mirror of
https://github.com/SapphireServer/Sapphire.git
synced 2025-06-29 18:07:45 +00:00
First revision of quest_parse
This commit is contained in:
parent
df412bba66
commit
40743986c3
1 changed files with 109 additions and 70 deletions
|
@ -27,7 +27,8 @@ using namespace Sapphire;
|
||||||
const std::string onTalkStr(
|
const std::string onTalkStr(
|
||||||
" void onTalk( uint32_t eventId, Entity::Player& player, uint64_t actorId ) override\n"
|
" void onTalk( uint32_t eventId, Entity::Player& player, uint64_t actorId ) override\n"
|
||||||
" {\n"
|
" {\n"
|
||||||
" auto actor = Event::mapEventActorToRealActor( actorId );\n"
|
" auto pEventMgr = m_framework->get< World::Manager::EventMgr >();\n"
|
||||||
|
" auto actor = pEventMgr->mapEventActorToRealActor( static_cast<uint32_t>( actorId ) );\n"
|
||||||
" }\n\n"
|
" }\n\n"
|
||||||
);
|
);
|
||||||
|
|
||||||
|
@ -43,6 +44,12 @@ const std::string onEmoteStr(
|
||||||
" }\n\n"
|
" }\n\n"
|
||||||
);
|
);
|
||||||
|
|
||||||
|
const std::string onEnemystr(
|
||||||
|
" void onNpcKill( uint32_t npcId, Entity::Player& player ) override\n"
|
||||||
|
" {\n"
|
||||||
|
" }\n\n"
|
||||||
|
);
|
||||||
|
|
||||||
std::string titleCase( const std::string& str )
|
std::string titleCase( const std::string& str )
|
||||||
{
|
{
|
||||||
if( str.empty() )
|
if( str.empty() )
|
||||||
|
@ -70,7 +77,13 @@ createScript( std::shared_ptr< Sapphire::Data::Quest >& pQuestData, std::set< st
|
||||||
"// In order for this script to be loaded, change its extension to .cpp\n"
|
"// In order for this script to be loaded, change its extension to .cpp\n"
|
||||||
"// and move it to the correct folder in <root>/scripts/native/\n"
|
"// and move it to the correct folder in <root>/scripts/native/\n"
|
||||||
"\n"
|
"\n"
|
||||||
"#include <ScriptObject.h>\n\n"
|
"#include <Actor/Player.h>\n"
|
||||||
|
"#include <Manager/EventMgr.h>\n"
|
||||||
|
"#include <ScriptObject.h>\n"
|
||||||
|
"#include <Framework.h>\n"
|
||||||
|
"\n"
|
||||||
|
"using namespace Sapphire;\n"
|
||||||
|
"\n"
|
||||||
);
|
);
|
||||||
|
|
||||||
std::size_t splitPos( pQuestData->id.find( "_" ) );
|
std::size_t splitPos( pQuestData->id.find( "_" ) );
|
||||||
|
@ -80,10 +93,10 @@ createScript( std::shared_ptr< Sapphire::Data::Quest >& pQuestData, std::set< st
|
||||||
" //////////////////////////////////////////////////////////////////////\n // Available Scenes in this quest, not necessarly all are used\n" );
|
" //////////////////////////////////////////////////////////////////////\n // Available Scenes in this quest, not necessarly all are used\n" );
|
||||||
std::string seqStr;
|
std::string seqStr;
|
||||||
seqStr.reserve( 0xFFF );
|
seqStr.reserve( 0xFFF );
|
||||||
seqStr += ( " // Steps in this quest ( 0 is before accepting, \n // 1 is first, 255 means ready for turning it in\n" );
|
seqStr += ( " // Steps in this quest ( 0 is before accepting, \n // 1 is first, 255 means ready for turning it in\n" );
|
||||||
std::string questVarStr( " // Quest vars / flags used\n" );
|
std::string questVarStr( " // Quest vars / flags used\n" );
|
||||||
|
|
||||||
seqStr += " enum Sequence : uint8_t\n {\n";
|
seqStr += " enum Sequence :\n uint8_t\n {\n";
|
||||||
