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https://github.com/SapphireServer/Sapphire.git
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more job gauge fixes, debug command to set raw gauge data
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parent
381af61662
commit
44f6aa49e4
4 changed files with 35 additions and 1 deletions
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@ -1148,6 +1148,13 @@ namespace Sapphire::Common
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Ruby = 3,
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};
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enum class BrdSong : uint8_t
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{
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Mage = 5,
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Army = 0x0A,
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Wanderer = 0x0F,
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};
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union JobGauge
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{
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struct
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@ -1171,6 +1178,13 @@ namespace Sapphire::Common
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uint8_t enochainState;
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} blm;
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struct
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{
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uint16_t songTimer;
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uint8_t songStacks;
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uint8_t unused;
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BrdSong song;
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} brd;
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struct
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{
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uint8_t feathers;
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uint8_t esprit;
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@ -1186,13 +1200,16 @@ namespace Sapphire::Common
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struct
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{
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uint8_t blood;
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uint8_t unused;
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uint16_t darksideTimer;
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uint8_t darkArts;
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uint8_t unused2;
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uint16_t shadowTimer;
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} drk;
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struct
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{
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uint8_t ammo;
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uint8_t unused;
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uint16_t maxTimerDuration; // what is this?
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uint8_t ammoComboStep;
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} gnb;
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@ -1208,6 +1225,7 @@ namespace Sapphire::Common
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struct
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{
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uint8_t greasedLightningTimer;
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uint8_t unused;
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uint8_t greasedLightningStacks;
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uint8_t chakra;
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uint8_t greasedLightningTimerFreezed;
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@ -1241,7 +1259,7 @@ namespace Sapphire::Common
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uint16_t unused;
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uint8_t aetherflowStacks;
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uint8_t fairyGauge;
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uint8_t seraphTimer;
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uint16_t seraphTimer;
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SchDismissedFairy dismissedFairy;
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} sch;
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struct
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@ -2260,6 +2260,12 @@ void Sapphire::Entity::Player::sendActorGauge()
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queuePacket( pPacket );
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}
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void Sapphire::Entity::Player::gaugeSetRaw( uint8_t* pData )
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{
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std::memcpy( &m_gauge, pData, 15 );
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sendActorGauge();
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}
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void Sapphire::Entity::Player::gaugeWarSetIb( uint8_t value )
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{
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assert( value >= 0 && value <= 100 );
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@ -975,6 +975,7 @@ namespace Sapphire::Entity
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//////////////////////////////////////////////////////////////////////////////////////////////////////
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void gaugeClear();
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void sendActorGauge();
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void gaugeSetRaw( uint8_t* pData );
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void gaugeWarSetIb( uint8_t value );
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uint8_t gaugeWarGetIb();
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@ -361,6 +361,15 @@ void Sapphire::World::Manager::DebugCommandMgr::set( char* data, Entity::Player&
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}
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}
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}
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else if( subCommand == "gauge" )
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{
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uint8_t values[15];
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std::memset( values, 0, sizeof( values ) );
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sscanf( params.c_str(), "%d %d %d %d %d %d %d %d %d %d %d %d %d %d %d",
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&values[0], &values[1], &values[2], &values[3], &values[4], &values[5], &values[6], &values[7], &values[8],
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&values[9], &values[10], &values[11], &values[12], &values[13], &values[14] );
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player.gaugeSetRaw( values );
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}
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else if( subCommand == "visual" )
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{
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int32_t id;
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