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fix build
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@ -749,7 +749,6 @@ void Sapphire::Entity::Player::gainLevel()
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effectListPacket->data().level = getLevel();
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effectListPacket->data().current_hp = getMaxHp();
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effectListPacket->data().current_mp = getMaxMp();
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effectListPacket->data().currentTp = 1000;
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effectListPacket->data().max_hp = getMaxHp();
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effectListPacket->data().max_mp = getMaxMp();
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sendToInRangeSet( effectListPacket, true );
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