for( auto& entry : additionalList )
|
for( auto& entry : additionalList )
|
||||||
{
|
{
|
||||||
if( entry.find( "OnScene" ) != std::string::npos )
|
if( entry.find( "OnScene" ) != std::string::npos )
|
||||||
|
@ -99,25 +112,25 @@ createScript( std::shared_ptr< Sapphire::Data::Quest >& pQuestData, std::set< st
|
||||||
sceneName +
|
sceneName +
|
||||||
"( Entity::Player& player )\n"
|
"( Entity::Player& player )\n"
|
||||||
" {\n"
|
" {\n"
|
||||||
" player.eventPlay( this->getId(), " +
|
" player.playScene( getId(), " +
|
||||||
sceneId +
|
sceneId +
|
||||||
", 0,\n"
|
", 0,\n"
|
||||||
" [&]( Entity::Player& player, uint32_t eventId, uint16_t param1, uint16_t param2, uint16_t param3 )\n"
|
" [&]( Entity::Player& player, const Event::SceneResult& result )\n"
|
||||||
" {\n"
|
" {\n"
|
||||||
" });\n"
|
" });\n"
|
||||||
" }\n\n"
|
" }\n\n"
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
else if( entry.find( "Flag" ) != std::string::npos ||
|
else if( entry.find( "Flag" ) != std::string::npos ||
|
||||||
entry.find( "QuestUI" ) != std::string::npos )
|
entry.find( "QuestUI" ) != std::string::npos )
|
||||||
{
|
{
|
||||||
questVarStr += " // " + entry + "\n";
|
questVarStr += " // " + entry + "\n";
|
||||||
}
|
}
|
||||||
else if( entry.find( "SEQ" ) != std::string::npos )
|
else if( entry.find( "SEQ" ) != std::string::npos )
|
||||||
{
|
{
|
||||||
if( entry.find( "SEQ_FINISH" ) != std::string::npos )
|
if( entry.find( "SEQ_FINISH" ) != std::string::npos )
|
||||||
{
|
{
|
||||||
seqStr += " SeqFinish = 255,\n";
|
seqStr += " SeqFinish = 255,\n";
|
||||||
}
|
}
|
||||||
else if( entry.find( "SEQ_OFFER" ) != std::string::npos )
|
else if( entry.find( "SEQ_OFFER" ) != std::string::npos )
|
||||||
{
|
{
|
||||||
|
@ -131,97 +144,121 @@ createScript( std::shared_ptr< Sapphire::Data::Quest >& pQuestData, std::set< st
|
||||||
}), seqName.end());
|
}), seqName.end());
|
||||||
|
|
||||||
std::string seqId = entry.substr( 4 );
|
std::string seqId = entry.substr( 4 );
|
||||||
seqStr += " " + seqName + " = " + seqId + ",\n";
|
seqStr += " " + seqName + " = " + seqId + ",\n";
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
seqStr += " };\n";
|
seqStr += " };\n";
|
||||||
std::string rewards;
|
std::string rewards;
|
||||||
|
std::string reward;
|
||||||
rewards.reserve( 0xFFF );
|
rewards.reserve( 0xFFF );
|
||||||
rewards += " // Quest rewards \n";
|
rewards += " // Quest rewards \n";
|
||||||
rewards += ( pQuestData->expFactor != 0 ) ? " static constexpr auto RewardExpFactor = " +
|
rewards += ( pQuestData->expFactor != 0 ) ? " static constexpr auto RewardExpFactor = " +
|
||||||
std::to_string( pQuestData->expFactor ) + ";\n" : "";
|
std::to_string( pQuestData->expFactor ) + ";\n" : "";
|
||||||
rewards += ( pQuestData->gilReward != 0 ) ? " static constexpr auto RewardGil = " +
|
rewards += ( pQuestData->gilReward != 0 ) ? " static constexpr auto RewardGil = " +
|
||||||
std::to_string( pQuestData->gilReward ) + ";\n" : "";
|
std::to_string( pQuestData->gilReward ) + ";\n" : "";
|
||||||
rewards += ( pQuestData->emoteReward != 0 ) ? " static constexpr auto RewardEmote = " +
|
rewards += ( pQuestData->emoteReward != 0 ) ? " static constexpr auto RewardEmote = " +
