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https://github.com/SapphireServer/Sapphire.git
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First revision of quest_parse
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parent
df412bba66
commit
40743986c3
1 changed files with 109 additions and 70 deletions
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@ -27,7 +27,8 @@ using namespace Sapphire;
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const std::string onTalkStr(
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" void onTalk( uint32_t eventId, Entity::Player& player, uint64_t actorId ) override\n"
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" {\n"
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" auto actor = Event::mapEventActorToRealActor( actorId );\n"
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" auto pEventMgr = m_framework->get< World::Manager::EventMgr >();\n"
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" auto actor = pEventMgr->mapEventActorToRealActor( static_cast<uint32_t>( actorId ) );\n"
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" }\n\n"
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);
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@ -43,6 +44,12 @@ const std::string onEmoteStr(
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" }\n\n"
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);
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const std::string onEnemystr(
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" void onNpcKill( uint32_t npcId, Entity::Player& player ) override\n"
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" {\n"
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" }\n\n"
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);
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std::string titleCase( const std::string& str )
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{
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if( str.empty() )
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@ -70,7 +77,13 @@ createScript( std::shared_ptr< Sapphire::Data::Quest >& pQuestData, std::set< st
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"// In order for this script to be loaded, change its extension to .cpp\n"
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"// and move it to the correct folder in <root>/scripts/native/\n"
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"\n"
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"#include <ScriptObject.h>\n\n"
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"#include <Actor/Player.h>\n"
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"#include <Manager/EventMgr.h>\n"
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"#include <ScriptObject.h>\n"
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"#include <Framework.h>\n"
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"\n"
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"using namespace Sapphire;\n"
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"\n"
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);
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std::size_t splitPos( pQuestData->id.find( "_" ) );
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@ -83,7 +96,7 @@ createScript( std::shared_ptr< Sapphire::Data::Quest >& pQuestData, std::set< st
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seqStr += ( " // Steps in this quest ( 0 is before accepting, \n // 1 is first, 255 means ready for turning it in\n" );
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std::string questVarStr( " // Quest vars / flags used\n" );
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seqStr += " enum Sequence : uint8_t\n {\n";
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seqStr += " enum Sequence :\n uint8_t\n {\n";
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for( auto& entry : additionalList )
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{
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if( entry.find( "OnScene" ) != std::string::npos )
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@ -99,10 +112,10 @@ createScript( std::shared_ptr< Sapphire::Data::Quest >& pQuestData, std::set< st
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sceneName +
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"( Entity::Player& player )\n"
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" {\n"
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" player.eventPlay( this->getId(), " +
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" player.playScene( getId(), " +
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sceneId +
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", 0,\n"
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" [&]( Entity::Player& player, uint32_t eventId, uint16_t param1, uint16_t param2, uint16_t param3 )\n"
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" [&]( Entity::Player& player, const Event::SceneResult& result )\n"
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" {\n"
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" });\n"
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" }\n\n"
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@ -137,6 +150,7 @@ createScript( std::shared_ptr< Sapphire::Data::Quest >& pQuestData, std::set< st
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}
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seqStr += " };\n";
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std::string rewards;
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std::string reward;
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rewards.reserve( 0xFFF );
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rewards += " // Quest rewards \n";
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rewards += ( pQuestData->expFactor != 0 ) ? " static constexpr auto RewardExpFactor = " +
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@ -168,60 +182,83 @@ createScript( std::shared_ptr< Sapphire::Data::Quest >& pQuestData, std::set< st
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std::to_string( pQuestData->instanceContentUnlock ) + ";\n"
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: "";
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if( !pQuestData->itemReward0.empty() )
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if( !pQuestData->itemReward0.at(0) == 0 )
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{
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rewards += " static constexpr auto RewardItem[] = { ";
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std::size_t cc = 0;
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for( size_t ca = 0; ca < pQuestData->itemReward0.size(); ca++ )
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{
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rewards += std::to_string( pQuestData->itemReward0.at( ca ) );
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if( ca != pQuestData->itemReward0.size() - 1 )
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if ( pQuestData->itemReward0.at( ca ) != 0 )
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{
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rewards += ", ";
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reward += std::to_string( pQuestData->itemReward0.at( ca ) );
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if ( pQuestData->itemReward0.at( ca + 1 ) != 0 )
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{
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reward += ", ";
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}
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cc++;
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}
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}
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rewards += " };\n";
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rewards += " static constexpr auto RewardItem["+ std::to_string(cc) + "] = { "+ reward +" };\n";
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reward.clear();
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}
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if( !pQuestData->itemReward0.empty() )
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if( !pQuestData->itemReward0.at(0) == 0 )
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{
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rewards += " static constexpr auto RewardItemCount[] = { ";
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std::size_t cc = 0;
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for( size_t ca = 0; ca < pQuestData->itemCountReward0.size(); ca++ )
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{
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rewards += std::to_string( pQuestData->itemCountReward0.at( ca ) );
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if( ca != pQuestData->itemCountReward0.size() - 1 )
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if ( pQuestData->itemCountReward0.at( ca ) != 0 )
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{
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rewards += ", ";
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reward += std::to_string( pQuestData->itemCountReward0.at( ca ) );
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if ( pQuestData->itemCountReward0.at( ca + 1 ) != 0 )
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{
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reward += ", ";
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}
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cc++;
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}
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}
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rewards += " };\n";
