From 44980a74b9ce45e8fdb048ddf3c3a61ce3e99872 Mon Sep 17 00:00:00 2001 From: Squall Leonhart <43782392+Squall5668@users.noreply.github.com> Date: Fri, 19 Oct 2018 16:48:18 +0300 Subject: [PATCH] Thanks Adam. Change c-style cast. --- src/servers/sapphire_zone/Actor/PlayerInventory.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/servers/sapphire_zone/Actor/PlayerInventory.cpp b/src/servers/sapphire_zone/Actor/PlayerInventory.cpp index bd7c1272..f8aef788 100644 --- a/src/servers/sapphire_zone/Actor/PlayerInventory.cpp +++ b/src/servers/sapphire_zone/Actor/PlayerInventory.cpp @@ -122,7 +122,7 @@ void Core::Entity::Player::equipWeapon( ItemPtr pItem, bool updateClass ) auto itemInfo = exdData->get< Core::Data::Item >( pItem->getId() ); auto itemClassJob = itemInfo->classJobUse; - auto classJobInfo = exdData->get< Core::Data::ClassJob >( ( uint32_t )getClass() ); + auto classJobInfo = exdData->get< Core::Data::ClassJob >( static_cast< uint32_t >( getClass() ) ); auto currentParentClass = static_cast< ClassJob >( classJobInfo->classJobParent ); auto newClassJob = static_cast< ClassJob >( itemClassJob );