|
||||||
std::to_string( pQuestData->emoteReward ) + ";\n" : "";
|
std::to_string( pQuestData->emoteReward ) + ";\n" : "";
|
||||||
rewards += ( pQuestData->actionReward != 0 ) ? " static constexpr auto RewardAction = " +
|
rewards += ( pQuestData->actionReward != 0 ) ? " static constexpr auto RewardAction = " +
|
||||||
std::to_string( pQuestData->actionReward ) + ";\n" : "";
|
std::to_string( pQuestData->actionReward ) + ";\n" : "";
|
||||||
rewards += ( pQuestData->generalActionReward[ 0 ] != 0 ) ? " static constexpr auto RewardGeneralAction1 = " +
|
rewards += ( pQuestData->generalActionReward[ 0 ] != 0 ) ? " static constexpr auto RewardGeneralAction1 = " +
|
||||||
std::to_string( pQuestData->generalActionReward[ 0 ] ) +
|
std::to_string( pQuestData->generalActionReward[ 0 ] ) +
|
||||||
";\n" : "";
|
";\n" : "";
|
||||||
rewards += ( pQuestData->generalActionReward[ 1 ] != 0 ) ? " static constexpr auto RewardGeneralAction2 = " +
|
rewards += ( pQuestData->generalActionReward[ 1 ] != 0 ) ? " static constexpr auto RewardGeneralAction2 = " +
|
||||||
std::to_string( pQuestData->generalActionReward[ 1 ] ) +
|
std::to_string( pQuestData->generalActionReward[ 1 ] ) +
|
||||||
";\n" : "";
|
";\n" : "";
|
||||||
rewards += ( pQuestData->gCSeals != 0 ) ? " static constexpr auto RewardGCSeals = " +
|
rewards += ( pQuestData->gCSeals != 0 ) ? " static constexpr auto RewardGCSeals = " +
|
||||||
std::to_string( pQuestData->gCSeals ) + ";\n" : "";
|
std::to_string( pQuestData->gCSeals ) + ";\n" : "";
|
||||||
rewards += ( pQuestData->otherReward != 0 ) ? " static constexpr auto RewardOther = " +
|
rewards += ( pQuestData->otherReward != 0 ) ? " static constexpr auto RewardOther = " +
|
||||||
std::to_string( pQuestData->otherReward ) + ";\n" : "";
|
std::to_string( pQuestData->otherReward ) + ";\n" : "";
|
||||||
rewards += ( pQuestData->reputationReward != 0 ) ? " static constexpr auto RewardReputation = " +
|
rewards += ( pQuestData->reputationReward != 0 ) ? " static constexpr auto RewardReputation = " +
|
||||||
std::to_string( pQuestData->reputationReward ) + ";\n" : "";
|
std::to_string( pQuestData->reputationReward ) + ";\n" : "";
|
||||||
rewards += ( pQuestData->tomestoneReward != 0 ) ? " static constexpr auto RewardTomeType = " +
|
rewards += ( pQuestData->tomestoneReward != 0 ) ? " static constexpr auto RewardTomeType = " +
|
||||||
std::to_string( pQuestData->tomestoneReward ) + ";\n" : "";
|
std::to_string( pQuestData->tomestoneReward ) + ";\n" : "";
|
||||||
rewards += ( pQuestData->tomestoneCountReward != 0 ) ? " static constexpr auto RewardTomeCount = " +
|
rewards += ( pQuestData->tomestoneCountReward != 0 ) ? " static constexpr auto RewardTomeCount = " +
|
||||||
std::to_string( pQuestData->tomestoneCountReward ) + ";\n"
|
std::to_string( pQuestData->tomestoneCountReward ) + ";\n"
|
||||||
: "";
|
: "";
|
||||||
rewards += ( pQuestData->instanceContentUnlock != 0 ) ? " static constexpr auto InstancedContentUnlock = " +
|
rewards += ( pQuestData->instanceContentUnlock != 0 ) ? " static constexpr auto InstancedContentUnlock = " +
|
||||||
std::to_string( pQuestData->instanceContentUnlock ) + ";\n"
|
