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the last commit was shit, now it's done properly
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parent
47f86e13c7
commit
460d4c79b7
3 changed files with 5 additions and 10 deletions
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@ -605,7 +605,7 @@ public:
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using InvSlotPair = std::pair< uint16_t, int8_t >;
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using InvSlotPairVec = std::vector< InvSlotPair >;
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ItemPtr createItem( uint32_t catalogId, uint16_t quantity = 1 );
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ItemPtr createItem( uint32_t catalogId, uint32_t quantity = 1 );
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bool loadInventory();
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InvSlotPairVec getSlotsOfItemsInInventory( uint32_t catalogId );
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InvSlotPair getFreeBagSlot();
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@ -625,7 +625,6 @@ public:
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/*! return the current amount of currency of type */
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uint32_t getCurrency( Common::CurrencyType type );
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void updateCurrencyDb();
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void updateBagDb( Common::InventoryType type );
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void updateMannequinDb( Common::InventoryType type );
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void updateItemDb( ItemPtr pItem ) const;
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@ -639,8 +638,6 @@ public:
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void removeCrystal( Common::CrystalType type, uint32_t amount );
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bool isObtainable( uint32_t catalogId, uint8_t quantity );
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void updateCrystalDb();
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void send();
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uint8_t getFreeSlotsInBags();
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@ -557,7 +557,7 @@ void Core::Entity::Player::insertQuest( uint16_t questId, uint8_t index, uint8_t
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pDb->execute( stmt );
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}
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Core::ItemPtr Core::Entity::Player::createItem( uint32_t catalogId, uint16_t quantity )
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Core::ItemPtr Core::Entity::Player::createItem( uint32_t catalogId, uint32_t quantity )
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{
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auto pExdData = g_fw.get< Data::ExdDataGenerated >();
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auto pDb = g_fw.get< Db::DbWorkerPool< Db::CharaDbConnection > >();
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@ -566,8 +566,6 @@ Core::ItemPtr Core::Entity::Player::createItem( uint32_t catalogId, uint16_t qua
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if( !itemInfo )
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return nullptr;
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auto itemAmount = std::min< uint16_t >( quantity, static_cast< uint16_t >( itemInfo->stackSize ) );
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if( !itemInfo )
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return nullptr;
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@ -578,13 +576,13 @@ Core::ItemPtr Core::Entity::Player::createItem( uint32_t catalogId, uint16_t qua
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itemInfo->modelMain,
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itemInfo->modelSub );
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pItem->setStackSize( itemAmount );
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pItem->setStackSize( quantity );
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pDb->execute( "INSERT INTO charaglobalitem ( CharacterId, itemId, catalogId, stack, flags ) VALUES ( " +
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std::to_string( getId() ) + ", " +
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std::to_string( pItem->getUId() ) + ", " +
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std::to_string( pItem->getId() ) + ", " +
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std::to_string( itemAmount ) + ", " +
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std::to_string( quantity ) + ", " +
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std::to_string( flags ) + ");" );
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return pItem;
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@ -84,7 +84,7 @@ void Core::Item::setUId( uint64_t id )
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void Core::Item::setStackSize( uint32_t size )
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{
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m_stackSize = size;
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m_stackSize = std::min< uint32_t >( size, m_maxStackSize );
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}
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uint32_t Core::Item::getStackSize() const
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