diff --git a/src/world/Actor/Chara.cpp b/src/world/Actor/Chara.cpp index 6adcfcc9..97712dd8 100644 --- a/src/world/Actor/Chara.cpp +++ b/src/world/Actor/Chara.cpp @@ -508,8 +508,8 @@ void Sapphire::Entity::Chara::autoAttack( CharaPtr pTarget ) Common::EffectEntry effectEntry{}; effectEntry.value = static_cast< int16_t >( damage ); effectEntry.effectType = ActionEffectType::Damage; - effectEntry.hitSeverity = ActionHitSeverityType::NormalDamage; - effectEntry.param = 0x71; + effectEntry.param0 = static_cast< uint8_t >( ActionHitSeverityType::NormalDamage ); + effectEntry.param2 = 0x71; effectPacket->addEffect( effectEntry ); sendToInRangeSet( effectPacket ); diff --git a/src/world/Manager/DebugCommandMgr.cpp b/src/world/Manager/DebugCommandMgr.cpp index af8fe6c7..bba8c523 100644 --- a/src/world/Manager/DebugCommandMgr.cpp +++ b/src/world/Manager/DebugCommandMgr.cpp @@ -513,7 +513,7 @@ void Sapphire::World::Manager::DebugCommandMgr::add( char* data, Entity::Player& Common::EffectEntry entry{}; entry.value = static_cast< int16_t >( param1 ); entry.effectType = Common::ActionEffectType::Damage; - entry.hitSeverity = Common::ActionHitSeverityType::NormalDamage; + entry.param0 = static_cast< uint8_t >( Common::ActionHitSeverityType::NormalDamage ); effectPacket->addEffect( entry );