std::to_string( pQuestData->instanceContentUnlock ) + ";\n"
|
||||||
: "";
|
: "";
|
||||||
|
|
||||||
if( !pQuestData->itemReward0.empty() )
|
if( !pQuestData->itemReward0.at(0) == 0 )
|
||||||
{
|
{
|
||||||
rewards += " static constexpr auto RewardItem[] = { ";
|
std::size_t cc = 0;
|
||||||
for( size_t ca = 0; ca < pQuestData->itemReward0.size(); ca++ )
|
for( size_t ca = 0; ca < pQuestData->itemReward0.size(); ca++ )
|
||||||
{
|
{
|
||||||
rewards += std::to_string( pQuestData->itemReward0.at( ca ) );
|
if ( pQuestData->itemReward0.at( ca ) != 0 )
|
||||||
if( ca != pQuestData->itemReward0.size() - 1 )
|
|
||||||
{
|
{
|
||||||
rewards += ", ";
|
reward += std::to_string( pQuestData->itemReward0.at( ca ) );
|
||||||
|
if ( pQuestData->itemReward0.at( ca + 1 ) != 0 )
|
||||||
|
{
|
||||||
|
reward += ", ";
|
||||||
|
}
|
||||||
|
cc++;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
rewards += " };\n";
|
rewards += " static constexpr auto RewardItem["+ std::to_string(cc) + "] = { "+ reward +" };\n";
|
||||||
|
reward.clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
if( !pQuestData->itemReward0.empty() )
|
if( !pQuestData->itemReward0.at(0) == 0 )
|
||||||
{
|
{
|
||||||
rewards += " static constexpr auto RewardItemCount[] = { ";
|
std::size_t cc = 0;
|
||||||
for( size_t ca = 0; ca < pQuestData->itemCountReward0.size(); ca++ )
|
for( size_t ca = 0; ca < pQuestData->itemCountReward0.size(); ca++ )
|
||||||
{
|
{
|
||||||
rewards += std::to_string( pQuestData->itemCountReward0.at( ca ) );
|
if ( pQuestData->itemCountReward0.at( ca ) != 0 )
|
||||||
if( ca != pQuestData->itemCountReward0.size() - 1 )
|
|
||||||
{
|
{
|
||||||
rewards += ", ";
|
reward += std::to_string( pQuestData->itemCountReward0.at( ca ) );
|
||||||
|
|
||||||
|
if ( pQuestData->itemCountReward0.at( ca + 1 ) != 0 )
|
||||||
|
{
|
||||||
|
reward += ", ";
|
||||||
|
}
|
||||||
|
cc++;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
rewards += " };\n";
|
rewards += " static constexpr auto RewardItemCount["+ std::to_string(cc) +"] = { "+ reward +" };\n";
|
||||||
|
reward.clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
if( !pQuestData->itemReward1.empty() )
|
if (!pQuestData->itemReward1.at(0) == 0 )
|
||||||
{
|
{
|
||||||
rewards += " static constexpr auto RewardItemOptional[] = { ";
|
std::size_t cc = 0;
|
||||||
for( size_t ca = 0; ca < pQuestData->itemReward1.size(); ca++ )
|
for (size_t ca = 0; ca < pQuestData->itemReward1.size(); ca++)
|
||||||
{
|
{
|
||||||
rewards += std::to_string( pQuestData->itemReward1.at( ca ) );
|
if (pQuestData->itemReward1.at(ca) != 0)
|
||||||
if( ca != pQuestData->itemReward1.size() - 1 )
|
|
||||||
{
|
{
|
||||||
rewards += ", ";
|
reward += std::to_string(pQuestData->itemReward1.at(ca));
|
||||||
|
if (pQuestData->itemReward1.at(ca+1) != 0)
|
||||||
|
{
|
||||||
|
reward += ", ";
|
||||||
|
}
|
||||||
|
else break;
|
||||||
|
cc++;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
rewards += " };\n";
|
rewards += " static constexpr auto RewardItemOptional[" + std::to_string(cc) + "] = { " + reward + " };\n";
|
||||||
|
reward.clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
if( !pQuestData->itemCountReward1.empty() )
|
if( !pQuestData->itemReward1.at(0) == 0 )
