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Merge pull request #638 from collett8192/5.2_fix_part_2

Fix combo indicator and more opcode updates.
This commit is contained in:
Adam 2020-02-20 21:21:26 +11:00 committed by GitHub
commit 450be5c171
2 changed files with 7 additions and 7 deletions

View file

@ -632,8 +632,8 @@ namespace Sapphire::Common
* @param flags Required to be 128, doesn't show combo rings on hotbars otherwise
* @param value The actionid that starts/continues the combo. eg, 3617 will start a spinning slash and/or syphon strike combo
*/
StartActionCombo = 28, // actually this is more likely "ActionComplete" or something like that
ComboSucceed = 29,
StartActionCombo = 27, // why this is changed lol
ComboSucceed = 29, // this is gone on retail and not working anymore
Knockback = 33,
Mount = 39,
VFX = 59, // links to VFX sheet

View file

@ -46,7 +46,7 @@ namespace Sapphire::Network::Packets
Ping = 0x0106, // updated 5.2
Init = 0x0307, // updated 5.2
ActorFreeSpawn = 0x009B, // updated 5.18
ActorFreeSpawn = 0x01D1, // updated 5.2
InitZone = 0x033A, // updated 5.2
EffectResult = 0x0340, // updated 5.2
@ -127,7 +127,7 @@ namespace Sapphire::Network::Packets
EurekaStatusEffectList = 0x0167, // updated 5.18
BossStatusEffectList = 0x0312, // added 5.1
Effect = 0x028A, // updated 5.2
AoeEffect8 = 0x033E, // updated 5.18
AoeEffect8 = 0x01F5, // updated 5.2
AoeEffect16 = 0x0305, // updated 5.18
AoeEffect24 = 0x023F, // updated 5.18
AoeEffect32 = 0x0352, // updated 5.18
@ -146,15 +146,15 @@ namespace Sapphire::Network::Packets
SomeCustomiseChangePacketProbably = 0x00CD, // added 5.18
PartyList = 0x0287, // updated 5.18
HateRank = 0x0226, // updated 5.18
HateList = 0x0361, // updated 5.18
HateRank = 0x03AC, // updated 5.2
HateList = 0x00C8, // updated 5.2
ObjectSpawn = 0x01B3, // updated 5.2
ObjectDespawn = 0x034B, // updated 5.18
UpdateClassInfo = 0x0131, // updated 5.2
SilentSetClassJob = 0x018E, // updated 5.0 - seems to be the case, not sure if it's actually used for anything
PlayerSetup = 0x0278, // updated 5.2
PlayerStats = 0x03C8, // updated 5.2
ActorOwner = 0x03BB, // updated 5.18
ActorOwner = 0x0290, // updated 5.2
PlayerStateFlags = 0x032B, // updated 5.2
PlayerClassInfo = 0x039A, // updated 5.2