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Missing virtual destructor implementation
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1 changed files with 2 additions and 2 deletions
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@ -51,7 +51,7 @@ namespace Core {
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public:
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public:
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GameObject( ObjKind type );
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GameObject( ObjKind type );
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virtual ~GameObject();
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virtual ~GameObject() {};
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uint32_t getId() const;
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uint32_t getId() const;
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