|
||||||
{
|
{
|
||||||
rewards += " static constexpr auto RewardItemOptionalCount[] = { ";
|
std::size_t cc = 0;
|
||||||
for( size_t ca = 0; ca < pQuestData->itemCountReward1.size(); ca++ )
|
for( size_t ca = 0; ca < pQuestData->itemCountReward1.size(); ca++ )
|
||||||
{
|
{
|
||||||
rewards += std::to_string( pQuestData->itemCountReward1.at( ca ) );
|
if (pQuestData->itemCountReward1.at( ca ) != 0)
|
||||||
if( ca != pQuestData->itemCountReward1.size() - 1 )
|
|
||||||
{
|
{
|
||||||
rewards += ", ";
|
reward += std::to_string( pQuestData->itemCountReward1.at( ca ) );
|
||||||
|
if (pQuestData->itemCountReward1.at(ca+1) != 0)
|
||||||
|
{
|
||||||
|
reward += ", ";
|
||||||
|
}
|
||||||
|
else break;
|
||||||
|
cc++;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
rewards += " };\n";
|
rewards += " static constexpr auto RewardItemOptionalCount["+ std::to_string(cc) + "] = { "+ reward + " };\n";
|
||||||
|
reward.clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
bool hasERange = false;
|
bool hasERange = false;
|
||||||
|
@ -229,7 +266,7 @@ createScript( std::shared_ptr< Sapphire::Data::Quest >& pQuestData, std::set< st
|
||||||
bool hasEnemies = false;
|
bool hasEnemies = false;
|
||||||
std::vector< uint32_t > enemy_ids;
|
std::vector< uint32_t > enemy_ids;
|
||||||
std::vector< std::string > script_entities;
|
std::vector< std::string > script_entities;
|
||||||
std::string sentities = " // Entities found in the script data of the quest\n";
|
std::string sentities = " // Entities found in the script data of the quest\n";
|
||||||
|
|
||||||
for( size_t ca = 0; ca < pQuestData->scriptInstruction.size(); ca++ )
|
for( size_t ca = 0; ca < pQuestData->scriptInstruction.size(); ca++ )
|
||||||
{
|
{
|
||||||
|
@ -260,7 +297,7 @@ createScript( std::shared_ptr< Sapphire::Data::Quest >& pQuestData, std::set< st
|
||||||
return c == '_';
|
return c == '_';
|
||||||
}), name.end());
|
}), name.end());
|
||||||
|
|
||||||
sentities += " static constexpr auto " + name + ";\n";
|
sentities += " static constexpr auto " + name + ";\n";
|
||||||
}
|
}
|
||||||
|
|
||||||
std::string additional = "// Quest Script: " + pQuestData->id + "\n";
|
std::string additional = "// Quest Script: " + pQuestData->id + "\n";
|
||||||
|
@ -285,34 +322,36 @@ createScript( std::shared_ptr< Sapphire::Data::Quest >& pQuestData, std::set< st
|
||||||
scriptEntry += onEmoteStr;
|
scriptEntry += onEmoteStr;
|
||||||
}
|
}
|
||||||
|
|
||||||
for( auto enemy : enemy_ids )
|
if(hasEnemies)
|
||||||
{
|
{
|
||||||
scriptEntry += std::string(
|
scriptEntry += onEnemystr;
|
||||||
" void onMobKill_" + std::to_string( enemy ) + "( Entity::Player& player )\n"
|
|
||||||
" {\n"
|
|
||||||
" }\n\n"
|
|
||||||
);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
std::string constructor;
|
std::string constructor;
|
||||||
constructor += std::string(
|
constructor += std::string(
|
||||||
" private:\n"
|
"private:\n"
|
||||||
" // Basic quest information \n" );
|
" // Basic quest information \n" );
|
||||||
constructor += questVarStr + "\n";
|
constructor += questVarStr + "\n";
|
||||||
constructor += seqStr + "\n";
|
constructor += seqStr + "\n";
|
||||||
