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cleanup cost subtraction code, won't be done inside action object
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2 changed files with 0 additions and 23 deletions
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@ -47,28 +47,6 @@ uint32_t Sapphire::Action::Action::getId() const
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return m_id;
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return m_id;
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}
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}
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void Sapphire::Action::Action::subtractCostFromCaster()
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{
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if( !m_pSource->isPlayer() )
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return;
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auto player = m_pSource->getAsPlayer();
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switch( m_costType )
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{
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case Common::ActionCostType::MagicPoints:
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{
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break;
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}
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case Common::ActionCostType::TacticsPoints:
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{
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break;
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}
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}
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}
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void Sapphire::Action::Action::setPos( Sapphire::Common::FFXIVARR_POSITION3 pos )
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void Sapphire::Action::Action::setPos( Sapphire::Common::FFXIVARR_POSITION3 pos )
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{
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{
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m_pos = pos;
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m_pos = pos;
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@ -86,7 +86,6 @@ namespace Sapphire::Action
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void calculateActionCost();
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void calculateActionCost();
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void calculateMPCost( uint8_t costArrayIndex );
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void calculateMPCost( uint8_t costArrayIndex );
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void subtractCostFromCaster();
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/*!
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/*!
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* @brief Some actions are capable of both healing and dealing damage. This identifies them.
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* @brief Some actions are capable of both healing and dealing damage. This identifies them.
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