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rewards += " static constexpr auto RewardItemCount["+ std::to_string(cc) +"] = { "+ reward +" };\n";
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reward.clear();
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}
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if( !pQuestData->itemReward1.empty() )
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if (!pQuestData->itemReward1.at(0) == 0 )
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{
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rewards += " static constexpr auto RewardItemOptional[] = { ";
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std::size_t cc = 0;
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for (size_t ca = 0; ca < pQuestData->itemReward1.size(); ca++)
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{
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rewards += std::to_string( pQuestData->itemReward1.at( ca ) );
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if( ca != pQuestData->itemReward1.size() - 1 )
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if (pQuestData->itemReward1.at(ca) != 0)
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{
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rewards += ", ";
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reward += std::to_string(pQuestData->itemReward1.at(ca));
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if (pQuestData->itemReward1.at(ca+1) != 0)
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{
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reward += ", ";
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}
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else break;
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cc++;
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}
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}
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rewards += " };\n";
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rewards += " static constexpr auto RewardItemOptional[" + std::to_string(cc) + "] = { " + reward + " };\n";
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reward.clear();
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}
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if( !pQuestData->itemCountReward1.empty() )
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if( !pQuestData->itemReward1.at(0) == 0 )
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{
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rewards += " static constexpr auto RewardItemOptionalCount[] = { ";
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std::size_t cc = 0;
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for( size_t ca = 0; ca < pQuestData->itemCountReward1.size(); ca++ )
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{
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rewards += std::to_string( pQuestData->itemCountReward1.at( ca ) );
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if( ca != pQuestData->itemCountReward1.size() - 1 )
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if (pQuestData->itemCountReward1.at( ca ) != 0)
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{
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rewards += ", ";
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reward += std::to_string( pQuestData->itemCountReward1.at( ca ) );
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if (pQuestData->itemCountReward1.at(ca+1) != 0)
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{
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reward += ", ";
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}
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else break;
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cc++;
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}
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}
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rewards += " };\n";
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rewards += " static constexpr auto RewardItemOptionalCount["+ std::to_string(cc) + "] = { "+ reward + " };\n";
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reward.clear();
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}
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bool hasERange = false;
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@ -285,13 +322,9 @@ createScript( std::shared_ptr< Sapphire::Data::Quest >& pQuestData, std::set< st
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scriptEntry += onEmoteStr;
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}
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for( auto enemy : enemy_ids )
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if(hasEnemies)
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{
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scriptEntry += std::string(
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" void onMobKill_" + std::to_string( enemy ) + "( Entity::Player& player )\n"
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" {\n"
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" }\n\n"
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);
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scriptEntry += onEnemystr;
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}
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std::string constructor;
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@ -303,11 +336,17 @@ createScript( std::shared_ptr< Sapphire::Data::Quest >& pQuestData, std::set< st
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constructor += rewards + "\n";
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constructor += sentities + "\n";
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constructor += "public:\n";
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constructor += " " + className + "() : EventScript" + "( " + std::to_string( questId ) + " ){}; \n";
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constructor += " ~" + className + "(){}; \n";
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constructor += " " + className + "() :\n";
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constructor += " Sapphire::ScriptAPI::EventScript ( " + std::to_string( questId ) + " )\n";
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constructor += " {\n";
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constructor += " };\n\n";
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constructor += " ~" + className + "()\n";
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constructor += " {\n";
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constructor += " };\n";
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std::string classString(
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"class " + className + " : public EventScript\n"
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"class " + className + " : \n"
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" public Sapphire::ScriptAPI::EventScript\n"
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"{\n" +
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constructor +
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"\n" +
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@ -332,7 +371,7 @@ int main( int argc, char** argv )
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bool unluac = false;
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// std::string datLocation( "/opt/sapphire_3_15_0/bin/sqpack" );
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//std::string datLocation( "C:/Program Files (x86)/SquareEnix/FINAL FANTASY XIV - A Realm Reborn/game/sqpack" );
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std::string datLocation( "C:/SquareEnix/FINAL FANTASY XIV - A Realm Reborn/game/sqpack" );
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std::string datLocation( "F:/Program Files (x86)/SquareEnix/FINAL FANTASY XIV - A Realm Reborn/game/sqpack" );
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if( argc > 1 )
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datLocation = std::string( argv[ 1 ] );
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if( argc > 2 )
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@ -362,7 +401,7 @@ int main( int argc, char** argv )
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uint32_t i = 0;
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for( const auto& row : rows )
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{
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Logger::info( "Generating {0}", row );
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Logger::info( "Generating " + std::to_string( row ) );
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auto questInfo = g_exdDataGen.get< Sapphire::Data::Quest >( row );
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if( questInfo->name.empty() || questInfo->id.empty() )
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@ -407,7 +446,7 @@ int main( int argc, char** argv )
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"generated/" + questInfo->id + ".lua";
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if( system( command.c_str() ) == -1 )
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{
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Logger::error( "Error executing java command:\n {0}\nerrno: {1}", command, std::strerror( errno ) );
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Logger::error( "Error executing java command:\n" + command + "\nerrno: " + std::strerror( errno ) );
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return errno;
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}
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}
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