constructor += rewards + "\n";
|
constructor += rewards + "\n";
|
||||||
constructor += sentities + "\n";
|
constructor += sentities + "\n";
|
||||||
constructor += " public:\n";
|
constructor += "public:\n";
|
||||||
constructor += " " + className + "() : EventScript" + "( " + std::to_string( questId ) + " ){}; \n";
|
constructor += " " + className + "() :\n";
|
||||||
constructor += " ~" + className + "(){}; \n";
|
constructor += " Sapphire::ScriptAPI::EventScript ( " + std::to_string( questId ) + " )\n";
|
||||||
|
constructor += " {\n";
|
||||||
|
constructor += " };\n\n";
|
||||||
|
constructor += " ~" + className + "()\n";
|
||||||
|
constructor += " {\n";
|
||||||
|
constructor += " };\n";
|
||||||
|
|
||||||
std::string classString(
|
std::string classString(
|
||||||
"class " + className + " : public EventScript\n"
|
"class " + className + " : \n"
|
||||||
"{\n" +
|
" public Sapphire::ScriptAPI::EventScript\n"
|
||||||
|
"{\n" +
|
||||||
constructor +
|
constructor +
|
||||||
"\n" +
|
"\n" +
|
||||||
scriptEntry +
|
scriptEntry +
|
||||||
" private:\n" +
|
"private:\n" +
|
||||||
sceneStr +
|
sceneStr +
|
||||||
"};\n\n"
|
"};\n\n"
|
||||||
);
|
);
|
||||||
|
@ -332,7 +371,7 @@ int main( int argc, char** argv )
|
||||||
bool unluac = false;
|
bool unluac = false;
|
||||||
// std::string datLocation( "/opt/sapphire_3_15_0/bin/sqpack" );
|
// std::string datLocation( "/opt/sapphire_3_15_0/bin/sqpack" );
|
||||||
//std::string datLocation( "C:/Program Files (x86)/SquareEnix/FINAL FANTASY XIV - A Realm Reborn/game/sqpack" );
|
//std::string datLocation( "C:/Program Files (x86)/SquareEnix/FINAL FANTASY XIV - A Realm Reborn/game/sqpack" );
|
||||||
std::string datLocation( "C:/SquareEnix/FINAL FANTASY XIV - A Realm Reborn/game/sqpack" );
|
std::string datLocation( "F:/Program Files (x86)/SquareEnix/FINAL FANTASY XIV - A Realm Reborn/game/sqpack" );
|
||||||
if( argc > 1 )
|
if( argc > 1 )
|
||||||
datLocation = std::string( argv[ 1 ] );
|
datLocation = std::string( argv[ 1 ] );
|
||||||
if( argc > 2 )
|
if( argc > 2 )
|
||||||
|
@ -362,7 +401,7 @@ int main( int argc, char** argv )
|
||||||
uint32_t i = 0;
|
uint32_t i = 0;
|
||||||
for( const auto& row : rows )
|
for( const auto& row : rows )
|
||||||
{
|
{
|
||||||
Logger::info( "Generating {0}", row );
|
Logger::info( "Generating " + std::to_string( row ) );
|
||||||
auto questInfo = g_exdDataGen.get< Sapphire::Data::Quest >( row );
|
auto questInfo = g_exdDataGen.get< Sapphire::Data::Quest >( row );
|
||||||
|
|
||||||
if( questInfo->name.empty() || questInfo->id.empty() )
|
if( questInfo->name.empty() || questInfo->id.empty() )
|
||||||
|
@ -407,7 +446,7 @@ int main( int argc, char** argv )
|
||||||
"generated/" + questInfo->id + ".lua";
|
"generated/" + questInfo->id + ".lua";
|
||||||
if( system( command.c_str() ) == -1 )
|
if( system( command.c_str() ) == -1 )
|
||||||
{
|
{
|
||||||
Logger::error( "Error executing java command:\n {0}\nerrno: {1}", command, std::strerror( errno ) );
|
Logger::error( "Error executing java command:\n" + command + "\nerrno: " + std::strerror( errno ) );
|
||||||
return errno;
|
return errno;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Add table
Reference in a new issue