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rename objectcontrol -> objectspawn
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parent
69a0af66e5
commit
3d1555209e
3 changed files with 4 additions and 4 deletions
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@ -103,7 +103,7 @@ namespace Packets {
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ActorSetPos = 0x0160, // updated 4.2
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ActorSetPos = 0x0160, // updated 4.2
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ActorCast = 0x0162, // updated 4.2
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ActorCast = 0x0162, // updated 4.2
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HateList = 0x0165, // updated 4.2
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HateList = 0x0165, // updated 4.2
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ObjectControl = 0x0167, // updated 4.2
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ObjectSpawn = 0x0167, // updated 4.2
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UpdateClassInfo = 0x0169, // updated 4.2
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UpdateClassInfo = 0x0169, // updated 4.2
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InitUI = 0x016B, // updated 4.2
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InitUI = 0x016B, // updated 4.2
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@ -1316,7 +1316,7 @@ struct FFXIVIpcMSQTrackerComplete : FFXIVIpcBasePacket<MSQTrackerComplete>
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uint64_t padding4; // last 4 bytes is uint32_t but who cares
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uint64_t padding4; // last 4 bytes is uint32_t but who cares
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};
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};
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struct FFXIVIpcObjectControl : FFXIVIpcBasePacket<ObjectControl>
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struct FFXIVIpcObjectSpawn : FFXIVIpcBasePacket<ObjectSpawn>
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{
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{
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uint8_t count;
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uint8_t count;
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uint8_t objKind;
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uint8_t objKind;
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@ -223,7 +223,7 @@ void Core::InstanceContent::registerInstanceObj( Core::Entity::InstanceObjectPtr
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m_instanceObjects[object->getId()] = object;
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m_instanceObjects[object->getId()] = object;
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g_log.debug("Registered instance eobj: " + std::to_string( object->getId() ) );
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g_log.debug( "Registered instance eobj: " + std::to_string( object->getId() ) );
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}
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}
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Core::Entity::InstanceObjectPtr Core::InstanceContent::getInstanceObject( uint32_t objId )
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Core::Entity::InstanceObjectPtr Core::InstanceContent::getInstanceObject( uint32_t objId )
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@ -243,7 +243,7 @@ void Core::InstanceContent::updateInstanceObj( Core::Entity::InstanceObjectPtr o
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for( const auto& playerIt : m_playerMap )
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for( const auto& playerIt : m_playerMap )
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{
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{
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// send that packet with le data
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// send that packet with le data
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ZoneChannelPacket< FFXIVIpcObjectControl > eobjStatePacket( playerIt.second->getId() );
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ZoneChannelPacket< FFXIVIpcObjectSpawn > eobjStatePacket( playerIt.second->getId() );
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eobjStatePacket.data().objKind = object->getObjKind();
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eobjStatePacket.data().objKind = object->getObjKind();
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eobjStatePacket.data().state = object->getState();
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eobjStatePacket.data().state = object->getState();
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eobjStatePacket.data().objId = object->getId();
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eobjStatePacket.data().objId = object->getId();
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