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Updated GMCommand2 Def
Added worldId to the def since you can now Player@WorldName, this also fixes GM2 Commands not working
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1 changed files with 3 additions and 2 deletions
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@ -29,8 +29,9 @@ struct FFXIVIpcGmCommand2 :
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/* 0008 */ uint32_t param2;
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/* 000C */ uint32_t param3;
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/* 0010 */ uint32_t param4;
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/* 0014 */ char target[0x20];
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/* 0034 */ uint32_t unknown1;
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/* 0014 */ uint16_t worldId;
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/* 0016 */ char target[0x20];
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/* 0036 */ uint16_t unknown1;
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};
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struct FFXIVIpcClientTrigger :
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