// Start NPC: 1000323 (Madelle)
// End NPC: 1000323 (Madelle)
using namespace Sapphire;
class ClsCnj999 : public Sapphire::ScriptAPI::QuestScript
{
private:
// Basic quest information
// Quest vars / flags used
// Steps in this quest ( 0 is before accepting,
// 1 is first, 255 means ready for turning it in
enum Sequence : uint8_t
{
};
static constexpr auto Actor0 = 1000323;
// Entities found in the script data of the quest
public:
ClsCnj999() : Sapphire::ScriptAPI::QuestScript( 65718 ){};
~ClsCnj999() = default;
//////////////////////////////////////////////////////////////////////
// Event Handlers
void onTalk( World::Quest& quest, Entity::Player& player, uint64_t actorId ) override
{
switch( actorId )
{
case Actor0:
{
Scene00000( quest, player );
break;
}
}
}
private:
//////////////////////////////////////////////////////////////////////
// Available Scenes in this quest, not necessarly all are used
//////////////////////////////////////////////////////////////////////
void Scene00000( World::Quest& quest, Entity::Player& player )
{
eventMgr().playQuestScene( player, getId(), 0, HIDE_HOTBAR, bindSceneReturn( &ClsCnj999::Scene00000Return ) );
}
void Scene00000Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
{
if( result.getResult( 0 ) == 1 )
{
player.finishQuest( getId(), 0 );
}
}
};
EXPOSE_SCRIPT( ClsCnj999 );

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@ -96,8 +96,6 @@ class SubFst009 : public Sapphire::ScriptAPI::QuestScript
{
if (result.getResult(0) == 1)
Scene00100(quest, player);
else
Scene00099(quest, player);
}
//////////////////////////////////////////////////////////////////////

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@ -67,8 +67,11 @@ public:
case Enemy0:
{
auto currentKC = quest.getUI8AL();
quest.setUI8AL( currentKC + 1 );
eventMgr().sendEventNotice( player, getId(), 0, 2, currentKC + 1, 6 );
if( currentKC < 6 )
{
quest.setUI8AL( currentKC + 1 );
eventMgr().sendEventNotice( player, getId(), 0, 2, currentKC + 1, 6 );
}
if( currentKC + 1 >= 6 )
quest.setSeq( SeqFinish );

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@ -67,6 +67,13 @@ void ItemAction::execute()
break;
}
case Common::ItemActionType::ItemActionSong:
{
handleSongItem();
break;
}
}
}
@ -102,4 +109,12 @@ void ItemAction::handleMountItem()
player->unlockMount( m_itemAction->data().Calcu0Arg[ 0 ] );
player->dropInventoryItem( static_cast< Common::InventoryType >( m_itemSourceContainer ), static_cast< uint8_t >( m_itemSourceSlot ) );
}
void ItemAction::handleSongItem()
{
auto player = getSourceChara()->getAsPlayer();
player->learnSong( m_itemAction->data().Calcu0Arg[ 0 ], m_id );
player->dropInventoryItem( static_cast< Common::InventoryType >( m_itemSourceContainer ), static_cast< uint8_t >( m_itemSourceSlot ) );
}

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@ -31,6 +31,8 @@ namespace Sapphire::World::Action
void handleMountItem();
void handleSongItem();
private:
std::shared_ptr< Excel::ExcelStruct< Excel::ItemAction > > m_itemAction;

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@ -1200,7 +1200,7 @@ void Player::setTitle( uint16_t titleId )
uint8_t value;
Util::valueToFlagByteIndexValue( titleId, value, index );
if( ( m_titleList[ index ] & value ) == 0 ) // Player doesn't have title - bail
if( ( m_titleList[ index ] & value ) == 0 && titleId != 0 ) // Player doesn't have title and is not "no title" - bail
return;
m_activeTitle = titleId;
@ -1384,7 +1384,7 @@ bool Player::isDirectorInitialized() const
return m_directorInitialized;
}
void Player::teleportQuery( uint16_t aetheryteId )
void Player::teleportQuery( uint16_t aetheryteId, bool useAetheryteTicket )
{
auto& exdData = Common::Service< Data::ExdData >::ref();
// TODO: only register this action if enough gil is in possession
@ -1395,8 +1395,9 @@ void Player::teleportQuery( uint16_t aetheryteId )
auto fromAetheryte = exdData.getRow< Excel::Aetheryte >( exdData.getRow< Excel::TerritoryType >( getTerritoryTypeId() )->data().Aetheryte );
// calculate cost - does not apply for favorite points or homepoints neither checks for aether tickets
auto cost = static_cast< uint16_t > (
// calculate cost - does not apply for favorite points or homepoints
// if using aetheryte ticket, cost is 0
auto cost = useAetheryteTicket ? 0 : static_cast< uint16_t > (
( std::sqrt( std::pow( fromAetheryte->data().CostPosX - targetAetheryte->data().CostPosX, 2 ) +
std::pow( fromAetheryte->data().CostPosY - targetAetheryte->data().CostPosY, 2 ) ) / 2 ) + 100 );
@ -1410,6 +1411,7 @@ void Player::teleportQuery( uint16_t aetheryteId )
{
m_teleportQuery.targetAetheryte = aetheryteId;
m_teleportQuery.cost = cost;
m_teleportQuery.useAetheryteTicket = useAetheryteTicket;
}
else
{

