From 3a6906cbc2a169de193a442d88040dd82b36d585 Mon Sep 17 00:00:00 2001 From: amibu Date: Fri, 6 Oct 2017 00:22:08 +0200 Subject: [PATCH] Stuff I forgot --- src/servers/Server_Common/Network/PacketDef/Ipcs.h | 2 +- .../Server_Common/Network/PacketDef/Zone/ServerZoneDef.h | 2 +- src/servers/Server_Zone/Actor/Player.cpp | 2 +- src/servers/Server_Zone/Actor/PlayerSql.cpp | 2 +- .../Server_Zone/DebugCommand/DebugCommandHandler.cpp | 8 +------- 5 files changed, 5 insertions(+), 11 deletions(-) diff --git a/src/servers/Server_Common/Network/PacketDef/Ipcs.h b/src/servers/Server_Common/Network/PacketDef/Ipcs.h index fd5fdbd1..3ee418d8 100644 --- a/src/servers/Server_Common/Network/PacketDef/Ipcs.h +++ b/src/servers/Server_Common/Network/PacketDef/Ipcs.h @@ -118,7 +118,7 @@ namespace Packets { EorzeaTimeOffset = 0x01B4, - CharaGearParams = 0x01C0, + EquipDisplayFlags = 0x01C0, CFAvailableContents = 0x01CF, diff --git a/src/servers/Server_Common/Network/PacketDef/Zone/ServerZoneDef.h b/src/servers/Server_Common/Network/PacketDef/Zone/ServerZoneDef.h index dca98e03..9726addf 100644 --- a/src/servers/Server_Common/Network/PacketDef/Zone/ServerZoneDef.h +++ b/src/servers/Server_Common/Network/PacketDef/Zone/ServerZoneDef.h @@ -1290,7 +1290,7 @@ struct FFXIVIpcEorzeaTimeOffset : FFXIVIpcBasePacket * Structural representation of the packet sent by the server * to set the gear show/hide status of a character */ -struct FFXIVIpcCharaGearParams : FFXIVIpcBasePacket +struct FFXIVIpcEquipDisplayFlags : FFXIVIpcBasePacket { uint8_t bitmask; }; diff --git a/src/servers/Server_Zone/Actor/Player.cpp b/src/servers/Server_Zone/Actor/Player.cpp index 2aa7e12e..e407b214 100644 --- a/src/servers/Server_Zone/Actor/Player.cpp +++ b/src/servers/Server_Zone/Actor/Player.cpp @@ -1429,7 +1429,7 @@ void Core::Entity::Player::setTitle( uint16_t titleId ) void Core::Entity::Player::setEquipDisplayFlags( uint8_t state ) { m_equipDisplayFlags = state; - GamePacketNew< FFXIVIpcCharaGearParams, ServerZoneIpcType > paramPacket( getId() ); + GamePacketNew< FFXIVIpcEquipDisplayFlags, ServerZoneIpcType > paramPacket( getId() ); paramPacket.data().bitmask = m_equipDisplayFlags; sendToInRangeSet( paramPacket, true ); setSyncFlag( PlayerSyncFlags::Status ); diff --git a/src/servers/Server_Zone/Actor/PlayerSql.cpp b/src/servers/Server_Zone/Actor/PlayerSql.cpp index b99e9db2..d8cf4194 100644 --- a/src/servers/Server_Zone/Actor/PlayerSql.cpp +++ b/src/servers/Server_Zone/Actor/PlayerSql.cpp @@ -90,7 +90,7 @@ bool Core::Entity::Player::load( uint32_t charId, Core::SessionPtr pSession ) if( !pQR ) { - g_log.error( "[SQL] Failed loading Player ID " + char_id_str ); + g_log.error( "[DB] Failed loading Player ID " + char_id_str ); return false; } diff --git a/src/servers/Server_Zone/DebugCommand/DebugCommandHandler.cpp b/src/servers/Server_Zone/DebugCommand/DebugCommandHandler.cpp index ca594515..acfbad2c 100644 --- a/src/servers/Server_Zone/DebugCommand/DebugCommandHandler.cpp +++ b/src/servers/Server_Zone/DebugCommand/DebugCommandHandler.cpp @@ -375,13 +375,7 @@ void Core::DebugCommandHandler::add( char * data, Core::Entity::PlayerPtr pPlaye } else { - int32_t opcode; - sscanf(params.c_str(), "%x", &opcode); - - Network::Packets::GamePacketNew paramPacket(pPlayer->getId()); - paramPacket.data().bitmask = opcode; - pPlayer->sendToInRangeSet(paramPacket, true); - pPlayer->sendUrgent( subCommand + " is not a valid ADD command." + std::to_string(opcode) ); + pPlayer->sendUrgent( subCommand + " is not a valid ADD command." ); }