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@ -340,7 +340,7 @@ namespace Sapphire::Entity
uint64_t getFullOnlineStatusMask() const;
/*! query teleport of a specified type */
void teleportQuery( uint16_t aetheryteId );
void teleportQuery( uint16_t aetheryteId, bool useAetheryteTicket );
Common::PlayerTeleportQuery getTeleportQuery() const;

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@ -552,6 +552,9 @@ void EventMgr::eventFinish( Sapphire::Entity::Player& player, uint32_t eventId,
if( player.hasCondition( Common::PlayerCondition::WatchingCutscene ) )
player.removeCondition( Common::PlayerCondition::WatchingCutscene );
if( player.hasCondition( Common::PlayerCondition::Casting ))
player.removeCondition( Common::PlayerCondition::Casting );
player.removeEvent( pEvent->getId() );

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@ -612,8 +612,9 @@ void Sapphire::Network::GameConnection::commandHandler( const Packets::FFXIVARR_
}
case PacketCommand::TELEPO_INQUIRY: // Teleport
{
player.teleportQuery( static_cast< uint16_t >( data.Arg0 ) );
// data.Arg0 = aetheryte id
// data.Arg1 = confirm or cancel if using aetheryte ticket
player.teleportQuery( static_cast< uint16_t >( data.Arg0 ), data.Arg1 == 1 );
break;
}
case PacketCommand::DYE_ITEM: // Dye item

26
web/assets/js/github.js Normal file
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@ -0,0 +1,26 @@
unction fetchRecentActivity() {
var url = "https://api.github.com/repos/SapphireMordred/Sapphire/events";
var xhr = new XMLHttpRequest();
xhr.open("GET", url, true);
xhr.onreadystatechange = function() {
if (xhr.readyState == 4 && xhr.status == 200) {
var response = JSON.parse(xhr.responseText);
var commitLog = document.getElementById("commit-log");
for (var i = 0; i < response.length; i++) {
var commit = response[i];
var commitItem = document.createElement("li");
commitItem.innerHTML = commit.type + " - " + commit.actor.login;
commitLog.appendChild(commitItem);
}
}
}
xhr.send();
}
// Call the fetchRecentActivity function when the page loads
window.onload = function() {
fetchRecentActivity();
};

49
web/assets/js/login.js Normal file
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@ -0,0 +1,49 @@
function readBody(xhr) {
var data;
if (!xhr.responseType || xhr.responseType === "text") {
data = xhr.responseText;
} else if (xhr.responseType === "document") {
data = xhr.responseXML;
} else {
data = xhr.response;
}
return data;
}
function doLogin() {
var url = "sapphire-api/lobby/login";
var params = "{\"username\":\"" + document.getElementsByName('username')[0].value + "\",\"pass\":\"" + document.getElementsByName('password')[0].value + "\"}";
var xhr = new XMLHttpRequest();
xhr.open("POST", url, true);
xhr.onreadystatechange = function() {
if (xhr.readyState == 4) {
try {
var response = readBody(xhr);
var parsed = JSON.parse(response);
window.external.Boot(parsed.sId, parsed.lobbyHost, parsed.frontierHost);
} catch(err) {
document.getElementById("Error").innerHTML = "Login failed.";
}
}
}
xhr.send(params);
}
function keypressing(e) {
if (!e) e = window.event;
var keyCode = e.keyCode || e.which;
if (keyCode == '13'){
doLogin();
return false;
}
}
document.getElementsByName('password')[0].addEventListener('keypress', function(event) {
return keypressing(event);
});
document.getElementById('submitButton').addEventListener('click', doLogin);